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As for a comparison of facts about the 2 games, I don't know much about Medieval 1 yet, and so I don't have much to say. Maybe someone who knows plenty about both Medieval 1 & 2 will comment....
Again, it's largely a matter of taste but I much prefer 1.
MTW1 is basically the other way around: a browser-level strategy game which has been shoe-horned in to provide an excuse to string together the fights using the top-notch battle simulator that still has the best combat AI (especially with a few barebones mods that remove the extraneous hybrid units that confuse the computer, as it works on a "this unit should do this role" sort of process for managing its army") I've seen in a Total War game, bar none (played up to Shogun II). The Caravel mod (somewhere over at totalwar.org, still?) produces the cleanest iteration of its tactical ability IMO.
The combat AI in MTW1 will (as I said, army composition notwithstanding) feint, feign retreat, encircle you with cavalry, ambush you using terrain, hide up a hill if it's feeling defensive & even retreat after a bit of skirmishing if it thinks you've out-maneouvred it or it thinks it might not win.
BUT the "strategy mode" in MTW1 is 1990s-level basic.
The battles in MTW2 are like the ones in RTW1, i.e. arcade-y bollocks in which even footsoldiers move at about 350 mph, & the computer doesn't really seem to know what to do with its units (they don't support each other or seem to even know if any other friendly units are on the battlefield; it's like each unit is handled in a completely discrete manner so the AI never (barring outclassing you with unit type or numbers) comes close to beating you if you're awake.
Also, as people said, MTW1 seems to crash on new systems. Can you still get a refund after like two hours on Steam (is that right?)? If you can still do this, try it the moment you buy it, make a huge battle, see if it crashes & apply for the refund ASAP if it doesn't work—some configurations it works fine on, some it just won't work, it's hard to pinpoint exactly what causes it to crash.
As for MTW1 crashing, there is a fix file floating around the internet, IIRC. It turned out there's this tiny couple of kb file that was causing most people's problems. Something to do with the interface, I believe.
http://www.theassimilationlab.com/forums/topic/15130-medieval-total-war-gold-edition-v201-ctd-fix/
https://community.pcgamingwiki.com/files/file/479-medieval-total-war-gold-edition-crash-to-desktop-fix/
I think the first one rings a bell for me as it was some files that you'd assume would be insignificant and wouldn't cause regular CTDs but when fixing those small files all crashes simply went away. Hopefully that helps you track down the problem.
It's a pity they've not patched and fixed the game up better for modern machines, especially as they aren't giving it away for free.