MechWarrior Online

MechWarrior Online

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Any reason why I would play this game over Living Legends?
Less mechs, absolutely no other vehicles, scummy monetization, scummy developers, a seemingly insurmountable META that demands real money or your teeth kicked in- this seems like Fee 2 Pay at it's absolute worst compared to them. Am I missing something? Am I misinformed?
Última edição por Yggdrasil Burnes; 25/mar./2021 às 20:01
Escrito originalmente por cyäegha:
bearing in mind that i absolutely abhor the state MWO is in and think PGI need a firm kick in the shins

Escrito originalmente por Yggdrasil Burnes:
Less mechs
quantitatively[wiki.mechlivinglegends.net] false[mech.nav-alpha.com]

Escrito originalmente por Yggdrasil Burnes:
absolutely no other vehicles
good, living legends places too much emphasis on combined arms to the detriment of mechwarrior
and ♥♥♥♥ the shiva

Escrito originalmente por Yggdrasil Burnes:
scummy monetization, scummy developers
eh, these are pretty much undeniable
fair, next

Escrito originalmente por Yggdrasil Burnes:
a seemingly insurmountable META that demands real money or your teeth kicked in

the only hero chassis that are unequivocally the winningest variant are the K9, the IV-4 and the sleipnir, while oft-quoted ones like the scorch and deathstrike are certainly very good, they don't stand head-and-shoulders above the rest of their chassis' variants
of those, the only one that's really significant in the current meta is the sleipnir, the other two get absolutely bodied by FTP VL-5Ts and VGLs
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Exibindo comentários 3145 de 45
KDM 16AAB 3/abr./2021 às 15:54 
Escrito originalmente por Ishan451:
Not an official franchise entry, but an award winning mod project at a time when the franchise lay dormant. Some would even claim that it's success invigorated the interest in the franchise and allowed MWO to exist in the first place.

PGI has Microsoft send a C&D to the Living Legends Mod team after PGI acquired the license from MS, which pretty much killed Living Legends. Largely because Living Legends was more popular than MWO in the mechwarrior community, during the Beta.

Lots of people got banned by the Dev for just mentioning it, in those early days. Then Wandering Samurai, got the C&D and that was pretty much it for Living Legend.

It tried to come back a while ago, people did their best to try to revive it... but unfortunately its player numbers are just to slow to get it going again.

Unless, of course, that changed since i last checked, but last time i checked it struggled to fill a single match during prime time, despite people drumming up hype about it for like 2 weeks before.

Its overall a shame. LL was a better Mechwarrior game than MWO ever was.

I have to agree. Living Legend was great fun to play and was better than mwo.
Alrik 5/abr./2021 às 8:07 
Escrito originalmente por Tranquil1:
no i disagree. its not a first person shooter video game. thats a generic term to describe all kinds of trash games i would never play. its a mechwarrior game. it should continue to be one. if it wasnt based on those rules and following them id play something else. im a mechwarrior fan. im not a fan of random trash shooter games. i dont want a great franchise changed and ruined. its great the way it is. i dont see the problem with mwo you suggest. i see a good mechwarrior game with alot of potential to be even more immersive and more of a battletech experience.
Lol.
MWO is a shooter (player is shooting things like Mechs), and it uses 1st person perspektive.

If you want a true tabletop conversion play Battletech - and even this turn based strategy game isn't true to the old FASA table top, despite being made by the same creator.

Stuff like usless CASE in Mechs with XL engine was useless in the tabletop.
Additional slots for engine heatsinks was in the tabletop too - and also didn't make sense here.
It was never in the old Mechwarrior Games, with a good reason.
Taking stupid rules from a board game and putting them into a shooter "just because it's lore" is a good way to create a trash shooter.
Última edição por Alrik; 5/abr./2021 às 8:07
Dyex 5/abr./2021 às 9:40 
Escrito originalmente por Alrik:
Maybe he's one of those people who only plays MWO in 3rd person view. :P

Don't forget to plug in your official Microsoft joysticks and orb mouse for the authentic experience.
Última edição por Dyex; 5/abr./2021 às 9:41
Alrik 6/abr./2021 às 4:36 
Escrito originalmente por Dyex:
Escrito originalmente por Alrik:
Maybe he's one of those people who only plays MWO in 3rd person view. :P
He is IMHO like the guys who define Battlefield as "not a first person shooter" because "Call of Duty is a first person shooter and i don't like it, i like Battlefield".

