Man O' War: Corsair

Man O' War: Corsair

View Stats:
dimm_ddr Jul 21, 2018 @ 9:14am
Best ship to aim for as a human?
Right now I lead a captured galeon and previous was corsair one. Is there anything else I might want to get? Or maybe I even made a mistake changing corsair to galeon?
< >
Showing 1-7 of 7 comments
melkathi Aug 5, 2018 @ 4:23am 
I really liked the corsair, but the galleon just didn't work for me; I prefer the empire greatship.
Nightmare Dec 20, 2018 @ 12:35pm 
I really like my wolf ship. I've upgraded the speed on it so with the wind I pull 50 knots or 35 with oars. An extra battery of forward guns and heavy Cannon are really nice
absiv Dec 26, 2018 @ 10:14pm 
A galleon is a BIG corsair. More guns, More Crew, great handling and windage, but both are limited to broadsides attacks. I LOVE the Greatship for its additional fore and aft attacks. Also, Best crew level to fit out Marines for boarding actions. Kit yours with Long Range guns, and extra fore and aft guns. You can whittle down enemy strength before they are in range, and present the smallest target. You can also run ahead of enemies while peppering them with aft shot. Hire a grey wizard with wind control and you are set! Oh, spend the money for Imperial anti-flyer cannon, and max it out with longer range shot, faster shot, exploding shot.
CrazyGoblin Feb 24, 2019 @ 9:04am 
The big three have pretty much been mentioned here... Galleon has the highest burst damage with a massive broadside capability, as well as good maneuverability thanks to Bretonnian shipmaking. Their anti-air upgrade, the archer regiment, is placed high enough up on the Galleon that they're actually given the ability to aim downwards somewhat, making them some of the easiest for shooting at sea monsters (unless it's been changed, anti-air weapons do in fact damage sea monsters).

The greatship lacks the galleon's maneuverability and singularly massive broadside, but it has cannons on all four sides of the ship and can perform a "greatship spin", constantly rotating in place so that the next battery of guns is loaded and ready by the time it lines up with the enemy. This ends up being a pretty significant sustained bombardment that will whittle most enemies down to splinters if you're allowed to pull it off. The greatship also has a really bizarre profile that can sometimes mess with enemy cannon fire, but don't count on it.

The wolfship has oars and a heavy ram. While smaller than the other two, this one is probably my personal favorite, if only because of the oars. The freedom of movement and independence from the wind can be quite handy, especially against monsters. When deciding how to distribute crew, remember that more and better oarsmen will increase your top speed when rowing, while number and skill of crew on sails will only affect acceleration when using the wind. Seeing as Imperial ships tend to have the worse wind profiles anyways, I normally take everyone off of sails and put them on oars instead, and just use the oars in combat. Outside of combat you can still sail downwind at top speed, it just takes you a little longer to actually get up to max.
My favourite is the trusty and reliable Corsair. It's got a small no-go zone and it's hard to get in irons when you're tacking into the wind, which isn't the case for the Galleon. It's also hard to hit because it's got such a low profile, so I outfitted mine with the extra cannons and all the speed upgrades and I run circles around Greatships and Galleons alike. The broadside is way meaner than a Wolfship too and it's easy to dodge their ram, especially with the speed upgrade.
Last edited by The Beast at Tanagra; Feb 24, 2019 @ 10:23pm
Also, later in the game I got myself a fleet of greatships to pull all the enemy cannon fire for me. Probably a good idea if you're going to go up against bigger fleets, although I've sunk fleets with just the Corsair before anyway
CrazyGoblin Feb 25, 2019 @ 6:20am 
Has there been an update changing the wind profiles? The galleon used to have exactly the same as the corsair and all other Bretonnian ships.
< >
Showing 1-7 of 7 comments
Per page: 1530 50