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Name: Mine[You know the explosive ones]
Desc: It's not a frisbee!
Slot: Throwables.
Mines-In-Total: 3
Dammage should be:
On top of the mine: 80 + Flashbang effect.
Next to mine explosion: 40 + Flashbang sound only effect
You plant down a mine which when stepped on by an enemy or you, it explodes.
+Ideal for traps, or in tacticool
+Can be thrown. When it hits an enemy it has 50% to:
Stun him/her
Explode on impact.
-Takes 1 second to arm itself.
-Lets out a tiny little beep and a shine, so it's easily noticed.
Name: Dual MP5
Desc: Now THATS what i'm talking about!
Slot: any from the first 2.
Recoil: Mid-big
Reload time: Twice as long as the Dual Pistol
Firerate: Fast as the Lightweight SMG
Clip size: 64
Ammo: 120
+Is super cool and is fitting with the dual Pistols
+Has a great fire range
-Has recoil
-Clip is easily emptied
-Long reload time
and a new form of mobility ..maybe a wizard hat or a tp belt that makes you teleport a short distance.. or maybe boots that makes you dash instead of a roll and covers greater length o_o
Here's my list:
-Frag Nailer
Fires up to 6 sticky bombs, RMB to explode bombs. Bombs are very small and yellow.
-Ricochet gun
Fires below medium speed ball-like dark-gray bullets that bounces off the surfaces.
Sry for my English, I'm Russian
Grappling hook - as an equipment slot item, to climb walls and swing from ceiling, i suppose it could do a bit of damage if fired at an enemy
Hadouken or fireball type attack - short range, medium spread, high damage and maybe a pushback effect
Headband or Gi - allows you to martial arts attacks like a flying side kick or spin kick ect. also could make you move faster and maybe a counter attack to other melee weapons as a secondary
Hanglider or Wing suit - as an equipment item, to glide in the air across high places , rooftop to rooftop
Jetpack or Jump Jet- as equipment, allows you to make a short thrust in any direction or instead could make you fly but with limited fuel
Boomerang - throw forward then comes back to you, goes through and damages multple enemies, deals damage twice, once on the way out and again on the way back or could just hit once and return quickly to be thrown again
Suicide Bomb attack - kills you automatically but deals massive damage in an area around you, best used if you have low health / low ammo
I have more ideas but I am just trying to suggest things that i think would work best in this game. But a few more examples: Warhammer, Battleaxe, Spear lance or javelin, Shuriken, Riot shield or Captain America type shield that can block most bullets and be thrown, Hulk Hands or Super Strength to throw giant rocks forward.
I've been thinking about a shield too, can't believe I forgot to mention it. It would be best if you could only equip the shield (no secondary weapon) that blocks (or takes decreased damage from) all incoming projectiles from the front. Would be good against the sniper campers. Also, it should make the ones using it move slower, unable to roll/wall bounce, etc. Whatever the case, though, I'm sure that people will find a way to abuse it.
I don't know if there's something wrong with me, or just everybody's ideas are really good, but I liked most of them.
there's a taser ^ ^
i would love to see a nitrogen type weapon that'll match with the nitrogen charge granade
since they have the
fire uzi = molotov
taser = EMP
nitrogen charge = ??? (nothing ._. )
oh i'd love to see a poison granade that'll match with poison type weapons too
probably some posion cloud like the healing granade but with different animations o:
hmm...
[Nitrogen Blaster]
4 RPS, cyan bullets,
Semi
10 degrees spread
10 clip, 40 ammo
15 dmg on hit (no headshots)
Debuffs: Freeze (2 seconds)
Effects: Splash Damage (10 pixels)
It's fire rate is measured in Celsius.
[Nova Grenade]
2 seconds cooldown
2 ammo
medium-high throw distance (same as tomahawk)
3 second pin
No damage
Effects: Creates gas for 10 seconds (1.5 times size of heal nade)
Debuffs: Poison (9 seconds), Hallucinations
Insert fart joke here.
Looks like the part of the HealRifle that has the + on it, is on your back like thr jetpack, has tubes and such sticking out of it
Heals 2/1 hp every second, whichever is more balanced; doesen't cure debuffs
A constant supply of gummy vitamins.
+ High damage
+ Longer range
- Very loud
- Heavy (you move slowly)
Underwater sniper rifle
+ Can shoot underwater
- Low damage
Flamethrower
Freeze gun
Burst fire pistol
Auto pistol
Bullet protection vest (slows)
bat
Spear
Slingshot Rifle?
Smoke grenade
Frying pan
acts exactly like the old muleslapper in boring man 2, fires a blue beam directly left, right or upwards with control.