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A couple of tips:
Turn frequently enough that faster enemies can't catch you on straight aways. Since enemies have a fast max speed but bad acceleration and braking in comparison to your ship that should help you get away from them.
Also almost every utility is your buffer to help in survivability. The booster is obvious in its ability to create distance from you and the enemies but things like worm hole will allow you to be on the other side of the zone instantly and can make avoiding enemies much easier.
A high enough dps output for the zones you're attempting is also very important. If you're not roughly keeping up with the spawn rate of enemies it's easy to become overwhelmed.
Besides that if you just keep collecting equipment, getting used to the mechanics, and finding gear types that you're comfortable with I'm sure you'll find the game starts to get easier.
Problem I have as a new player is that no amount of upgrades wlll fix that - it's just poor design - I shouldn't have to load-up on defenses because I can't see what I'm doing - it deters me from playing it tbh...
I disabled everything I could (enemy health, damage numbers) and it's a BIT better but I honestly thing a lot of the explosion detritus needs to be removed, or at least made less obvious/less likely to obscure enemies.
As for debris etc. - that's just hamfisted nonsense which needs gimping badly, it's almost entirely potluck whether you survive that - sometimes I don't even see it before it kills me
Playtesting needed I think
I think you hit the nail on the head for my expeirence with the game; I know it's a style choice to have a lot of flashy effects/debris/etc on the screen, it basically makes the game all about blind luck at some points due to the fact I can't see a darn thing. :\
It's still possible to throw NEON FLASHING NOISE at players and remain eminently playable, I'd recommend Beat Hazard (right here on Steam) or the long-evolving Bezier as examples of this
http://niinegames.com/bezier/
https://www.youtube.com/watch?time_continue=18&v=oZvLiL8Ipd4
Note: It has been reined-in a BIT since that video was made and even if you take the odd hit, it never feels heinously unfair (wheras in GV I constantly feel like I've been cheated into certain death and that even if I were massively upgraded, I'd STILL have been cheated into that position)