Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The rise of politics was why I left. Such a great sandbox idea and possibilities yet once politics were introduced as a focal point I knew it would go downhill. Tried to express my concerns but was ignored, so like a lot of people shortly after just had to move on.
It is true that the game has hit a quiet period. The reason is that the developer, and we must remember that it is essentially ONE GUY developing this game, could not get a living wage from the subs for the game ;which are barely enough to cover the server costs.
As a consequence he has had to find employment else where for the time being. He still intended to do development in his spare time, but, I guess, he has not had any of that of late.
Still the game works and there is still a lot to do, especally if you are a new player. The established players have, just about come to a point where they have to just keep their colonies supplied with food and other supplies and that does not take up a lot of time, so they are only around infrequently.
In any event, I am not sure why 'politics' is preventing you from playing. Could you please explaing further. The only politics in the game allow players to become titular Mayors of their colonies, Governors of planets and Senators of systems. The only 'power' that these people have is invested in the Senators, who have the 'power' to decide whether or not to allow a Jump Gate to connect to their system. Other than that they have no 'power' to make any other player do anything. Anything else is juts a suggestion that cannot be enforced. The only real influemce on the game is made by the developer, who actually writes the code we all have to abide by.
There are various projects that need players to band together to complete them; building Jump Gates and Terraforming planets, but this is a purely voluntary decision made by the individual player. You can basically do what you please, as long as the code allows it. Obvioulsy, if what you do upsets a lot of players, there will be a back-lash from those you have upset for you to deal with. So, it is gennerally good idea not to upset too many people with your actions.
The real difference this game has over any other is that combat is not the mainstay of the game. There is a rudimentary combat system, but this only uses NPCs as targets not players. Additionally nothing that you build can be taken away from you either by players or the system. Any damage to your ship from combat or overstretching your Hyperdrive is easily mended and your ship cannot be lost even in combat; you e-jump to safety just before it breaks up.
Blake, before I stopped playing I was one of the oldest and most active players only behind the developer and his personal IRL friend playing. I spent a lot of time on different websites and social media advocating the game; I spent a lot of time making YouTube videos for the game. I know how the game works better than most.
The game is almost dead. There is a handful, literally a handful of active players remaining.
The game is almost dead, plain and simple because of bad decisions by the developer. Don't get me wrong, he's a good guy IRL but he clearly made bad decisions that affected the game/player retention/and ultimately the income he made.
To anyone else reading this and looking for more details, go visit the forums and read some of the posts from awhile back. You can see how when the game started there were clear goals in mind, and the developer knew exactly what he wanted to do next, and focused on it. As time progressed, he tried to do too many things at once which resulted in broken mechanics spanning the game and not enough time to fix all the bugs that came along with them.
http://www.thespacegame.com/story.html
Go read the story, it clearly explains that all greed and no caution led to the downfall of mankind, and by attempting to focus on politics in the game, it was ironically narcissistic meta.
An "infinite" amount of solar systems to explore, yet the developer chooses to focus on politics when there was absolutely no reason to. This game could have been great and retained many more players if he had stuck to his guns and made smarter decisions, however that was not the case unfortunately.
https://steamcharts.com/app/345010
In Spring of 2015 there were an average of 100 active players.
In Spring of 2016 there were an average of 30 active players.
In Spring of 2017 there were an average of 15 active players.
In Spring of 2018 there were an average of 5 active players.
In the last 30 days from me writing this reply, there are 2 active players.
The only way this game is ever going to get anymore light of day is if it's purchased by a company with the resources to completely dismantle and rebuild it from the ground up, and why would they choose to do that? They won't.
The game is on life support, and eventually someone's going to pull the plug.
I suppose that the handful of us that are still occasionally active are hoping that some work will be done on the game. However, realistically, I suppose that because the developer cannot seem to find any time to do even minor fixes to the game, it will eventually die. This will be a great shame because there is so much potential in this game.
Steam is full of dead games.
???