MechWarrior Online

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Blitzwing Oct 10, 2016 @ 8:09am
Mad Dog vs Archer, who is better lrm mech?
Last edited by Blitzwing; Oct 10, 2016 @ 8:10am
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Showing 1-15 of 42 comments
Although having multiple Lrms is usually better than 2XLRM 20 . In case of Mad Dog you would be better off with those LRM Speed omnipods because it gives target a lot less time to react .

MadDog is probably top 2 LRM boaters in game just because of that insane LRM speed boost with 2XLRM20 (single slot omnipods )

If you want to go for overall best LRM boater that would be Warhawk .
Last edited by American Dove Mitten; Oct 10, 2016 @ 8:43am
Good LRM mechs: Hunchback 4J, Catapult C1, Catapult C4, Mad Dog Prime (ST Omnipods), Awesome 8R, Warhawk B. (In order of battlevalue in MWO mainly based on quirks and hardpoints; the best ones are first)
Disclaimer: Only my opinion and open for discussion.
Maj_Cyric Oct 10, 2016 @ 11:56am 
First off you are comparing apples with oranges... 2nd it comes down to the player, and the map/mode played on which dictates which one would be better... IS and CLan LRMs both function differently.. Clan LRMs fire a stream, while IS missiles fire in a clump (limited by the tubes the HP has)... The MDD can also run an SRM Daka build if it wanted it.. so it's more versatile in the weapon loadouts it can run it, it's smaller in size, is more squishy then an ARC...

But if I was forced to use an LRM Failboat I would be using a TBR-D with 4 LRM10's and 4 MPLs to start with, or this
http://mwo.smurfy-net.de/mechlab#i=395&l=42a707bd8354008ff42dfb8de63c51854ea54920

My Tempest though doesn't use missiles of any kind though, only use LPLs and MLs on it... Those "ears" on it stick way too high up over the mech and is easily shot and hit while behind cover.. and when I do drive a mech that has LRMs, I prefer to engage my targets at 300-400m while using all my weapons on the target...
Shadow of the SPQR Oct 10, 2016 @ 12:35pm 
Assuming LRMs are even worth the discussion...

I'd take archer for SRMs, but it doesn't offer anything particularly special for LRMs. Mad Dog has the quirked pods.

But if I had to use LRMs at all, it wouldn't be on a Mad Dog or Archer. Hunchie/Awesome, maybe.


Originally posted by X-Player:
Disclaimer: Only my opinion and open for discussion.

What a century when subjective opinions need a disclaimer for being subjective opinions in a context where it should be assumed subjective opinions are in fact subjective opinions. Not a bone on you (it's become a semi-necessity when there's people around that attack for such dumb reasons), just in general.
Hussar Oct 10, 2016 @ 12:50pm 
Keep in mind also clan and is lrms have different trajectory.
Maj_Cyric Oct 10, 2016 @ 1:19pm 
Originally posted by Hussar:
Keep in mind also clan and is lrms have different trajectory.

You are speaking of Base firing arcs... those depend on the mech and the the angle the tubes are angled or is able to angle... Take the Warhammer as an example, it has missile HPs but they are low angled designed for SRMs and not LRMs.. (I laugh when I see WHMs with LRMs) and the Atlas.. it too also has most tubes set at a low angle for SRMs and not LRMs...

So in short it isn't the faction that dictates the the firing arch of Missiles, but it's the mech in question.... Which the optimal firing arc to attain the max range of a solid launched object is 45*, Many mechs lack this angle, and fire with a lower angle... Hence isn't able to fire over things/cover that is in front of them....
Blitzwing Oct 10, 2016 @ 1:52pm 
its just 10.000.000+-5.000.000 c-bills are too much to just try out the mech.
so I ask each time to be sure.


So the Mad Dog is better ? Ok than I would not get both of them.

Right now I do have for LRM
Jenner IIC
well somehow it does die pretty easy and is like made out of paper
even 4 times lrm5 and max engine to keep distance, does not feel like I help my team.

