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And It makes sense to be released on PC for me.
I'm a senior 3D artist and long time motorcycle rider. I don't care about most of the modern bikes in this game, so I can make the ones I like if I have the proper tools to get them in game.
I do know my share of 3D modeling:
https://www.behance.net/a3drstudio
With your skills, we could have beautiful motorcycles.
But if you want to mod a bike game, take a look about GPBikes.
Nice modeling by the way.
I did some car modeling long time ago but I change for VFX in movie production. ;)
http://www.3dvf.com/afficher_image-219-4373-74820e6200.html
Seeya
I'm a big fan of the 80's 550 from Kawasaki, owned 4 GPz's and currently have an '83 550 in perfect conditions. Would love to trash them in a game!
GPBikes from what I could see it's still to fresh, needs a lot to be improved on to my liking, but I'm considering it since it's the only option were we can make our own bikes.
Nice collection.
I ride on Ducati 1000 Sport Classic and I love it.
I'm sad, the model is not in the game, and I would like to do it in Ride.
But no mod.
So, one day, maybe we will have the perfect game...
Tracks would sell very well and mix in some classic tracks such as Mallory Park in the 70`s or my personal favorite layout Daytona from the early 70`s. Both very challenging courses especially when raced on bikes that were pocket rockes with very little thought for stopping. Would be marvelous. Can`t imagine the rights to courses of that age would be too expensive.
Just to add support as well, modding tools would be great but as I said I think Milestone will look at Ride as a long term platform to bring more content to bike racing fans. but we can hope.
Mini.
Textures are in dds and we can modify them in order to create custom paints and change track textures. You just need to repack the game files once it's done.
About GP-Bikes, it's a bit different compared to Ride. It's a real simulator, not a game for everyone. It's not perfect, has some bugs, not the prettiest game ever, but it's a great game for every bike enthousiast and perfect if you like to mod (you can mod 3D bikes, bike physics, create track, etc).
Does anyone know any way at all to edit the deadzone of handling in this game through any form of game file (because theres no option to do this in the game)?
Its starting to annoy me using a controller or keyboard, where when you turn left/right the steering kicks in like 2 or 3 seconds after holding the button/stick completely left or right, it makes the steering feel so unresponsive, and then suddenly overly responsive, if that makes any sense. (iv tried different brand controllers and they all have the same problem)
Im assuming this is simply a deadzone that needs to be edited for this game only, because in the controller settings on my laptop and on other games, they dont reproduce this massive deadzone that only Ride seems to have.
Has anyone played round with the internals of this game and found anything that could help me out? Or atleast point me in the right direction to look?
Cheers guys!