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An easy setup for most situations is something like:
outfit 1:
- armor: the one with 15% magic&physic reduction and strong block
- weapon: high magic dmg
- shield: high block value
- accessory: 10%/20% magic/physic reduction
- skills: strong block, fira/blizzara/thundera/aerora
outfit 2:
- armor: something with +magic dmg / 30 more action pts
- weapon: high magic dmg
- shield: high regeneration rate
- accessory: 15% magic dmg
- skills: fira/blizzara/thundera/aerora
outfit 3:
- armor: something with +physical dmg / 30 more action pts
- weapon: high physical dmg
- shield: high regeneration rate
- accessory: 15% physical dmg
- skills: strong attack, deprotes / deshell / imperil
Start the battle against normal enemies in outfit 2 and use every element against them, check their information about special weaknesses like fire or ice and spam the correct element spell on them until they go in shock mode and use strong attack. Some enemies are already weak against physical attacks like these apes and die in 2 hits without shock mode.
Outfit 1 is for blocking enemy magic and physical attacks. For mainquest bosses you can change some items like 75% physic reduction amulett which you get after the battle with Snow.
The "ra" spells like fira, blizzara are the best to get single or groups of enemies in shock mode fast.
In the beginning of battles, hit bosses with every skill you have equipped. Then press your Libra button and study their weakness. What ever they are weak to, just spam that skill. (i.e. weakness to ice, hit them with every ice ability you've equipped)
Exploiting weaknesses will usually end most battles in under a minute.
I've done some crappy quests for some people to "free their souls" or something, but other than that i've hadn't had any time to do anything else before the opportunity for the next main quest starts.
Am i supposed to just fail and "reset" the world and do quests later? Never actually been that far in the game since i always get frustrated.
Once you get past the beginning -- don't start a new character -- keep building the one you have up. Only go back if you are a real masochist (or an idiot that sells off important equipment)...
Of importance -- learning all the monster's weaknesses and exploiting them to get 'staggers' -- as well as perfect-guards.
I can't imagine playing without a guidebook in this game. It would be like driving cross-country w/o a map or taking engineering and science college courses without textbooks. Very painful.
Hang in there -- it eventually gets easier!
The point that she always fights alone without anything resembling a party is especially dull to me, and I'm still on the fence about the actual combat stuff as well.
I get it, I'm just not having all that fun with it. Maybe it'll get better further into the game.