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LR: FF XIII is a direct sequel of the previous 2 games.
If you play for the story you will miss a lot of the plot because LR is basically a bundle of finals to all the main characters of previous games divideded in chapters.
It's not really the ports that have poor optimization, it's the game's engine, meaning the performance is weak even on a PS3. With FFXIII-2 on a PS3, you'll see the FPS drop to 15-20 during cutscenes and heavy effects, and on an Xbox 360, the drop is even worse. For an example, see this video: https://www.youtube.com/watch?v=2z8ne2uXTAw For both consoles, the FPS is capped at 30, the resolution is 720p upscaled, with 4x AA and 512x512 Shadows.
For PC, you may not get constant 60 FPS unless you have a monster rig, but if you have a decent CPU with a strong single-threaded performance (just like with the console versions, the game barely uses a GPU, and mostly a single thread), you're likely to have a frame rate that is somewhere between 30-60, possibly never falling below 30. In addition, you can get resolutions like 1080p, 1440p or 4k, with up to 16x AA and 8192x8192 Shadows (although I wouldn't recommend setting shadow resolution so high, 2048x2048 or 4096x4096 takes much less resources and looks good enough).
Drawbacks of the PC versions? You'll need tweaks that are explained online, but they take about 5 minutes to implement. These are: set your CPU's power profile to High Performance, set your Nvidia GPU's power profile to "Prefer maximum performance", and enable Vsync and Triple Buffering, disable Cloud saving (removes most of the crashes!) and plug in a game controller. Additionally for FFXIII-2, get a fan-made patch to remove the game's framerate pacer, and possibly use Nvidia Profile Inspector or RadeonPro to cap your FPS at 30. Sounds like a lot of tweaking, but all of this can be done in 5 minutes.
Advantages of the PC versions, in addition to better graphics? For FFXIII, you'll get both English and Japanese audio, as well as two difficulty levels to choose from: Easy and Normal. For FFXIII-2 and LR, you'll get all the DLC content included with the game, while you'll have to separately pay for them on the consoles. For FFXIII-2, the DLC includes all Coliseum bosses (the postgame superbosses not present in the original game), Sazh's quest as well as Lightning's quest to better explain the game's ending. For LR, the DLC includes lots of additional Garbs for Lightning, so you'll essentially have more "classes" available for her.
and in LR you even get a Boss instakill because of the Summoner of Spira Ability Elementa*
They wanna look for any reason to bash this beautiful game series and most are angry trolls.
It may of taken a long time to get to the point of being able to pick your party members but how the game focuses on showing and telling the story for the groups of characters is great. Shows the story in a better light.
I wish I saw the game in such high regards as you. 13 was my first PS3 game, and the reason for me to pick it up, and really wanted to love it. Thing I did forget to mention, as you said, is that the character development and it really does feel like a long perilous adventure. But for me? It was split up by the long, bland padding of the fighting, running, fighting. It was like the Mi'ihen highroad from FFX for the entire 50 hours it took for me to complete it. Just way too linear for me. Different strokes for different folks.
I was personally more engaged with the time travel mechanic. Nuisance to some, but, I found it to portray cool thought experiments, giving it's own take in paradoxes and time travel in general. Not to say that they are perfect games, but, the later games just resonated better with my tastes.