Infinite Crisis™

Infinite Crisis™

Smoshi Mar 28, 2015 @ 1:01pm
Can you guys please make a MOBA that doesn't require mass clicking
I can't believe companies are still making these click to move games. Even using the arrow keys to move would be better than spamming your left mouse button. WASD is the standard for any PC game.

I know traditional mobas use click to move, but it's getting old. Smite and Shards of War learned how much better WASD was.

The only reason I bring this up and waste my time is being I loved the idea of a super heroes moba, but after giving the game a try last year and even this year, it's just another annoying click to move game.
Last edited by Smoshi; Mar 28, 2015 @ 1:02pm
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Showing 1-15 of 53 comments
HughManatee Mar 28, 2015 @ 1:05pm 
It's only there because the genre started as a mod for RTS games, which always had you left clicking to select a group and then right clicking to move that group.
Honor Guard Mar 28, 2015 @ 1:10pm 
I perfore arrows,so if you can rebind i'll be happy

also try Dead Island epicidemic
Cypherous Mar 28, 2015 @ 1:12pm 
Originally posted by Smoshi:
WASD is the standard for any PC game.

You mean like in RTS games, stategy games, puzzle games, WASD is only really "standard" for first and 3rd person games, neither of which applies to IC, so no they wont stop making them when it is infact the best way to play games like this, imagine trying to move while also pressing the hotkeys for skills and using them, it only works in smite because it is actually a 3rd person perspective, when doing a top down perspective on something that isn't a hack and slash you'll find it rather uncomfortable to play and you really wont be able to play as well
Smoshi Mar 28, 2015 @ 1:21pm 
Originally posted by Cypherous:
Originally posted by Smoshi:
WASD is the standard for any PC game.

You mean like in RTS games, stategy games, puzzle games, WASD is only really "standard" for first and 3rd person games, neither of which applies to IC, so no they wont stop making them when it is infact the best way to play games like this, imagine trying to move while also pressing the hotkeys for skills and using them, it only works in smite because it is actually a 3rd person perspective, when doing a top down perspective on something that isn't a hack and slash you'll find it rather uncomfortable to play and you really wont be able to play as well

Shards of War is a top down view with WASD movement and it's very comfortable to play.
MrGoAT Mar 28, 2015 @ 1:51pm 
Its very comfortable with mouse too.
MilkSteak Mar 28, 2015 @ 1:53pm 
WASD would suck in mobas...
Sufo Jareth Mar 28, 2015 @ 1:54pm 
Originally posted by Smoshi:
Originally posted by Cypherous:

You mean like in RTS games, stategy games, puzzle games, WASD is only really "standard" for first and 3rd person games, neither of which applies to IC, so no they wont stop making them when it is infact the best way to play games like this, imagine trying to move while also pressing the hotkeys for skills and using them, it only works in smite because it is actually a 3rd person perspective, when doing a top down perspective on something that isn't a hack and slash you'll find it rather uncomfortable to play and you really wont be able to play as well

Shards of War is a top down view with WASD movement and it's very comfortable to play.

The only reason this game gets away with WASD movement is because the autoattacks in this game are automatic weapons that you can just hold down. In order to do this they had to remove last hitting that most MOBAs have and limit your item selection to something you choose before the match even starts. Very little strategy and customization in that game due to basic mechanics.

Isometric games should not have WASD movement. It makes no sense.
Cypherous Mar 28, 2015 @ 1:55pm 
Originally posted by Smoshi:
Originally posted by Cypherous:

You mean like in RTS games, stategy games, puzzle games, WASD is only really "standard" for first and 3rd person games, neither of which applies to IC, so no they wont stop making them when it is infact the best way to play games like this, imagine trying to move while also pressing the hotkeys for skills and using them, it only works in smite because it is actually a 3rd person perspective, when doing a top down perspective on something that isn't a hack and slash you'll find it rather uncomfortable to play and you really wont be able to play as well

Shards of War is a top down view with WASD movement and it's very comfortable to play.

Not really what i would class as a moba personally but developers seem to use terms loosely, thats more of a twin stick shooter with a couple of skills, the kind of crap you would play on a console lol

Its also made by a german company more comfortable with browser based games, i wouldn't really hold out for it myself :P
HughManatee Mar 28, 2015 @ 2:07pm 
Originally posted by PoosyMunster:
WASD would suck in mobas...
No it wouldn't. As I said, it is historical reasons that clicking is used in these games, because they were just a mod for a different style of game where wasd wouldn't have made any sense.
You control one character at all times, whether he gets from A to B via keyboard or mouse is meaningless and neither choice is inherently superior over the other.

Originally posted by Sufo:
Originally posted by Smoshi:

Shards of War is a top down view with WASD movement and it's very comfortable to play.

