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quantitatively[wiki.mechlivinglegends.net] false[mech.nav-alpha.com]
good, living legends places too much emphasis on combined arms to the detriment of mechwarrior
and ♥♥♥♥ the shiva
eh, these are pretty much undeniable
fair, next
the only hero chassis that are unequivocally the winningest variant are the K9, the IV-4 and the sleipnir, while oft-quoted ones like the scorch and deathstrike are certainly very good, they don't stand head-and-shoulders above the rest of their chassis' variants
of those, the only one that's really significant in the current meta is the sleipnir, the other two get absolutely bodied by FTP VL-5Ts and VGLs
You are misinformed. You can pay to get pretty colors / patterns / decorations or 'hero' versions of mechs that give you c-bill bonuses of 30% when you play with those mechs. But for any mech you might pay premium currency for, you can find a non-premium currency mech that can beat it just fine.
When you look at the final score screens, you don't see hero mechs on top most of the time, but one of the many regular no-pay-wall mechs.
ETA: Also there's a 1v1 version of the game in the solaris arena. I'm not aware of any hero mechs even being competitive on the scoreboards for that mode.
So 3/4ths of my concerns was smear and 1/4th was predictable. It seems it's nowhere near as bad as I've been told. Sorry to sound so judgmental from the get-go, but for me, the wider consensus I've heard is the community is good... and that's it. The community is good. The rest has been "It's terrible/It's clunky/It's P2W." It's hard to really justify the SSD space for that, and nobody giving me a clear answer elsewhere. I've wasted enough time on games that just have "Good communities" and nothing else going for them, and strangely everyone else kept dodging these simple ♥♥♥♥♥♥♥ questions.
Well, having never heard of Living legends before, I can't do much for comparison, but as far as P2W is concerned, I've been playing a mech that I was advised to ignore because it's bad, it's actually turned into one of my favorites (my pretty pink Supernova) and on favorable maps, I generally score in the top 1-4.
While it is true, there are no other vehicles, after meeting the SRM carrier in Battletech (the other game) I'm actually glad there aren't any, lol.
As far as the devs go, it's actually surprising to see them still supporting the game, given how old it is, most games like this one would have been dropped by now. (I miss Exteel)
Nothing about the Meta demands real money or your teeth kicked in, the rest is correct.
Yes, you seem to be misinformed about the payment model and the fact that MWO at least has something that resembles a population, were as the last time i checked out living legends it struggled to get 10 people on at the same time.
The first mech i had in this game was a spider. Piloting a spider is no reason to complain. Of course, you have to play to your strengths.
For what it is, it's a pretty good game. I'd argue if you put aside the f2p aspect of it, it might be one of the best free games out right now.
That said, it does have it's problems, the UI is clunky, I don't think anyone will deny that Faction and Group queues are dead but QP is still good and you can play with up to 3 friends. Crashes sometimes, but that's easily fixed by going borderless window + no Vsync and not alt-tabbing when the game is loading something.
Oh yeah, and the f2p stuff isn't good value for money but it's never pay to win.
Would be very interested to see what an LL player thinks of the mech and weapon balance.
Having come back to the game after a break, honestly, most Hero mechs still don't really offer anything that their fellow variants can't do either equally, or better. With the skill system replacing quirks, for better or for worse, some of those hero mechs got better than they were, but not really better than their fellows. As people mentioned, there are exceptions, but they are just that, rather than the rule.
This is correct MWO its not P2W been around since day 1 of MWO I cant say i like everything in MWO but its a lot better than living legends for sure played it a few years back in the MW3-MW4 days.
With just a little effort you can have 100+ mechs just for playing the game and the great events that PGI puts on.
And let's be serious, when this game was in full swing and FTP game that gave you everything for about 240 dollars a year is one of the cheapest FTP games around. We are talking nearly MMO sub prices for a ftp game, Please feel free to name another that ever did that.
And i'll be clear on this one, This sounds like a completely fake troll post to drum up traffic to a game while last i checked could at least run a match on the weekend, if it had 40 players on at one time that would be outstanding.
Move along, nothing to see here.
Honestly this game is great, never played anything better, there's literally no competitor. And lately theyve been giving a lot of stuff, cosmetic, ingame cash, free mechs, you just need to play it.
I don't get why the sass towards the game but if you're honestly willing just try a few matches. Many times I pair up with a communicative team, have great matches and I'm able to have fun. Buying new mechs (or earning them), and testing new builds till I can hit at least 600 dmg with them keeps me hooked. I can play matches that last usually no more than 10 minutes (from a former moba player, where matches could go up to 70 minutes, thats a ♥♥♥♥♥♥♥ relief). Game is not as fast as to have my ping hinder my gameplay. I can casually play it some matches after I get to work, and I have friends which regularly play this game also.
Honestly I love this game and I'm grateful it exists.
Like AI units?
A campaing?
A populated game mode with factions instead of the mix-tech mode of quickplay?
A decicated Commander per side who coordinates the team?
Lance Leaders who give out orders?
A mechlab with limited Hardpoint sizes to prevent stuff like boating 6 PPCs in a Stalker for 60 Points of Pin Point Damage?
Flipping Arm für Jägermech & Rifleman, arm raising for Mechs with lower arm actuators?
A working VOIP system with seperate channels for lance & team like Battlefield 2 have had it 16 years ago?