MechWarrior Online

MechWarrior Online

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Nero Mar 19, 2019 @ 12:40pm
bonus Corsair
I really dig the look of it and wanna use like 5 different weapon systems on it for that mad max feeling xD

On the other hand making a good build with it is tough so far for me. The high mounts are cool thou they alone don't have enough firepower.


One idea is dual Gauss (quirk does not count for other gauss) and an ER PPC. That sniper comes with some drawbacks thou... it doesn't do much damage in a brawl and the heat penalty makes it tricky to work out.

The other idea would be 3 large lasers and two LBX10. Could be cool but I'm not feeling it.

SRM4 in each slot and then something in the others... but what? xD I kinda want a RAC but it doesn't benefit from the quirks xD

I'm running out of slots so often ahhh xD
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Showing 1-15 of 18 comments
Nero Mar 19, 2019 @ 12:43pm 
How does CASE work again for IS? When I put ammo in the left arm and then CASE in the left torso any ammo explosion damage should only affect the arm right?

Or can I put CASE into the left torso and then ammo in the same left torso so that explosion damage is only applied to the left torso?

I know I knew it sometime ago but kinda forgot xD Haven't used CASE in ages.

I ask this here since... this is the first mech where I might have 3 different ammo types xD
Last edited by Nero; Mar 19, 2019 @ 12:43pm
JC Mar 19, 2019 @ 12:51pm 
CASE only works with ammo inside of it. Ammo inside of a case does not spread ammo explosion damage
Takamiki Mar 19, 2019 @ 1:38pm 
fun fact with guass. guass ammo does not explode so it is safe even if it get crit unlike other ammo which would destroy the part it is in... the guass on the other hand does explode but CASE will protect you from that if you have it.

this is what i made xD
https://mech.nav-alpha.com/#e0f7111e_COR-HB
Last edited by Takamiki; Mar 19, 2019 @ 1:45pm
Grimmrog_SIG Mar 19, 2019 @ 2:42pm 
can arms now take case? otherwise IS case is rpetty useless if you use any XL, it's only somehwat useful for ST's on standard engines.
Takamiki Mar 19, 2019 @ 3:04pm 
Originally posted by Grimmrog_SIG:
can arms now take case? otherwise IS case is rpetty useless if you use any XL, it's only somehwat useful for ST's on standard engines.
IS CASE can only be applied to the side torsos
not very useful in IS mechs due to that and unless you put alot of ammo into a st (over 3 tons) most of the time you will empty those ammo bins before your st is opened (since ammo will drain from st first after the ct is empty) shame you can't put them in the arms since it be nice to stop ammo dets in the arms from damaging the structure of the st the arm is attached to due to how ammo detonation bypasses armor
Last edited by Takamiki; Mar 19, 2019 @ 3:07pm
Ishan451 Mar 19, 2019 @ 3:30pm 
Originally posted by WitchingSnake:
How does CASE work again for IS?

Clan Mechs have CASE by default, IS has to expend half a ton to put case in either Sidetorso. Case prevents the damage from the Ammo explosion to spread to the CT.

CASE also protects your side torso when your Gauss rifle blows up (as Gauss Ammo cannot explode, the Rifle can, and CASE protects against that explosion).

Originally posted by WitchingSnake:
When I put ammo in the left arm and then CASE in the left torso any ammo explosion damage should only affect the arm right?

CASE in your side torso does nothing for Ammo in the arm. How that works is that the Ammo in the arm explodes, and based on normal damage propagation rules your Side Torso will take damage.

AFAIK if it takes your side torso then the damage is spread to your CT if you have CASE or not, because the damage from the Arm Ammo explosion is not having CASE.


What CASE does is stop the spread of the explosion to the CT if the ammo (or gauss rifle) would be in the Side Torso.
Ishan451 Mar 19, 2019 @ 5:11pm 
I have concocted this insane build for it... with two heavy PPCs, a Gauss, and one of each rocket launcher... its utter madness, and i do not recommend... but its fun.
83athom Mar 19, 2019 @ 5:37pm 
I have 2 builds I reasonably enjoyed on it;

2 gauss, 2 ERLL, 2 RL15 + 1 RL10, and 2 AMS.
Or
Swap the Gauss and ERLLs of the above for Ultra 10s and PPCs.
Last edited by 83athom; Mar 19, 2019 @ 5:37pm
brownie689 (Banned) Mar 19, 2019 @ 7:46pm 
3 light ppc, targeting computer mk3, 2 gauss, 50 rounds of gauss ammo, and a light engine giving you almost 56-57kph. This allows you to keep up with the noobs who love to NASCAR and you can also hang back and snipe like crazy but also assist in the brawl.
Xilo The Odd Mar 19, 2019 @ 7:58pm 
our groups been having decent luck with an AC 10, AC 20 and a MRM 40. or a pair of rotory 5s and a MRM 40.
Takamiki Mar 19, 2019 @ 8:19pm 
found out the -10% gauss cool down for the free corsair is only for the standard gauss rifle... after i already bought the heavy gauss rifle :c
so ended up with this instead
https://mech.nav-alpha.com/#35959447_COR-BR

also found trying to put weapons into the right arm and and use it annoying due to how wide the mech is, how far away the right arm weapon hard points are compared to most of the other weapons hard points, and due to your cockpit being placed more to the left then centered
it is more trouble then it is worth trying to make sure you can fire and hit the enemy with weapons in the right arm and not have them hit the terrain, buildings, or teammates.
Last edited by Takamiki; Mar 19, 2019 @ 8:22pm
Helfdane Mar 20, 2019 @ 12:13pm 
Ran it a few matches yesterday. Tried multiple configurations, but not having any luck with it. Those arms are sooooooo long, there is no peeking with it without taking heavy damage to the arms. Now trying builds without weapons in the arms, but gets crowded in the torso's quick ;-)
Ishan451 Mar 20, 2019 @ 1:17pm 
Originally posted by Helfdane:
there is no peeking with it without taking heavy damage to the arms.

Here are a few things you can try, that will work really well peeking:

BROADSIDE[mwo.smurfy-net.de] This is pretty straight forward... Heavy Gauss and MRM40...

BROADSIDE[mwo.smurfy-net.de] also good at peeking, optionally replace Large Pulse laser for a PPC, personally i like the PPC more but the stats are on the Large Laser's side of course.

BROADSIDE[mwo.smurfy-net.de] this is my personal favorite. Heavy PPC, MRM30 and uAC10.

And for the more 'close range' minded ones:
BROADSIDE[mwo.smurfy-net.de] This one is a bit more complex with an MRM40, uAC20, Streaks and small lasers and MG once it gets really close. This also peeks very well. The Small lasers and the MG are for when you got really close.

Or how about a good old dead side:

BROADSIDE[mwo.smurfy-net.de]

This one of course doesn't peek... but since the left side is rather 'far out' it makes a great 'side poker'. Much like a Thunderbolt, since you as pilot steer with your vision as center of the mech, but since your cockpit is off center.. this allows you to spin the right side forward, taking the huge wide left torso into cover... once you get used to it, much like with the thunderbolt, its actually quite nice to peek out of cover to the side. The mech has a very long yaw for a reason.
Helfdane Mar 20, 2019 @ 2:31pm 
Thanx Ishan, as always!
Nero Mar 20, 2019 @ 2:45pm 
I'm playing a version that is almost like the "good old dead side" but instead of MRM40 it has an UAC20.
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Date Posted: Mar 19, 2019 @ 12:40pm
Posts: 18