Don't forget to plug in your official Microsoft joysticks and orb mouse for the authentic experience.
Fun fact: Joystick for movement (or a gaming keypad like Razers Orbweaver) & mouse for aiming works pretty well in MWO.
And MWO is one of the shooters a special gaming mouse with lots of buttons (like the MAD Catz R.A.T.) is realy usefull.
MWO also supports Track Ir for head tracking, but it doesn't make the game easier ;-)
Zero 6/abr./2021 às 6:12 
Escrito originalmente por Alrik:
Escrito originalmente por Dyex:
Maybe he's one of those people who only plays MWO in 3rd person view. :P
He is IMHO like the guys who define Battlefield as "not a first person shooter" because "Call of Duty is a first person shooter and i don't like it, i like Battlefield".

Don't forget to plug in your official Microsoft joysticks and orb mouse for the authentic experience.
Fun fact: Joystick for movement (or a gaming keypad like Razers Orbweaver) & mouse for aiming works pretty well in MWO.
And MWO is one of the shooters a special gaming mouse with lots of buttons (like the MAD Catz R.A.T.) is realy usefull.
MWO also supports Track Ir for head tracking, but it doesn't make the game easier ;-)

WAIT A FREAKIN SECOND. i've had this game installed for how many years and had trackIR just sitting here .. and i just learned this NOW..
Mammouth_Tank 7/abr./2021 às 1:41 
this game can be free to play, me and all my mates play and do relatively well and are completely free to play, doesn't matter how much you pay necessarily but more on wither the mech suits you or not. trust me i bloody suck in a piranha cipher i got from saving mc from the lucky charms event but when i play my slightly modified laser Gauss blood asp i get usually at minimum 1 kill or 350-900 damage and im only a newer player. so the way i see it yes it is difficult at first to find THE mech you like but it becomes obvious when you do.
obviously just my take.
Última edição por Mammouth_Tank; 7/abr./2021 às 1:41
TrevMizer 9/abr./2021 às 18:56 
Escrito originalmente por Deviantdemigodz:
Escrito originalmente por intheforest:
you're completely wrong about this game being p2w. you don't need to spend anything to compete or even dominate.

This is correct MWO its not P2W been around since day 1 of MWO I cant say i like everything in MWO but its a lot better than living legends for sure played it a few years back in the MW3-MW4 days.

With just a little effort you can have 100+ mechs just for playing the game and the great events that PGI puts on.
Define a little bit of effort because I have over 200 hours and have nowhere near 100 mechs.
JC 10/abr./2021 às 0:48 
Escrito originalmente por TrevMizer:
With just a little effort you can have 100+ mechs just for playing the game and the great events that PGI puts on.
Define a little bit of effort because I have over 200 hours and have nowhere near 100 mechs. [/quote]


I got 5 mechs in the last couple months playing about 12 or so hours total. a few hours a couple days a week gets you a mech.

for more mechs, save your c-bills and buy at 50% off sales.
Alrik 10/abr./2021 às 3:14 
Escrito originalmente por TrevMizer:
Define a little bit of effort because I have over 200 hours and have nowhere near 100 mechs.
You don't need 100 Mechs for MWO.

You need 2, of the same type, with the same loadout so you can leave a game ASAP after death to respawn in the next match and don't have to get used to an other loadout.

