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New DLC promblem ; Scenario Objective
Now new DLC comes, and set some new objective. But for me, 'Master' objective in 'A game of margins'(Beginner), that require daily operation profit over $4,000 seems to quite impossible.
It means year profit goes nearly 1.5 million, whice is 1.5 times of non-DLC objective, and same to a 'Master' objective 'not for profit(this name sounds nothing but irony for me too)'.
I tried several time in the way that fills factory with Lv3 drug production lines, but it was far from it for smallest map size, boosters(they decrease number of availble treatment anyway) and limits of machines.

Is it meaning I'm so poor at game, or objectives are just crazy?
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Showing 1-5 of 5 comments
just.dont.do.it May 4, 2016 @ 4:39pm 
Using combination of mass-production of lvl1 cures and more "advanced" lines for combo-lvl2/lvl3 cures, I eventually got operating profit of slightly over 3K (with 62% profit margin).

I have no idea how to squeeze out another 1K out of it.
Last edited by just.dont.do.it; May 4, 2016 @ 4:40pm
GuiltyBystander May 4, 2016 @ 7:14pm 
Originally posted by hydro-guppy:
Is it meaning I'm so poor at game, or objectives are just crazy?
No, this is a very crazy hard objective to hit.

I tried and just barely was able to do it. And even then I'd but an astrisk on my playthrough. I had to build 18 production lines. 1 @ lvl 3, 8 @ lvl 2, 9 @ lvl 1. I had 2 output sockets full of x7 drug packagers. The biggest problem is that you just have so little space.

Screenshots below of my products. I'm sure I could use the executives/premium prices better, but not enought to win. I had a revenue of $4.3k, but operating profit of $3k (71%). \

To complete the master ranking I kind of cheated. I bumped all the premiums up to +50% so nobody bought anything and it just stockpiled all my drugs. Once I had 100+ of everything, I went through the factory and cut off all the input ingredients and waiting the product on belts work they're way through. When the daily processing costs dropped to $0, I paused the game and set all the prices back to something normal. Now when I unpaused, I could sell from stock and all my revenue would be operating profit. Definitely cheaty imo, but technically means this challenge is doable. A slight nerf wouldn't be too bad here.

@just.dont.do.it by my math you should have about $4.8k revenue so this trick should work for you too. Lemme know if it does.

https://steamcommunity.com/sharedfiles/filedetails/?id=678725353
https://steamcommunity.com/sharedfiles/filedetails/?id=678725512
MarQan May 4, 2016 @ 7:24pm 
I got "A game of margins" on Master after the DLC. Definitely the hardest Beginner challenge.
"Keep calm and carry on" and even "Thicker than water" from Intermediate row are clearly easier.

I was also stuck around 3k with a quite effective factory overall.
Installing Stock Gates got me over 4,5k.

Other than that you need a good map. Some layouts just suck and Master is not doable on them. Having a huge room with 7-8 sockets where you can just pack 6-7 drugs into one is a must!

Here's the one I went with: http://steamcommunity.com/sharedfiles/filedetails/?id=678730768

Another great help, borderline exploit, is to stock drugs by increasing the price to a level where noone buys it. Then with a 50-100 in stock for 8-10 good drugs just shot down all your lines. Profit should skyrocket since you have no expenses.

I didn't use it that time, but I was about to before installing Stock Gates.
Last edited by MarQan; May 4, 2016 @ 7:30pm
Twice Circled  [developer] May 5, 2016 @ 3:58am 
I'm sorry guys, I'm clearly way off on the balance of this one. I'll make it easier in a future update.

Just so you guys know, when I set master challenges I generally play the challenge myself and then multiply what I manage by around 1.5x or 2x. This is because I know I'm not the best at games and I want to give you guys a challenge. ;)

I underestimated the effect of the small map on this challenge and put it too high. Sorry about this, will get it fixed.
hydro-guppy[JP] May 5, 2016 @ 5:01am 
Originally posted by Twice Circled:
I'm sorry guys, I'm clearly way off on the balance of this one. I'll make it easier in a future update.

Just so you guys know, when I set master challenges I generally play the challenge myself and then multiply what I manage by around 1.5x or 2x. This is because I know I'm not the best at games and I want to give you guys a challenge. ;)

I underestimated the effect of the small map on this challenge and put it too high. Sorry about this, will get it fixed.
Thanks all writers and Mr. developer for check this!! Now it becomes clear.
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Date Posted: May 4, 2016 @ 5:18am
Posts: 5