MEDIEVAL: Total War™ - Gold Edition

MEDIEVAL: Total War™ - Gold Edition

qmuddy 2018 年 3 月 2 日 上午 6:21
medieval total war 2 vs medieval total war 1 : comparison ?
which one is better ? thanks
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正在显示第 16 - 30 条,共 30 条留言
nellybeeatch 2018 年 4 月 2 日 上午 10:18 
引用自 Hoxilicious
It abstracted as much as possible that didn't centre around the main focus of the battles themselves. Later games in the series forgot about this aspect and instead got very flabby adding more and more to the grand map meaning you spend more time on it instead of playing the real time battles. In Shogun or Medieval many turns can go by in a handful of minutes. In the newer games you can spend hours watching the slow progress of units walking across the map and the turn tick by for each team. The pace is entirely different. The battle AI ends up being left as a secondary element too in turn, never really progressing much, as they've got to keep adding new frills to the grand map and in the end the player ends up spending more time on the grand map than they do actually fighting battles, which was sadly what the original game and the Medieval follow up was meant to avoid..

[nods furiously]

Aux|True Warrior 2020 年 7 月 5 日 上午 3:50 
If only MTW 1 had more options in diplomacy and politics how superior would be over MTW2, my future game will reproduce that, MTW style map and battle (improved) and paradox style politics and diplomacy system
Gryffron 2020 年 7 月 7 日 上午 3:03 
MTW1 is the most realistic battle simulation I've ever found. Bar none. Large units of troops behave accurately. Formation matters. Fatigue matters. Manoeuvring takes ages. Flank attacks are lethal, etc etc. Still playing it after decades.
MTW2 is a childrens' game in which tiny units buzz about the battlefield like bluebottles. Pretty graphics. Negligible realism. And lousy AI.

Gryff
ArmedByVulcan 2020 年 9 月 14 日 下午 3:13 
引用自 Gryffron
MTW1 is the most realistic battle simulation I've ever found. Bar none. Large units of troops behave accurately. Formation matters. Fatigue matters. Manoeuvring takes ages. Flank attacks are lethal, etc etc. Still playing it after decades.
MTW2 is a childrens' game in which tiny units buzz about the battlefield like bluebottles. Pretty graphics. Negligible realism. And lousy AI.

Gryff

This is 100% false on every level possible.
1) Large troop formations behave very accurately in Medieval II. Units stay in formation, wheel about in a cohesive manner, stand their ground when you tell them too, chase units when you tell them too, attempt to wrap around a enemy unit when fighting aggressively in order to apply pressure on flanks, etc. Units also behave and act as humans, having different reaction times and judging the battle accordingly.

2) Formation matters alot in Medieval II. So much infact, you can create combined arms formations and advanced battlelines that i have yet to see happen in Medieval I. Also unlike in Medieval I, units will adapt to the situation, so when they get flanked they wont just stand still in a square like in medieval I when you tell troops to hold formation.

3) Fatigue matters greatly in Medieval II. One great example of this is cavalry charges. Heavy cav at Fresh can flatten an entire unit of light infantry and even heavy infantry with ease in a charge, while if you were to compare it when they are Exhausted, they hardly make a dent to heavy infantry in a frontal charge and light infantry will survive with the majority of their unit intact.
Fatigue decreases at a faster rate when going up steep inclines, restores faster if your resting while the unit is not already exhausted,

4) Units don't move at lightspeed like in rome. in medieval 2, they move at realistic speeds and manuvering can also take a while there.

5) The fact that you think flank attacks are lethal in comparison to medieval 2 is quite funny i must say.

6) Medieval 2 is most cerainly not a childrens game at all. Units behave, attack and act realisticly, they throw vulgar insults at each other on a daily basis, general speeches can be quite interesting to a childs ear if they were to ever hear it, there is a great amount of tactical and strategic depth in med2 that has been unrivaled in total war for decades, etc. Realism is very much present.


The only point of yours that is correct is lousy AI, but then again that's litteraly every total war game in existence, so that's not really a argument to try and say med1 is better then med2.
You clearly have never played much of Med2 before. I suggest learning it before you try and go against it.
(there is no objective argument you can make that medieval 1 is better then medieval 2 or rome in terms of the battle map.)
引用自 ArmedByVulcan
引用自 Gryffron
MTW1 is the most realistic battle simulation I've ever found. Bar none. Large units of troops behave accurately. Formation matters. Fatigue matters. Manoeuvring takes ages. Flank attacks are lethal, etc etc. Still playing it after decades.
MTW2 is a childrens' game in which tiny units buzz about the battlefield like bluebottles. Pretty graphics. Negligible realism. And lousy AI.

Gryff

This is 100% false on every level possible.
1) Large troop formations behave very accurately in Medieval II. Units stay in formation, wheel about in a cohesive manner, stand their ground when you tell them too, chase units when you tell them too, attempt to wrap around a enemy unit when fighting aggressively in order to apply pressure on flanks, etc. Units also behave and act as humans, having different reaction times and judging the battle accordingly.

2) Formation matters alot in Medieval II. So much infact, you can create combined arms formations and advanced battlelines that i have yet to see happen in Medieval I. Also unlike in Medieval I, units will adapt to the situation, so when they get flanked they wont just stand still in a square like in medieval I when you tell troops to hold formation.

3) Fatigue matters greatly in Medieval II. One great example of this is cavalry charges. Heavy cav at Fresh can flatten an entire unit of light infantry and even heavy infantry with ease in a charge, while if you were to compare it when they are Exhausted, they hardly make a dent to heavy infantry in a frontal charge and light infantry will survive with the majority of their unit intact.
Fatigue decreases at a faster rate when going up steep inclines, restores faster if your resting while the unit is not already exhausted,

4) Units don't move at lightspeed like in rome. in medieval 2, they move at realistic speeds and manuvering can also take a while there.