Of course those 2 Mechs must be the good ones, for example fast SRM or MRM bombers ideal suited for the NASCAR in quickplay.
Switching Mechs & loadouts and grinding up unskilled mech is actuall bad for your K/D and tier level.
Nero 10/abr./2021 às 4:00 
This thread is more alive than LL itself LOL
🍮 10/abr./2021 às 6:44 
there are mechwarrior fans and battletech fans. im both. then there are also people who are just playing some random shooter game and don't care about mechwarrior or battletech. there are plenty of cool people like that. on the other hand those are the people who make asinine comments and lump all shooters into one pot. shooters are not all the same. there are lots of trash shooters. mechwarrior isn't simply a trash shooter. it's a mech sim game franchise with lore, history and rules sinspired by and within the vein of battletech or mechwarrior. simply calling it a first person shooter does it a disservice and shows your lack of knowledge or appreciation for the franchise and why it's a good game. ignorant people are happy to change it into some trash that doesn't even resemble mechwarrior to suit their own preferences. i'm not one of those people and i wish those people would play another game if they're going to post those types of comments. my main concern is that the devs may at some point be influenced by that type of nonsense and be more concerned about playerbase and profit margin than being true to what makes mechwarrior great. the game has been great ever since the beginning. not because it's a shooter but because its mechwarrior. there are plenty of trash arena shooters to play if that's what you prefer.
Alrik 10/abr./2021 às 7:17 
Escrito originalmente por Tranquil1:
there are mechwarrior fans and battletech fans. im both. then there are also people who are just playing some random shooter game and don't care about mechwarrior or battletech. there are plenty of cool people like that. on the other hand those are the people who make asinine comments and lump all shooters into one pot. shooters are not all the same. there are lots of trash shooters. mechwarrior isn't simply a trash shooter. it's a mech sim game franchise with lore, history and rules sinspired by and within the vein of battletech or mechwarrior.
And the bad thing is that MWO hast take stupid rules from a boadgame and put it 1:1 in it's first person shooter gameplay.
Like the mandatory 10 heat sinks that punish you with less slots if you downgrade the engine.
Or the IS XL rule, or the useless CASE in IS Mechs with XL Engines.
Both were bad in the boardgame, and are bad in MWO.

Also MWO doesn't care about lore and history in it's most populated game mode, Quickplay.
Clans & IS are mixed in the same team.

As team shooter MWO is bad because it uses team made up from random strangers what play only one match before being disbanded for the next random team.
This is a bad idea for any team based shooter.

PGI planned to make MWO "a thinking mans shooter" with "role based warfare" but forget simple stuff like Icons (or other descriptions) for the roles.
Also by the nature of MWOs quickplay & missing respawn any other role than damage dealer is useless.
You don't need to scout if the players always play nascar at the same spot.

Also bad is the lack of balancing due the almost unrestriced mechlab.
You can put any weapon in almost any hardpoint, as long you got tonnage & slots.
Due XL Engines and Endo Steel tonnage isn't much a limitation, especially if you play Clan Mechs.
That kills the unique features of Mechs.
The Hunchback is one of the few medium Mechs coming with a AC 20?
So what, you can put a AC 20 in almost any medium IS Mech. And many of those Mechs have a better hardpoint placement than the Hunchback, making them a better choice for AC 20s.
Mechwarrior 4 did this better.

Same goes for a certain degree also for Mechwarrior Living Legends with it's arena style game play and lacking Mechlab.
While MWO has at least some working kind of Lance & Commander system Living Legend hopes that any one is using VOIP in a Battlefield like game mode.
There is a good reason why DICE added Commander & Squads to Battlefield 2.
🍮 10/abr./2021 às 17:24 
i own battlefield 2. its a shallow game compared to mechwarrior. i think the rules such as required number of heatsinks, case or engine destruction mechanics are good and should be in the game. what i don't want to see is a simplification of all that. a dumbing down of the game would be the worst thing that could happen. these complexities are the thing that makes mechwarrior great imo. i love tinkering with mechs while being limited by rules. i wouldn't want anything more simple. the next patch is making it easier to use case and ams while reducing ammo explosions. those things are ok imo. i was ok with the way it was but i think its good to promote balance between IS and clan mechs while retaining the uniqueness of both. the next patch will help IS mechs out some and make it easier to fit ams and its ammo on mechs.
"Mandatory 10 heatsink" *Laughs in cool shot*
Alrik 11/abr./2021 às 6:25 
Escrito originalmente por Tranquil1:
i own battlefield 2. its a shallow game compared to mechwarrior.
Battlefields Squad & Commander menu was mentioned by PGI as inspiration for MWOs Lance & Commander menu.

Did you use it to take command of a lance?
No need for that in NASCAR.

i think the rules such as required number of heatsinks, case or engine destruction mechanics are good and should be in the game. what i don't want to see is a simplification of all that. a dumbing down of the game would be the worst thing that could happen.
So whats the sense of a rule that punish a player with 2 - 6 slots (single - double heat sinks) less if going from a 250 Engine to a 200 Engine?
That's also a punishment for all Mechs that Engine cap is below 250.
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Publicado em: 25/mar./2021 às 19:54
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