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There is currently no supported fullscreen mode, but it has been requested and the designer has been made aware of the request.
After playing around a bit I found that the problem seems to be that when you full screen rather than setting it to your monitor size it sets it to the games size, so if you have the game set to 800x600 for example, it will be that size, or if you have it as 1920x1080, then it will run as that size.
Not sure if there is a fix for this, none that I know of, probably fixable in the web version via javascript but as for the desktop/mobile applications, will either need someone to find a fix or the dev to fix the bug.
I hope for a solution/fix soon. :)