Stormcrow with 2 times Artemis 20, is epic + 1080 ammo and some lasers.

Warhawk with 2 times Artemis 20, 1080 ammo and med pulse lasers 6 times.

This Orion IIC with 4 times Artemis 10.
<a href="http://mwo.smurfy-net.de/mechlab#i=373&l=b89f0bf26172722494fe882c1a6d6530e556ebeb">ON1-IIC-A</a>

http://mwo.smurfy-net.de/mechlab#i=373&l=b89f0bf26172722494fe882c1a6d6530e556ebeb


Sounds weird for sure for most, but the best mech I can run is that LRM Atlas.
I mean he is mcuh better at LRM in my opinion that the other mech I do have.
So its hard for me to find a "suitable replacement" by teh Innere Sphere Mechs

<a href="http://mwo.smurfy-net.de/mechlab#i=241&l=95d4292a2d4a00ea48bc0eb912ede2fb0401b99a">AS7-S</a>
http://mwo.smurfy-net.de/mechlab#i=241&l=95d4292a2d4a00ea48bc0eb912ede2fb0401b99a
Originally posted by Blitzwing:
its just 10.000.000+-5.000.000 c-bills are too much to just try out the mech.
so I ask each time to be sure.
<salt>
A key reason why I play Mechwarrior 4 as much, if not more than MWO.
</salt>
Blitzwing Oct 10, 2016 @ 3:28pm 
Originally posted by CommodusIV:
Originally posted by Blitzwing:
its just 10.000.000+-5.000.000 c-bills are too much to just try out the mech.
so I ask each time to be sure.
<salt>
A key reason why I play Mechwarrior 4 as much, if not more than MWO.
</salt>
MW4 is sadly dead online.
Maj_Cyric Oct 10, 2016 @ 3:44pm 
Sad.. I laugh the hardest when I see an LRM KDK or AS7... An Atlas with LRMs are SOooo Huggable... And make tasty meals... And I also REALLY LOVE when a player is dumb enough to slap an XL on that Atlas...
Blitzwing Oct 10, 2016 @ 3:50pm 
Well with my Atlas (XL Engine and LRM ) I can easy kill Dire Wolfs, even Kodiaks.
Its really good to kill any Assault , Heavy or Medium, OK lights are a problem for him.

I get with him anyway pretty easy the most damage done by my team.
Maj_Cyric Oct 10, 2016 @ 3:50pm 
Just saw your Atlas build... You know that the RT is the prime target to destroy on all AS7's right? (it's where the biggest nastiest weapon is mounted) And Case isn't gonna save that mech of yours... Because everything in that RT is destroyed when one of those ammo slots goes off... Meaning your XL in that torso goes and your mech with it...
Maj_Cyric Oct 10, 2016 @ 3:54pm 
Also you do know that only the 10 tube M slot (top Missile weapon) is a high angle right? meaning that the LRM 15 will fire 10 then 5 missiles and those LRM10's are low angled (used for SRMs) and have only 6 tubes meaning those LRM10's won't clear objects in front of you, and will fire 6 then 4 missiles...

My KDK-3, NTG, WHM's and TBR's would eat that AS7 up for a midday meal easily....
Last edited by Maj_Cyric; Oct 10, 2016 @ 3:58pm
Originally posted by Blitzwing:
Originally posted by CommodusIV:
<salt>
A key reason why I play Mechwarrior 4 as much, if not more than MWO.
</salt>
MW4 is sadly dead online.
*cough* ;)
Maj_Cyric Oct 10, 2016 @ 4:01pm 
Not trying to bash your build.. just pointing where it fails.. and in any higher tier game people would be laughing at you... a 100 ton mech should always be in the front.. Not in the rear.. that is just 100 ton mech of wasted space.. The Atlas is a "Tank" aka player that draws and takes damage for a team which are less tanker DPSer's that are able to dish out more damage but not take it....
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Date Posted: Oct 10, 2016 @ 8:09am
Posts: 42