Besiege

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Didorsewell Nov 8, 2017 @ 12:31pm
Multiplayer mod support
Will the multiplayer function in the update support mods such as NoBounds through SpaarsModLoader?

If not, this will cause much confusion and frustration within the modding community, removing a substantial amount of functionality within the editor, meaning that the quality of gameplay will decrease substantially.
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Showing 1-8 of 8 comments
Kleadron Nov 9, 2017 @ 5:03pm 
im pretty sure that mods that dont add/effect blocks and terrain will work fine.
building editors should also be fine
Didorsewell Nov 10, 2017 @ 8:56am 
how will modded animations and graphics be shown on another players computer?

from experience with mods and multiplayer, it generally means that the other players will not see the adjustments, and there is also a possibility of it crashing the entire game.
Suprayz Nov 24, 2017 @ 12:25pm 
it will pretty much be like gmod if it supports mods
Didorsewell Nov 24, 2017 @ 1:31pm 
have no idea how mods work in gmod, because i don't have gmod.
Suprayz Nov 24, 2017 @ 1:52pm 
uhh how can i say this
Suprayz Nov 24, 2017 @ 1:52pm 
It will show missing textures or error on the modded stuff and if you download the mod that the host has it will be no problem
Didorsewell Nov 25, 2017 @ 2:53am 
ok. i understand now.
Didorsewell Nov 25, 2017 @ 2:53am 
thx
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Showing 1-8 of 8 comments
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Date Posted: Nov 8, 2017 @ 12:31pm
Posts: 8