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But there is a charisma increasing option and there is a cyber that increases intel and decking. They just show up pretty late in the game.
Tailored pheromones skin for +1 charisma
Encephalon NEXT for 1 intel 1 decking
Also, the 6% hit eyes only cost .5 essence, is there really some bioware doing good aim for .25 essence in pnp?.
Like, and the stat bonuses don't even stack beyond meta-human limits without the skill upgrade, either.
Really wish there was something more exotic to actually tempt you. Like arms with built in guns that remove your melee attack, or reverse joint legs that up your movement speed. Stuff like that.
One of the things that bugged me is that the bioware and skillwires led to cyberlimb replacements on the models, which shouldn't be true.
Gun implants on actual cyberarms would likewise be nice.
and the descriptions say that they are "for those who don't want to sacrifice the valuable headspace", but then the head slot only has one cyberware available to put in it. . the datajack.
so, you're using up a different slot, to save the head slot for something else, but there is nothing else. .
unless maybe something else gets unlocked later in the game and i just never made it that far.
Toxic Inhaler becomes available fairly early iirc.
https://shadowrun-series.fandom.com/wiki/Shadowrun:_Hong_Kong_Cyberware#Head
I'm not sure it's available in all titles.
From an RP perspective, if main orsole use of the datajack is for the weapon thingie, I always thought the induction datajack made more sense. I still always picked the headware because there are too many valuable arm augmentations for street fsamurais and don't care that much about RP. Just saying.
as for arms, most of them seem for gun users and i made a melee character, so i took the grenade thrower backer and the jolt arm instead.
i was mainly annoyed because i was going for the put a cyberware in every slot achievment and i wanted something "useful", but then i realized i could just drop a quicksave, buy the cheapest things in every slot and then reload
It's like a bleed effect, but one that actually stacks with, well, bleed. So you basically DOT melt enemies. Makes magical healing basically pointless for your enemies, too.
But yeah. A few more things in that head slot would have been nice. Not much to pick from.
my character is built around using hand razors in melee combat.
if i play through again, i'll probably do either mage or rifles, both of which again, seems like i would end up never using that toxin thing