5) The fact that you think flank attacks are lethal in comparison to medieval 2 is quite funny i must say.

6) Medieval 2 is most cerainly not a childrens game at all. Units behave, attack and act realisticly, they throw vulgar insults at each other on a daily basis, general speeches can be quite interesting to a childs ear if they were to ever hear it, there is a great amount of tactical and strategic depth in med2 that has been unrivaled in total war for decades, etc. Realism is very much present.


The only point of yours that is correct is lousy AI, but then again that's litteraly every total war game in existence, so that's not really a argument to try and say med1 is better then med2.
You clearly have never played much of Med2 before. I suggest learning it before you try and go against it.
(there is no objective argument you can make that medieval 1 is better then medieval 2 or rome in terms of the battle map.)
med 2 has the third worst ai of any tw title after empire and rome 1 (of the games iv played) med 1's ai is leaps and bounds better and has way less exploits and cheesy ♥♥♥♥♥♥♥♥
Centurion 2020 年 11 月 9 日 上午 10:57 
I play a lot to the both whit or whitout mods.

MT1 have a more powurful ambiance, the maps in paper give a aspect of boardgame, and it's very differente on a lot of point.

The graphical are cheap, but they are globably in harmonie. It's a paper/old/dark aspect what I love.

Afther, the systeme for moving to a region of another it's good but not realy pleasant sometime (the navy suck)

MTW1 don't succefully become older, bug , and lag are more present than I have on MTW2 (Battelle are so lagy, it's like the guy make war in honey...) and I have a pretty strong computeur for play a game like that!

MTW1 was more complexe than was it's seem, but the tutorial are absente and you have to find the manuel on paper or you will forget a lot of important thing.


The MTW2 are funny, but the difficulty it's very bad compare to a MTW, the rebelions it's something very easly to manage compare to the one, and the micromangement on the campagne maps because very anoyng afther 100 turn or less.

The AI suck, but in each case you can find mods (XL for the first, and Sintless steel for the second)

The battel are more funny into MTW 2 because it's more reactif and the better graphique give better sens for perception, weather ect...


At last, for me it's two different game, and I don't take the same pleasure, and that it's great.


ps: I am french, my english suck
dev 2020 年 11 月 29 日 上午 5:09 
Been a while since I played med 1, but I remember it being much more challenging as you can't outsmart the ai armies so easily in the campaign map. In med 2 the ai might have his army standing in the forest while his cities have maybe only 1 unit defending.
Rana 2021 年 2 月 26 日 下午 10:38 
Rome total war and Medieval 2 would be much better off with the simplicity of Medievals diplomacy.
Gruelhoarder 2021 年 3 月 1 日 上午 6:16 
I couldn't get into the arcade feel of MTW2. The 3d engine was simply ugly to my eye. Felt very digital.
I liked the simplicity of the map, the warm wood feeling I got from a table being the edge. It broke the fourth wall subtly that you were reminded you were playing a game.
I also hated watching armies march. It's just a repeated pointless animation.
Battles have been covered by others succinctly and repeatedly, so MTW defies the law of math insofar as 1 > 2
Rana 2021 年 3 月 1 日 下午 3:11 
Yeah they didn't handle the transition to 3d well especially the diplomacy but it's basically 2d style Shougn/medieval > rome/m2
Flharfh 2021 年 3 月 5 日 上午 12:10 
I would prefer MTW2 due to all the mod options, but MTW1 is a great game that has really aged well. My only big complaint with MTW1 is how campaigns can snowball very quickly due to the limited number of provinces and relative ease of capturing them. Also, in my opinion the camera and controls got a lot better in the second gen TW engine.
rome 1 and med 2 are quite over rated without mods, a.i's are ♥♥♥♥♥♥♥ awful because of the 3d campaign map which it still cant handle to this day in modern titles.moving away from 2d risk style battle map is worst decision in tws entire history
Anohana (Charm/DJJ) 2021 年 3 月 6 日 下午 10:58 
I had more fun in MTW. I always thought there was too much pointless crap bogging M2TW down like its ridiculous diplomacy system. And the endgames felt a lot more tedious than MTW's did. The pace of the game felt so much slower too. The battles were still fun but I hated watching things move slowly around the campaign map. I liked the way the navy worked a lot more in M2TW though, and the assassin cut scenes were pretty funny.
最后由 Anohana (Charm/DJJ) 编辑于; 2021 年 3 月 6 日 下午 11:04
Lord El Supremo 2021 年 3 月 9 日 下午 3:50 
I didn't even know MTW1 was even still being played by anyone or that it was possible to play it. I just happened to catch it on Steam's list and couldn't believe it was available for purchase. I think I stopped playing it when I switched operating systems and it wouldn't work any more. That had to be over 15 years ago. I just might ante up 10 bucks and see if it will even work with Windows 10. For nostalgia sake. I played this game for endless hours and conquered the entire map as every faction. My favorite being the Aragonese. The game was easy to hack and mod and that made it more fun, too. I remember having fun wreaking havoc on other kingdoms by modding the special characters. I would change the names of titles I gave to generals and heighten the values of those titles. When playing as HRE I'd give the generals titles of real generals of the Nazi regime. Give troops higher values, give myself more troops at the beginning, assign neutral provinces to my kingdom. Improve mercenaries, give myself money to buy them, etc. I think I could even hack the generation frequency of heirs to give myself a better selection of generals. I could also do a lot of similar hacks with MTW2 by re-writing the text files. But hacking MTW1 was more fun.
kzFORWARD 2022 年 12 月 23 日 下午 11:47 
1 st one. It is more atmospheric, music, sounds
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