MechWarrior Online

MechWarrior Online

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lammaer Jul 1, 2021 @ 3:11am
How to get 12+ mechbays for free...
Hi,

Just a little "to newbies from a newbie" kind of guide about faction warfare and it's wonderful rewards.

https://www.reddit.com/r/mwo/comments/ob56l9/psa_for_newbies_how_you_can_get_12_free_mechbays/

Deliberately linked the reddit topic, because I'm constantly finetune it based on the feedbacks, and you can see the discussion what might give a better view on my very optimistics approach.

But in 3 days, I got like 5 mechbays, so it might worth the attention.
Last edited by lammaer; Jul 1, 2021 @ 3:12am
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Showing 1-15 of 21 comments
Dakota Jul 1, 2021 @ 8:06am 
With how many they give out for free in the constant events, I wonder if anyone's really struggling with mech bays anymore.
JC Jul 1, 2021 @ 9:38am 
Playing faction war as a newbie is a very bad idea, that is a prime way to make people leave the game.. Play events save MC and buy a bunch on sale..

Or you know don't be so cheep and spend a few bucks and grab some as needed. a few bucks get you 5.
spartanspud Jul 1, 2021 @ 9:59am 
Originally posted by JC:
Playing faction war as a newbie is a very bad idea, that is a prime way to make people leave the game.. Play events save MC and buy a bunch on sale..

Or you know don't be so cheep and spend a few bucks and grab some as needed. a few bucks get you 5.

While I wouldn't recommend playing faction warfare if you don't have mechs, doing them quickly to get mech bays for free instead of paying for them probably isn't the worst idea.
lammaer Jul 1, 2021 @ 12:06pm 
Originally posted by JC:
Playing faction war as a newbie is a very bad idea, that is a prime way to make people leave the game.. Play events save MC and buy a bunch on sale..

Or you know don't be so cheep and spend a few bucks and grab some as needed. a few bucks get you 5.

You definitely have some grain of truth, so meanwhile I updated the writing with the definition of newbie.

Indeed, money can solve all kind of issues in any game - still it doesn't change the fact the game offer mechbays for free in a way what is not so obvious for a beginner. Call me cheap, but I used to grind for items in games instead of buying them - but thats a kind of achievement to me.

At the end you might treat my writing as an intro to the faction warfare as well - honestly at first glance the faction screen is confusing, lots of options, not 100% clear what are the consequences of a choice etc... and constructive criticism always welcomed, if you check the comments on reddit, you can see I happily include hints and tips from others.
JC Jul 1, 2021 @ 12:47pm 
well first you need at least 4 skilled up mechs, also people tend to have more than 4 mechs so they can pick and choose their decks for the map. That means you are also getting specialized set ups to fight verse just random drops. Lastly most FW folks are doing 12 man drops on voip. As a newbie you most likely are just going to be dropping solo which is basically a slaughter ever time outside of the FW events. Lastly drops can take 15-20 mins or more for a single drop.

To me that all adds up to someone just having a bad time. You can earn bays, but unless your joining an active group that does FW, there are just better ways. That's all i'm saying
🍮 Jul 1, 2021 @ 3:13pm 
Originally posted by JC:
Playing faction war as a newbie is a very bad idea, that is a prime way to make people leave the game.. Play events save MC and buy a bunch on sale..

Or you know don't be so cheep and spend a few bucks and grab some as needed. a few bucks get you 5.

this type of attitude is exactly why it takes soo long to get a game in faction que. it's also why many idiots feel they can rage at new players or those that use mechs they don't approve of. a new player should be playing factions the first day they get the game. trial mechs, unskilled mechs or whatever. the whole game should be centered on faction play. right now the game is a casual unbalanced lopsided excuse for a mechwarrior game. that's because most people are playing quickmatch because it's presented as the default mode. it's also the worst mode with no balance, tonnage limits, lore or basically anything to give it depth and long-term playability. quickmatch is the worst way to play the game but also the one that has been made the default mode. i'm assuming that's because they are wanting to get players into a game ASAP and why it's named quickmatch. the whole idea that factions is for people using meta mechs only or completely skilled out mechs is harmful to the game and to the playability of the mode. so when you try to que for factions next time remember why it takes so long to get a game. also try being content with playing quickmatch all the time when one side has 8 assaults and the other has 1. realize that in quickmatch it's all about whoever brings the big mechs. if you try to play for fun (the reason we play games) and bring a light mech or whatever loadout you think is fun your team just gets stomped by the other heavier team who may be full of tryhards in assaults. then you can listen to the idiot rager on comms who blames you because you brought a light mech or some uncommon mech or loadout. the problem is the game design. the problem is that quickmatch has no balance or tonnage limits. factions solves almost all these problems and also is lore-based. it's the best mode in the game by a huge margin and should be what new players are playing.
spartanspud Jul 1, 2021 @ 3:24pm 
I would like to play factions sometimes but it does tend to get made to sound like it's pointless playing solo.

