Besiege

Besiege

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Custom Camera Placement (First Person View, Etc)
Hello there, I am fairly new to this game, and new to the community here at Besige. Anyways, my suggestion was for the developers to add a camera you can place down while building your contraptions to ultimately give the players to switch from camera to camera while using the contraption - So players aren't forced to use the current camera viewing there is. I'll go more in depth below.

How Would This Work?
The camera would be a tool that you can place down anywhere in or out of your contraption while you are building it, you can even place down multiple cameras - So players can switch their prefered camera view point. The cameras would move with any block that is attached to it, so for example - Lets say I want to build a first person camera view, I would place down a camera that is only available to be seen while in the building stage of your contraption (when you start the game to control your contraption, the camera(s) would dissapear), I would place down the camera on a block, then like a brace (example), I would attach it to another block.

Good Things That Can Come From This
  • The ability to make a 1st person camera angle to add realism.
  • The ability to make a 3rd person camera (I know you can do this already with the camera we already have, but with this (and all the other camera view points) the camera would actually point in the direction the vehicle is pointing (or whatever block you attached it too), so you can rotate and what not without having to move your mouse with it.
  • Have some nice stable cinematic vew points. Although, you can create some really nice angles and stuff with the current camera, especially with the soft pan (or whatever you want to call it (when the camera moves smoothly)), but with this - Those kind of things can become more stable.
  • Cameras could become more stable. You ever know how sometimes after your contraption breaks, the camera rarely starts doing rapid circles around the map? - Custom camera placement could be a prevention to that.
  • Get a quick peak of what's behind and beside you. While you may be facing foward, things may be fine, but if there are cannons shooting at you or anything really, you could add multiple camera points down to quickly see whats beside you and behind you by just pressing a button.

How Did I Think Of This?
I was (attempting) to make a plane with a cockpit, and after building it, I zoomed the camera in to the cockpit to experience what a first person camera angle would look like inside that plane, and I thought it looked really cool! Then, this idea came up in my mind. I'm sure thousands of other people have thought of this, and maybe even brought it up - I'm not saying I'm the first to think of this, I just want to promote this idea.
Last edited by ColossalCereal; Apr 13, 2015 @ 7:26pm
Date Posted: Apr 13, 2015 @ 7:25pm
Posts: 0