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Dead Man's Switch: ~78,000 words
Dragonfall Director's Cut: ~330,000 words
Shadowrun Hong Kong: ~443,000 words
Shadows of Hong Kong: ~154,000 words
I was surprised that Hong Kong and Dragonfall's numbers were so close, since it felt like Hong Kong was a lot more talky.
Word counts of novels for comparison:
The Great Gatsby: 47,094
Nineteen Eighty-Four: 88,943
Dune: ~188,000
Anna Karenina: 349,736
The Lord of the Rings: 455,125
Dune series (6 books): ~839,000
I'm actually surprised this game's script is as big as it is. Nearly 600,000 words is nothing to scoff at.
BG2 has ~1.2M words.
The EE of BG2 adds an extra 350k words...
"Read a book! Those video games rot the mind!"
"Can't I do both?"
However, if we're talking quality and production values while maintaining a sense of brevity and concise narrative, I think The Witcher 3 is the current top dog. Considering the type of game it is and just how expansive both the world and cast is, it's a miracle the script even managed to hold up at all. It's only around 450,000 words.
As I said I like both the rather expansive text heavy games and the well placed short format ones. As long as the quality of the writing is right.
Seems like most of the really verbose games tend to be written well. Sometimes I find it's more impressive to me when shorter scripts are extremely tight and focused or moderately lengthy ones are spread out widely, yet still maintain a certain level of competence.
My question was answered, so yeah, expand away! Also, I agree. The quality of the SR games from Harebrain Schemes really is impressive. I'm currently rerereplaying Neverwinter nights 2, and the dialog ranges from mediocre to bad, and the story is a but cliche. The dialog in SR (R-HK) is sharp, and even though DMS was predictable, I didn't feel that it fell into any unforgivable trappings of easy plotting. DF was amazing!
It's awesome you did this, but my brain is refusing to allow me to believe this game has almost as many words as LotRs, almost ten times that of Gatsby, and about half of all the Frank Herbert books put together. I mean, it's probably true... but I just can't believe it to be!
Ha! Yeah, to be fair, it's impossible to read all 443,000 words in a single playthrough. Each player will get a slightly different version of the story, depending on the decisions they made, who they brought along on their missions, etc. Especially for Hong Kong: more so than the earlier games, there's usually multiple solutions to each mission, which means more replayability but only seeing a smaller amount of the total words.
So, yeah. You're not going to hit the full word count in a single play through.