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You can find out a little about live2d here http://tyranobuilder.com/use-live2d-in-your-games/ to see if it would serve your purpose.
Another thing you could do is loop through the images with a macro or javascript, we had a couple of users make a break down as to how that can be done:
http://steamcommunity.com/app/345370/discussions/1/530649887197514838/?tscn=1439523193#c530649887202535848
AND
http://steamcommunity.com/app/345370/discussions/0/530649887206411161/?tscn=1439721898#c530649887211351978
Um...am I making any sense?
what I mean to say is this is how it currently works:
join scene: first gif (it plays and stops at the last frame)
change expression: second gif (it also plays and stops at last frame)
press branch button
change expression: back to first gif (does not play and is automatically loaded at its final frame)
what I want is the first gif to replay when I change the expression of the character back to it no matter how many times I do that within the same scene. Is that possible?
Thanks :)