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I worked on no more room in hell and watched it grow, as for it playing like it? nope, i made sure not to copy anything, only used the useful tricks for source engine, the game is still in development and we are working hard to keep it updated, things are going better than before and we hope to provide more content to come!
It doesnt play like killing floor either, its a mixture of bb1 but with proper balance and newly added stuff, like a skill tree instead of 3 skills to pick from like bb1.
Its like marmite, you either love it or hate it, exactly where i wanted to be with this project, you get nowhere if people just 100% positive a game, feedback is needed to evolve.
Our zombies are about 35-40% faster than nmrih's zombies and they can walk multi directions, this is feedback i learned from nmrih and implemented with the help of our wonderful team, our zombies can and will wreck you if you dont pay attention for even a split second, they can climb stuff (if added by mapper) Not to mention you can actually play as a zombie yourself with its own skill system, our games share simularities, but only because of the limiting factor of no engine access... so we need to hack around them.
Feedback is greatly appreciated, we to listen/read feedback and take it into a serious consideration.... just a shame our game got trolled with non feedback reviews when it released, try it for yourself then rate how you wish, just be sure to give us feedback... pro's and cons.
Enjoy the game!