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Not sure if that helps!
-Yes, during the transition phase of the cycle repeat.
Hmm, I don't like the idea of having a black background transition, because that means there would be a weird "lights out" effect during the transition between star scapes. Why would it be necessary? Couldn't the same be done with a second star scape? The stars fading in or out over each other wouldn't be as disruptive. If 3 have to be involved (the middle one being a transition between the two), then there could just be 3 starscapes instead of the black, right?
Thoughts?
To step back a second, my next question is: Does the camera have to reset completely after a background change? In other words, is it supposed to be like this:
1) star background 1
2) camera zooms from 0x to 50x (I'm making numbers, bear with me)
3) star background 1 fades into background 2
4) camera zooms back to 0x? Or does camera just keeping zooming in?
If you need the camera to return to its default state in order to zoom in again, the problem is the jarring transition, unless you plan for the camera to pan out as slowly as it panned in. But I don't get the impression that that's your intent. That's why I thought to use the black background to "hide" the camera transitioning back to 0x, and then starting the next background and camera pan.
If the camera is just going to keep zooming in, then you really don't need to do anything as far as background changes. As long as everything is set to crossfade, they should bleed into one another while the pan happens. Granted, I guess you're also wondering how to tie the camera to some "looping" kanim, and I have no answer to that, if so, ha. You might be able to write a script, but I wouldn't know how.
I do understand your reasoning for the black, so that might be worth a try, too, but I wonder if it might make the transition more obvious than not? Probably need to play with it.
I know there are probably other options like gifs and such, but as we tried before, the quality really dropped. Plus, I'm going to have planets flying by at some points, so hopefully a looping starfield will work.
As things are right now, I'm resetting the loop by moving the camera in to focus on one character while speaking, though this comes down to timing and if someone is a slow reader, the stars might just "stop" at some point.
What about a video backdrop instead of a GIF? Would that work?
Maybe I'll just have to use creative camera work and cut away from and back to the fullscreen so I can reset the stars in the interim? You don't think the looping zoom would work, even after we (ie, you) were able to get the looping horizontal graphic to work?
I do think the video problem is weird - TB itself shouldn't really impact the quality of the video. Like with other graphics, what you input is generally what you output. I'm just wondering if it's worth trying a different converter or file format (did you try both webm and oggv?) in order to see if this option is open to you.
My issue with the looping zoom is mainly that I don't know how to integrate the camera into an automated loop, and I don't see easy to accomplish that with regular TB tags. So it's either 1) see if you can find someone with more programming prowess to explore a script solution, 2) try the video/GIF approach again, or 3) tweak the presentation so that you can make it work with normal camera features.
Yeah, infiltrating the loop is a huge problem, but I've been cutting and pasting the same sequence every once in a while to keep it going. The problem is that slow readers might see the animation stop, so I'm trying to lengthen it appropriately, though people who walk away from the PC and come back can't be accomodated, of course.
I've seen it done in other VN's, though they used different programs. I will try exploring the video option more, though, because it's about the only thing I can think of working at this point.