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Isn’t that only for Light mechs, since they get the most out of Armour and Structure nodes? I mentioned them in my post. You won’t be trying to headshot Lights with this build, and even if you did almost no Light mech out there is running with maxed Head armor since weight is so important on Lights.
No, head is the same across the board. But even for assaults it's far from guaranteed they'll have it maxed out.
Oh true. The lights can get 43 instead of 41. And 40 tons can get 42. Relatively rare though. Most mechs of those weights are dropping some head armour.
Yes I was surprised to find that out. But apparently its a thing for at least some time. Good thing I found some reliable information source: https://mwo.nav-alpha.com/wiki/critical-hits
or hitting internal components like ammo and making the ammo explode for secondary dmg, or a gauss rifle blow up for the destruction of the weapon+ the dmg the weapon explosion does (only applies to gauss rifles and ammo that can explode)
the dude shot me once had 2 kills and 87 dmg done at the end of the match... his team won
i feel like HPPC's might have to much range considering the dmg and dmg drop of
Dual Heavy Gauss does 50 damage out to roughly 450 meters on the duelist due to quirks and 25 damage out to roughly a thousand. Don't bother trying to headshot lights or fast moving mediums because the target's too fast to hit. Assaults that are trying to get two alpha's off at you are the prime target or LRMers and snipers that you're close to. Aim for the centre of the rectangle glass on most mechs - anything with eyes like the Atlas, Kodiak etc are in the left eye (if they are facing towards you the cockpit is to your right - the mech's left eye) If you miss you will still do damage to either the CT or ST's so it won't be wasted damage.
The Duelist is a glass cannon though. If you misposition you'll probably just die coz it has paper armour for a heavy but it is a super fun mech to play.
Either that or you can play light mechs with stealth armour or ECM and scout the spawn points for DC's OR you can try to swipe someone's cockpit with AP Gauss or Magshot when they overheat but if you're in higher brackets people overheating without Override on is a bit more rare.
Oh interesting. Almost 2000 hours and I didn't realise that. (:
https://mwo.nav-alpha.com/mechlab?b=d45b9add_OSR-3D
And import this as your skill tree: a085a934a36dbd6570f49cd75ee207420405a00000042021a299090f27119
You've got one of the fastest mechs in the game. Run to enemy drop zones counter-clockwise (people tend to move clockwise) to hunt for disconnected and AFK mechs. Mind that hitboxes on disconnects are not quite where they should be on the model, so try aiming slightly upwards.
True of all mechs, actually, else headshots would be far too easy to get.