Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
For Bermuda 1, I have no idea. The 60-odd ships in formation are mini-bosses. I played on easy and managed to kill a few of them, and they're worth 300 coins each (the boss from Atlantic 16 is only worth 500). The mini-bosses can't be teleported, and there are so many of them that artillery is the only option, but even the close-range artillery tower barely makes a dent. I wonder what the actual boss for the map is like.
I've been playing the game on hard, and I've struggled in a few places, but these two missions appear to be impossible. Or broken.
https://www.youtube.com/watch?v=CnNr6Q8fN04
The Bermuda 1-1 wave 3 is actually doable without manipulation, and it was good fun figuring it out - probably it shouldn't have been on level 1, though.
However, wave 4 produces the same thing as Atlantic 1-16 - boatload of flying bosses. That's just silly - even if it can be done (though I'm not sure), you wouldn't want that in the same level as the artillery-heavy wave 3.
Since the advertised enemies don't materialise either on A1-16 or B1-1, it's possible that it's down to unit mismanagement - 20 Monitors would make much more sense on the last wave of A1-16.
EDIT: actually, it looks like the base game uses the "bosstest" units. So you need the original file for the first two locations and the clipped one for the Atlantic and the Bermuda DLCs. It may happen that the DLCs intend to use the initial bosses at some point - that cannot be this easliy helped.