The only reason this game gets away with WASD movement is because the autoattacks in this game are automatic weapons that you can just hold down. In order to do this they had to remove last hitting that most MOBAs have and limit your item selection to something you choose before the match even starts. Very little strategy and customization in that game due to basic mechanics.

Isometric games should not have WASD movement. It makes no sense.
You are talking about attacks, which require clicking on a target. There's no reason that basic movement requires the mouse.
Your post makes no sense.
MrGoAT Mar 28, 2015 @ 2:11pm 
Originally posted by tempes fukit:
Originally posted by PoosyMunster:
WASD would suck in mobas...
No it wouldn't. As I said, it is historical reasons that clicking is used in these games, because they were just a mod for a different style of game where wasd wouldn't have made any sense.
You control one character at all times, whether he gets from A to B via keyboard or mouse is meaningless and neither choice is inherently superior over the other.

Originally posted by Sufo:

The only reason this game gets away with WASD movement is because the autoattacks in this game are automatic weapons that you can just hold down. In order to do this they had to remove last hitting that most MOBAs have and limit your item selection to something you choose before the match even starts. Very little strategy and customization in that game due to basic mechanics.

Isometric games should not have WASD movement. It makes no sense.
You are talking about attacks, which require clicking on a target. There's no reason that basic movement requires the mouse.
Your post makes no sense.

You make no sense. In mobas camera isnt locked to your hero, for a lot of time you actually dont even see your own hero and just click where you want to go, with wasd you couldnt do it because you would stuck on some ♥♥♥♥♥ obstacle, now you click and game generates path where you go. Just get gud you casual.
Smoshi Mar 28, 2015 @ 2:16pm 
Originally posted by EarthFrog:
Originally posted by tempes fukit:
No it wouldn't. As I said, it is historical reasons that clicking is used in these games, because they were just a mod for a different style of game where wasd wouldn't have made any sense.
You control one character at all times, whether he gets from A to B via keyboard or mouse is meaningless and neither choice is inherently superior over the other.


You are talking about attacks, which require clicking on a target. There's no reason that basic movement requires the mouse.
Your post makes no sense.

You make no sense. In mobas camera isnt locked to your hero, for a lot of time you actually dont even see your own hero and just click where you want to go, with wasd you couldnt do it because you would stuck on some ♥♥♥♥♥ obstacle, now you click and game generates path where you go. Just get gud you casual.

You can still use WASD while using the mouse to move the camera. But left clicking to move and attack? That has to be super annoying. But obviously if you're used to it, you don't see it that way. Same with console players. They think a controller is superior over mouse and keyboard, but it's reallly not because you have more control with a mouse and keyboard. Same with WASD movement.
Last edited by Smoshi; Mar 28, 2015 @ 2:16pm
MrGoAT Mar 28, 2015 @ 2:19pm 
Originally posted by Smoshi:
Originally posted by EarthFrog:

You make no sense. In mobas camera isnt locked to your hero, for a lot of time you actually dont even see your own hero and just click where you want to go, with wasd you couldnt do it because you would stuck on some ♥♥♥♥♥ obstacle, now you click and game generates path where you go. Just get gud you casual.

You can still use WASD while using the mouse to move the camera. But left clicking to move and attack? That has to be super annoying. But obviously if you're used to it, you don't see it that way. Same with console players. They think a controller is superior over mouse and keyboard, but it's reallly not because you have more control with a mouse and keyboard. Same with WASD movement.

Again, you moved camera, now you dont see your hero, you observe what happens in lane. With current controls you can just click and your hero comes while you watch what happens, with your suggestion you couldnt do that, you need to see your hero when using wasd.
Honor Guard Mar 28, 2015 @ 2:37pm 
Originally posted by PoosyMunster:
WASD would suck in mobas...


look at Dead island epicidemnt
MrDarthMatt Mar 28, 2015 @ 2:42pm 
If you want a moba that uses WASD look up the game SMITE
Smoshi Mar 28, 2015 @ 2:44pm 
Originally posted by EarthFrog:
Originally posted by Smoshi:

You can still use WASD while using the mouse to move the camera. But left clicking to move and attack? That has to be super annoying. But obviously if you're used to it, you don't see it that way. Same with console players. They think a controller is superior over mouse and keyboard, but it's reallly not because you have more control with a mouse and keyboard. Same with WASD movement.

Again, you moved camera, now you dont see your hero, you observe what happens in lane. With current controls you can just click and your hero comes while you watch what happens, with your suggestion you couldnt do that, you need to see your hero when using wasd.

Now that's just being lazy. I'll click click and watch him move? Do you not want complete control over your character?
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Date Posted: Mar 28, 2015 @ 1:01pm
Posts: 53