TyranoBuilder Visual Novel Studio

TyranoBuilder Visual Novel Studio

drunk auntie Aug 9, 2020 @ 10:33pm
Since the English version of Tyrano seems to be dead...
HEY EVERYONE THANKS FOR COMING TO MY TED TALK!!1

I remembered a guy that was creating an adult VN which was in late stages of development (and also had a great visual style & concept if I might add, with succubus and romance and everything), but he kinda disappeared along with his project. He was the only one with a very deep understanding of TyranoBuilder's inner workings, think Shimmersoft but on steroids.

That's the thing. The guy was so informed he managed to find a somewhat complex -yet legal & efficient- way of basically grabbing the latest, most updated TyranoBuilder version (in Japanese), then taking some files from the Steam localized version, slapping it in the ♥♥♥ version, modifying a few files and voilá; he had access to the lastest, most up-to-date version of TB including English text.

Because, let's face it, the Steam version is very, VERY outdated compared to the ♥♥♥ version. At least according to him; If I remember correctly, he said the Japanese version has all sorts of crazy stuff. Support for APNG (GIF's but superior in every way including transparency, look it up), lots of new TyranoScript functions, newest WebKit version so the engine ran beautifully, etc.

I don't know how much of it was bluff, but it sounds really sweet. Sweet to the point that I wouldn't mind dealing with some ♥♥♥ text here and there, or having to translate some ♥♥♥ text from the updated Script Reference over at the Japanese website...

So! Anyone has any clues on how to do this? I'm extremely tired right now but I'll take any opportunity to procastinate instead of working on my VN. I'll look more into it, and if the guy wasn't pulling things out of his ass, I'll try to get my hands on a ♥♥♥ version of TB tomorrow and, if I do get it, experiment, documenting everything for others to follow suit.

I'm not giving up on TB ♥♥♥♥♥♥♥♥♥♥ it's too comfy to use!
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Showing 1-7 of 7 comments
Shimmersoft Aug 9, 2020 @ 11:47pm 
I'd also like the Chris Redfield version of TB lol. Unfortunately, I am a mere steroid-less mortal, and have not the faintest idea where to begin with this endeavor. But if you do decide to experiment, I'd love to hear about what you found! I don't doubt the guy was serious about the amped-out JP version - I know it has support for things like the Emote program (simpler alternative to Live2D), which hasn't itself been localized. And APNGs, hnngh. I'd sacrifice one of my neighbors for that feature, ha.

Get us those upgrades, jay_rab!
Last edited by Shimmersoft; Aug 9, 2020 @ 11:50pm
Craray Aug 11, 2020 @ 1:11pm 
I hope I don't ruin your expectations by not taking steroids, but I may have found how to make the newer Japanese version into English...
1. First install the steam version
2. Download the Japanese version from their japanese site (google translate may help)
3. Unzip and overwrite your steam version with the Japanese
4. Inside the Tyranobuilder folder there's a folder called "lang" inside it remove "ja.json" and rename the "en.json" into "ja.json"

(Not sure if you need to buy the Japanese pro version or the free version is enough)

Ps: Haven't done much testing as I've just figured everything out, but at first sight all seems to look ok
Last edited by Craray; Aug 11, 2020 @ 1:14pm
drunk auntie Aug 12, 2020 @ 11:51am 
Originally posted by Craray:
-snip-

Yup, I tried that and then some. However, turns out it was in vain. After doing some research, I came to the conclusion that TyranoScript has two versions; V4, which is stable and rarely updated, and V5, which is more experimental, unstable, but updated much more regularly.

If I'm correct, TyranoBuilder (both English and Japanese versions) currently use the V4 version of TyranoScript. Both run on the same WebKit version, both have the same tags (comparing the English tag wiki to the Japanese one)... Etc. I also believe this to be the case when you take into account that TyranoScript currently has two debugging tools; Rider for V4, and Studio for V5. All TyranoBuilder versions utilize Rider as their debugging tool.

I also tested, in the Japanese version, to do some of the things I stated on my post. I tried running some APNG images. I tried doing some 3D stuff present in TyranoScript V5, nothing worked.

Anyway, enough of my ramblings. Since you already did your own research, I assume you already know what I'm talking about here. I sent an e-mail to STRIKEWORKS to see if he could give me at least a hint or two on how to translate TyranoStudio to English... Otherwise, I'll create images with english text in them so we all can use the latest TyranoScript V5 AND its debugging tool. Images wouldn't be ideal but that'll be a last-resort thing.
Craray Aug 12, 2020 @ 12:00pm 
Would love to hear if you learn more! :)
Lately I've been thinkering with Ren'Py as I've felt like Tyrano is slowly becoming abandonware...but it's just not the same...I like working visually when making graphics...
Would be great to hear more from the devs and get some things to look forward to...
drunk auntie Aug 12, 2020 @ 12:16pm 
Originally posted by Craray:
Would love to hear if you learn more! :)
Lately I've been thinkering with Ren'Py as I've felt like Tyrano is slowly becoming abandonware...but it's just not the same...I like working visually when making graphics...
Would be great to hear more from the devs and get some things to look forward to...

I feel you. I truly do... I don't want to switch to Ren'Py because I genuinely feel like you can do everything you can do on Ren'Py in Tyrano. Really, not to insult Ren'Py, but if you want to do cool stuff in there you need to actually know Python and programming and stuff. It's a hassle. Besides, TyranoBuilder is the abandonware, not TyranoScript. That is being actively developed (last updated on 2020/7/23!)

Let's be positive. TyranoScript V5 should eventually leave its "beta" stage and become the main branch, leaving V4 behind and therefore getting added to TyranoBuilder. Or better yet, if STRIKEWORKS actually responds to my mail and I find a way to translate TyranoStudio, we'll be able to use V5 without having to wait!

Let's see what happens. I *am* going to translate it either way along with its new tags, I'm just waiting a few days to give STRIKEWORKS time to respond. Don't you worry!
Last edited by drunk auntie; Aug 12, 2020 @ 12:20pm
Pierre Schiller Nov 17, 2020 @ 6:28am 
All I care about at this point is support for Live Cubism 4 models. And TB ain't cutting it. Last I read it only supported V3 for Live cubism, which is already out of the market. And I don't even have a local copy since I migrated from Win7 to Win10 and lost data in the transfer.
Last edited by Pierre Schiller; Nov 17, 2020 @ 6:28am
アキ君 Feb 5, 2021 @ 3:46am 
How come this software is free in Japan but costs money on Steam?
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Date Posted: Aug 9, 2020 @ 10:33pm
Posts: 7