TyranoBuilder Visual Novel Studio

TyranoBuilder Visual Novel Studio

Compiling an APK for Android?
I've only ever made apps using Flash, so forgive me if I'm being dumb. How do you turn an exported android project into an APK ready for upload onto the Google Play store?

The readme file for this is all in Japanese.
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jay_rab 28. März 2015 um 15:17 
We have wrote a tutorial to walk you through the steps: http://tyranobuilder.com/create-an-android-application-with-phonegap/
Zuletzt bearbeitet von jay_rab; 28. März 2015 um 15:17
Thanks! I'll try to look more carefully next time.
I'm in the process of submitting to play store and now I find out we need to do extended APK phonegap build because in my case my VN is over 50 megs. Will let you know how i go.
Dekill 23. Juli 2015 um 9:00 
wew,,, why so hard ya,,, :(
i know, plus im finding the save function isnt working on android once its deployed
Glad I'm reading this before I start developing. Now I know I should start with a Steam version and move to mobiles later, once it's easier.
oh I'm also finding that the HTML export only lets you save in the first slot too
Is Tyrano still getting regular updates? I'm worried they might not fix these issues.
jay_rab 23. Juli 2015 um 15:51 
Yeah the steps needed to take after we set tyranobuilder to a format that is able to be used for Android is not as ideal as we want for our users and this is one of the things we are trying to find a solution to simplify since the SDK and Eclipse makes things harder.

And Yes Tyrano is still being worked on Dave ^_^
Zuletzt bearbeitet von jay_rab; 23. Juli 2015 um 15:52
Thanks for the quick reply. :)
Android is moving mobile app development to Android Studio, do you think you will be moving in the same direction with exporting?
jay_rab 23. Juli 2015 um 17:28 
Ursprünglich geschrieben von CarloAntonio:
Android is moving mobile app development to Android Studio, do you think you will be moving in the same direction with exporting?

We will be considering all options, as it stands now from the tyranobuilder side we do export the game in a state that can be used successfully its just dealing with the complexities outside of the program that we hope to make easier which is not the most simple process when having to deal with other programs.
Yeah I agree. What ever works. We do it. Just like using the most compatible phonegap version for now.
Jay, can you confirm the saving you game issues is widespread in android are not because of a configuration setting unique to my setup. Also can you confirm if you have being having issues deploying on some of the newer phones imagebuttons not responding at all.

Cheers
I have been trying different settings to get it to work. So you can save me time to stop looking if its know issues.
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