Europa Universalis V

Europa Universalis V

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Where is patch 1.2.1?
On the forums they're already discussing what's going to be in patch 1.2.2. Why hasn't patch 1.2.1 dropped yet? The game has been unplayable since the DLC dropped don't you want people to buy your product?
Originally posted by Nico:
Originally posted by Nuclear Captain Winters:
Originally posted by jb:
Restart Steam worked for me.
Did that and it fixed it, thank you.

The patch is as advertised but the issue with most icons not loading and being extremely blurry is still present...
I heard that this might come from the texture streaming setting as that one prevents all textures from being loaded from the start. So disabling it might fix it.
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https://forum.paradoxplaza.com/forum/threads/update-1-2-0-echinades-live-now.1920595/page-11

Pavía
Pavía
Content Design Lead PDX Tinto
Paradox Staff
12 Badges
Jan 3, 2006

26 minutes ago
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#217
matfer13 said:
So does Alberto della Scala rule over Padua at game start now? If yes then you should make Padua start in the Ghibelline faction like Verona

True, overlooked, just fixed it for 1.2.2.
Antiguo caballero villano del OT en español. Now member of EUIV & EUV Team at Paradox Tinto.
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Hotfix supposedly just dropped but its not on steam for me.


7 minutes ago
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#1
Hello! Today we have released hotfix 1.2.1 that seeks to address two primary issues:

The first being a bug preventing players from joining multiplayer lobbies if they had mismatching DLC. Our DLC policy has always been if the host owns DLC, everyone shares it, and it will continue to be for the far foreseeable future.

The second being a huge performance drop when opening certain location panels. We're aware of a handful of other performance bugs related to in game panels and currently investigating for a future fix.


## Hotfix 1.2.1 ##

Checksum: e429
Date: May 8th, 2026
Previous Patch: 1.2.0

Other
CTD fix related to AI specializing towns

Military
Reworked the unlock/allowance gates for Legionaries and Cataphract units, so there aren't any blind spots in which a Byzantine/Roman player can lose access to both of them at the same time, due to a combination of the tag and the "Latinitas vs Rōmanismós" Societal Value direction.
Multiplayer
Various OOS fixes
Fixed a bug that prevented players from joining/hosting a game if one of the players owned Sacred Sites DLC and the other didn´t
Bugfixes
Fix FPS drop when opening a location screen, especially a location not owned by the player
As usual, here is a list of handy EU5 links:
Restart Steam worked for me.
Originally posted by jb:
Restart Steam worked for me.
Did that and it fixed it, thank you.

The patch is as advertised but the issue with most icons not loading and being extremely blurry is still present...
Originally posted by Nuclear Captain Winters:
Originally posted by jb:
Restart Steam worked for me.
Did that and it fixed it, thank you.

The patch is as advertised but the issue with most icons not loading and being extremely blurry is still present...
The general "blurriness" which is annoying when it came to unit movement (for me at least), came from DLSS (upscaling) being auto-enabled for whatever reason. Was much better when I turned that off.
The author of this thread has indicated that this post answers the original topic.
Originally posted by Nuclear Captain Winters:
Originally posted by jb:
Restart Steam worked for me.
Did that and it fixed it, thank you.

The patch is as advertised but the issue with most icons not loading and being extremely blurry is still present...
I heard that this might come from the texture streaming setting as that one prevents all textures from being loaded from the start. So disabling it might fix it.
Originally posted by Nico:
Originally posted by Nuclear Captain Winters:
Did that and it fixed it, thank you.

The patch is as advertised but the issue with most icons not loading and being extremely blurry is still present...
I heard that this might come from the texture streaming setting as that one prevents all textures from being loaded from the start. So disabling it might fix it.
That fixed it. Thank you. Not really sure why this either broke in the update or was a setting added in the update that just breaks your textures so I wasn't exactly looking for it.
Anyone elses game just crash on launch?
Originally posted by rockstrength:
Anyone elses game just crash on launch?
I've read that in quite a few other threads but no, launching okay for me. The crash on hitting the exit game button from main menu only is still happening 1/4th of the time though, so they didn't fix that one in 1.2 six months after launch.
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Date Posted: May 7 @ 11:45pm
Posts: 9