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Long answer: Paradox knows that Turkish players will buy Turkish DLC for 39.99$ just to fix that stuff.
It would most likely change gameplay a lot, if there was a distinct Turkic group that included Ottomans, but I would also favour that.
There are several other cultures in similar situations. Breton should be Celtic rather than French, Basque its own group instead of Iberian, Albanians their own group instead of South Slavic... But too small groups are generally undesirable gameplay-wise (imagine playing as isolate Basque Navarra with your cultural union over a grand 2 provinces)
Incorrect, they are not the same culture (I don´t believe in race theory, so wont debate that topic)
All humans share the same Genotype which means we are all one race.
What makes people different though is the unique expressions of the Genotype which is what we call Phenotypes.
A Turk is of one phenotype and an Arab has a different phenotype. But genotypically they are identical just as every other human is identical genotypically. But because genes are expressed differently, they appear as different "races" when they in fact are the same.
This is how you get white people, black people and various other unique traits of the various and diverse human ethnicities. It's just genes being activated and deactivated in a particular order that leads to a different phenotype.
EDIT: This is why "racial supremacy" is such a ridiculous ideology no matter who it is that believes it. I won't mention any specific hate groups but every country and every ethnicity seems to have one of their very own supremacist groups always claiming superiority.
And it's always ridiculous.
That is my entire point.
The reason why the Ottoman is in the Leventine culture group is for gameplay reasons and balance.. There could be ways to change this, but I am not sure it is that easy.
That would fix the problem easily, I can't imagine it's a lot of code either, probably just a few lines of code.
Because then it goes full supernova and tries to attack everything.
It is not really that much of an issue to begin with ofc.
Pretty much this honestly. But even worse, it would always go into the regions with the least resistance, ie not the Mamluks. Remember the patches when Ottomans would always conquer half of Russia rather than the Middle East?
This said, in EU5, cultures can belong to several culture groups at once. So I think Turkish will belong to both a Turkic group and some kind of Levantine group. (We don't know the makeup of culture groups, so I'm not even sure the Levantine culture group is still as is.)
For the visual assets, I don't think the devs had the time to do separate Turkic models. One of them said (can't find it again) that they would release with only a couple generic identities that would cover-ish everyone, because of the sheer width of the game. Something like European, Middle Eastern, East Asian, American, Indian (?), Oceanian (?). Would be more fleshed out over time and patches.