MechWarrior Online

MechWarrior Online

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KingKivuli May 25, 2021 @ 9:42am
Quick Question on faction Queue
What do the numbers mean? Where it says OTHER COMPETITORS IN THE QUEUE the two numbers go up and down and I can not find any clues. sometimes it reads something lilke 8/11, 20/23 but then other times ive seen it 16/14 or 7/4
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Showing 1-7 of 7 comments
The Fifth Horseman May 25, 2021 @ 11:13am 
It refers to number of players in the queue.
However, the matchmaker tries to first populate the matches with groups and then fills them up with solos when there's space. If you really wany to play FP, find a group to drop with - solo FP is PAINFUL for many, many reasons.
KingKivuli May 25, 2021 @ 12:12pm 
Originally posted by The Fifth Horseman:
It refers to number of players in the queue.
However, the matchmaker tries to first populate the matches with groups and then fills them up with solos when there's space. If you really wany to play FP, find a group to drop with - solo FP is PAINFUL for many, many reasons.

I am aware of that part but the numbers still dont make sense. A match is 24 players, so logically to me it should read X/24 but it doesnt, both numbers constantlly go up and down
Gabol May 25, 2021 @ 1:04pm 
Originally posted by KingKivuli:
Originally posted by The Fifth Horseman:
It refers to number of players in the queue.
However, the matchmaker tries to first populate the matches with groups and then fills them up with solos when there's space. If you really wany to play FP, find a group to drop with - solo FP is PAINFUL for many, many reasons.

I am aware of that part but the numbers still dont make sense. A match is 24 players, so logically to me it should read X/24 but it doesnt, both numbers constantlly go up and down
The ones on the left are IS players and the ones on the right are Clan players.
Zyrrashijn May 25, 2021 @ 9:27pm 
Originally posted by Gabol:
Originally posted by KingKivuli:

I am aware of that part but the numbers still dont make sense. A match is 24 players, so logically to me it should read X/24 but it doesnt, both numbers constantlly go up and down
The ones on the left are IS players and the ones on the right are Clan players.
Not quite. Remember that screen where you chose your side in the conflict? The faction on the left refers to the left number and vice versa. Also keep in mind that those numbers don't count yourself in. In odd cases you can see for example 12/16 and yet no match is kicked off, because the right sight has a composition of groups that don't match 12 players, maybe a 6-man, a 7-man and 3 solos.
🍮 May 27, 2021 @ 5:53pm 
Originally posted by The Fifth Horseman:
It refers to number of players in the queue.
However, the matchmaker tries to first populate the matches with groups and then fills them up with solos when there's space. If you really wany to play FP, find a group to drop with - solo FP is PAINFUL for many, many reasons.

solo FP should be the core experience and should be the focus of continuing development. the only thing that's painful is listening to ragers and tryhards who can't handle losing and think solo players have no right to play. teams are great but a person should never feel obligated to join a team to play factions. the only problem this game has really is ragers or those with a poor attitude. the devs have done well with the design. i'd like to see factions expanded and to be what most players are playing. so when a new player starts playing they can que right away into factions and have a good experience. the descriptor on the mode about it being for experienced players and requiring a full lance of skilled mechs is simply a warning to players so they know that's what most of the people there are. unless the devs are anti noob then noobs should never be discouraged or prevented from playing any mode. the mode just needs to be more noob friendly. primarily the players who play it need to be.
The Fifth Horseman May 28, 2021 @ 12:01am 
Aaand stop.

I've seen plenty of noobs like you describe disregard the warning and join anyway. Guess what happened? They commonly did not understand what was happening and expended all of their mechs by wave two, leaving the rest of the team undermanned. Then after predictably losing the match, they went to the forums to write salty threads on how experienced players should be nerfed, because teamwork and optimized builds are cheating.

Faction Play's core design is what makes it noob-unfriendly: they have a lot more chances to fail, and being noobs they fail at most of them.

They fail to understand the logistics of building a drop deck, adapt their deck to the map and mode (if they even have the mechs for that), conserve their mechs (instead of zerg rushing enemy firing lines solo), coordinate with their team (or even use comms - "♥♥♥♥ OFF, COMMS ARE DOWN AND WILL STAY DOWN" to quote one of them, it's a recurring sentiment) or understand when to focus on the objective (instead of wasting the final minutes of the match by pew-pewing at enemy mechs only to lose on timeout).

If you remove those elements you end up with Quick Play. So just ♥♥♥♥♥♥♥ go and play Quick Play instead, since you already have that mode.
Originally posted by greenmagic:
the mode just needs to be more noob friendly.
And how do you propose to achieve that? Unless you define concrete problems and propose solutions, you're just whining for whining's sake.
teams are great but a person should never feel obligated to join a team to play factions.
You forget that PGI forced all teams larger than four to go to FP so that they can't faceroll you and your precious noobs in QP.
Zyrrashijn May 28, 2021 @ 12:49am 
Haha, Horseman losing his temper :lunar2019madpig:, now that's a novelty. I'd say this might get interesting. :lunar2019grinningpig:

On solo's in FP, get a mic and just, for once, try to get in touch with Groups or Units playing faction play. Most of them are pretty laid back and nice people!
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Date Posted: May 25, 2021 @ 9:42am
Posts: 7