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Its sounds cool enough.
BUT if you want something done with it YOU are the one who has to do something about it.
Certainly, you have the Black Lodge from Dragonfall which serves as a main element for mages (rumors have it that they could cast magic before the awakening...) Which serves as a type of thing for at least the mages.
But unless you want a truly massive campaign that gets redundant (character advancement can only go so far with the systems that hong kong have in place...), it would likely be best to focus on a particular group.
So for campaign ideas; Let's say you're a vampire hunter because that's a thing in shadowrun lore.
You're hunting a vampire... and then it turns out this wasn't a vampire as a result of the virus, but either a kuei-jin or a cainite, and they use powers far beyond your ken to get away.
It then becomes your characters obsession to figure out exactly what these vampires are, and... well, you take the story from there?
The only thing is, however that implementing things like disciplines or other supernatural powers would be... wonky at best with the how Hong Kong is built at the moment.
The reliable end game would then be hunting the equivalent of an ancilla I think, or roughly any super natural power level of what would be about 150 ish xp, *maybe* an elder if you're really inclined, but elders would have so much armor and do so much damage that it's a bad idea in my opinion.
Of course I might be biting off more than I can chew with that. That would be massive. Fun, but massive.
You're right though, I shouldn't just throw a 3rd gen antedeluvian vampire in there as a final boss. Not if I want to do them justice. That would be insanely difficult. Or, ♥♥♥♥ me, Cain himself. That guy can just sleep. Or, hell, maybe throw Cain in if only as a cameo with a purely optional dialoge option to fight him (a no-win fight with a hardcore secret boss), just to make players in the know piss their pants. Maybe just breaking their power on earth so that the more powerful ones would have to wait out the 6th world before vampires could begin to reassert themselves.
I like the idea of working for/through the Black Lodge. It was hinted at that they are the Knights Templar, which in Mage is sort of affiliated with the Celestial Chorus, if only by faith. Unlike the Choristers they have access to true Faith and almost never produce an archmage, are an all-male organization, and they have access to primium swords (which could be an interesting custom in game item). With their ethics and clandestine nature the Black Lodge could also be the Order of Hermes proper.
A Pentex boss could be a greater Wyrm spirit/corruptor. Maybe the one that first corrupted the CEO of Premium Oil...
A Syndicate final fight could be against HitMark 7 guarding some of the higher ups. There was only one HM7 in the old WoD. It got infested by a mother Weaver spirit near the end of days and went on a rampage. I was there for the fight back when I was a member of the Camarilla playing LARP. It was INSANE!