Victor Vran

Victor Vran

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-Fox Hound- Jun 19, 2017 @ 3:30pm
Is this game good?
Last day of the -75% sale and im watching some reviews on youtube and it looks like atot of fun diablo style game ,but its good ?
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Showing 1-6 of 6 comments
caelcyndar5 Jun 19, 2017 @ 4:38pm 
Pretty good game, especially if you buy it for $5. Instead of having set classes, your choice of outfit, 2 demon powers, 2 potions, 2 weapons and 5 Destiny cards determine how you play.
Mara Jadewind Jun 19, 2017 @ 7:40pm 
This game is good on it own way, Is a totally new ARPG is not like the traditional ARPG we played eg Diablo,Torchlight,Grim Dawn. You will need to jump, dodge and even adjust your camera angle time to time. It does had the same playstyle hasck and slash + dodge roll/Jump and camera angle adjustment.
You might need some time to sink onto it, I was new to this game as well, just bought em yesternight.
Bimmy Jun 20, 2017 @ 3:25am 
Looks like OP already owns the game but if anyone else is wondering - yes this game is definitely worth it especially when on sale. It's a more skill based game than most ARPGs and it really requires you to know your enemies and what they can do and react quickly, you can't just spam a couple of hotkeys and live through everything while spamming attacks. You need to dodge, jump and time your attacks. Builds (cards and gear) are also important but even the best builds won't keep you alive if you don't know how to play and don't know what you are doing. Some of the challenges in the game are brutal but they're all doable. And it has co-op play where you tend to require changes in strategy since player amount affects enemy stats and their behavior as in they might not be going for you or they switch targets when you don't expect it.
caelcyndar5 Jun 20, 2017 @ 4:09am 
Originally posted by Bimmy:
Looks like OP already owns the game but if anyone else is wondering - yes this game is definitely worth it especially when on sale. It's a more skill based game than most ARPGs and it really requires you to know your enemies and what they can do and react quickly, you can't just spam a couple of hotkeys and live through everything while spamming attacks. You need to dodge, jump and time your attacks. Builds (cards and gear) are also important but even the best builds won't keep you alive if you don't know how to play and don't know what you are doing. Some of the challenges in the game are brutal but they're all doable. And it has co-op play where you tend to require changes in strategy since player amount affects enemy stats and their behavior as in they might not be going for you or they switch targets when you don't expect it.
Eh, my favorite thing is to use the Legendary Lightning Gun I have along with The Lightning, The Vampire and The Archer destiny cards and spam Ball Lightning like crazy.
Cockpuncher Jun 20, 2017 @ 5:28am 
As I described in another topic - Witcher mated with Diablo and Victor Vran was born.

It's highly dynamic, rather skill-based than stat-based game, more similar to Witcher and other action games than to any other point'n'click hack'n'slash.

Shines in coop (my second favourite coop after Helldivers, but nothing beats Helldivers in terms of cooperation gameplay) and is very comfortable with gamepad (although playable in single or with keyboard).

So if you are bored with clicking on the enemy and waiting for the numbers to do the killing, have nothing against arcade-like dodging and planning combos then VV is for you. But if you expect tons of detailed stats, binding skills from 1 to 0, infinite number of weapons with same playstyle and difference in numbers only, time for thinking and comfortable, slow pace of typical hack'n'slash then you might be disapointed.
Last edited by Cockpuncher; Jun 20, 2017 @ 5:55am
Faluzure Jun 20, 2017 @ 5:40am 
This game reminds me a lot like GW2, where your choice of weapons decides the build you go with. In the background you have the powers and the cards, but with jump and rolls it plays a lot like GW2 also.

I've only just started playing it and I find it very satisfying when you play with the hammer, it feels like you are doing slow powerful hits, while when you play with the rapier it completely changes the dynamic.

Some games like Path of Exile and Grim Dawn offer a near infinite amount of customisation, but this leads to severely unbalanced classes that often become the only way to play. By limiting the class structure that VV has done it makes it a lot easier to balance, and lets skill and preference separate your playstyle.

A lot like Helldivers, with a much les complicated loadout, you don't have to worry that how you chose to play will underperform in a group, as long as you are good at playing your way.

Will there be min/maxxing? Yepp, but is it required to have a good time? I think not.
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Date Posted: Jun 19, 2017 @ 3:30pm
Posts: 6