However, I do like QuickPay and the asymmetric nature actually makes for some pretty interesting games.
Zyrrashijn Jul 1, 2021 @ 10:58pm 
Originally posted by greenmagic:
snip

The thing is, Faction Play has no matchmaking. Whatever is in queue when the timer runs down, will get dragged into the match, starting with the largest groups on each side. This way, you might just as well face against a well trained and experienced group with fully optimized and skilled up mechs as a newbie with your four unskilled trial mechs. This results in your team effectively being down a player, if only one. The opfor then progresses to kill the first wave of inexperienced, undergunned newfolks and spawncamps for the rest of the game. This is a sure way to make new people leave after only a few matches.

Also, you are wrong. Quickplay is just as prominently proposed as Factionplay, both buttons literally next to each other. People still choose Quickplay.
woodsguide Jul 2, 2021 @ 1:51am 
Quickplay is just as prominently proposed as Factionplay, both buttons literally next to each other. People still choose Quickplay

the reason FW is "so dead"
most people are not gonna sit for 3 mins to get into a match.. let alone the 20-30min + wait time to get into faction play...

ive seen plenty moaning about "LONG WAIT TIMES" 3mins ... obviously the game is dead
its about instant-gratification ;/ or rather lack of patience


a new player that is interested in the lore aspect will get quickly turned off by having to wait so long to get into a match.. only to get berrated by the "hard core/experienced" players that have already skilled up multiple mechs and have a deep bench to pull from to build their dropdecks from.

very few and far between have i seen a new kid to the scene get pulled in under a wing to guide and train into faction material.

lammaer Jul 2, 2021 @ 10:43am 
Originally posted by greenmagic:
this type of attitude is exactly why it takes soo long to get a game in faction que. it's also why many idiots feel they can rage at new players or those that use mechs they don't approve of.

My toughts exactly and the sole reason why I created this newbie to newbie "guide". If just 10 more people willing to join, it would make a huge difference on waiting times...
Last edited by lammaer; Jul 2, 2021 @ 10:44am
🍮 Jul 2, 2021 @ 4:05pm 
Originally posted by Zyrrashijn:
Also, you are wrong. Quickplay is just as prominently proposed as Factionplay, both buttons literally next to each other. People still choose Quickplay.

new players are discouraged from playing faction play by people like JD and also because when you open up the faction mode screen it says "a mode for veterans and recommended that you have multiple skilled mechs" or something similar. that's the whole issue. it's a much better mode than quickplay that's being withheld from new players with that type of attitude. it should be the opposite. quickplay should be an afterthought for people who don't care about any type of balancing and just want random mechs of all tonnages. in quickplay i've played matches where my team had 8 assaults and the other team maybe had 1 or 2. factions is clearly the better mode for that reason.
🍮 Jul 2, 2021 @ 4:08pm 
Originally posted by woods:
a new player that is interested in the lore aspect will get quickly turned off by having to wait so long to get into a match.. only to get berrated by the "hard core/experienced" players that have already skilled up multiple mechs and have a deep bench to pull from to build their dropdecks from.

this is exactly the point im making. there should be no waiting for factions because it should be the default mode. new players should never be discouraged or berated for playing it.
Last edited by 🍮; Jul 2, 2021 @ 4:08pm
woodsguide Jul 3, 2021 @ 3:59am 
there should be no waiting for factions

only way to fix that is promote FW ..get more people interested in faction play so teh wait times are less.
unfortunately... goodluck with that ;/
the new player doesnt have the mechs to pull from to build a drop deck
Ishan451 Jul 3, 2021 @ 5:40am 
Originally posted by woods:
only way to fix that is promote FW ..get more people interested in faction play so teh wait times are less.

Doesn't work. FW was promoted so often already, its populated for the first days of the event and then everyone goes back to quickplay, because nobody wants to be seal clubbed by a 12 man Premade.

Just like 4 man premades ruin Quickplay, multiply that by a hundred for Faction Warfare. Its not an enjoyable experience for PUG players in either case and even less so in Faction Warfare.
woodsguide Jul 3, 2021 @ 5:55am 
agreed.. so the only option i see left is to get in with an active unit, and train..train..train..
get the new guys engaged enough so they stick around, and so they can build up enough to make a decent dropdeck.

out of the 100 or so that join up, you may keep 5-10 if you are lucky.

create your own 12man premade.

faction content is built this way be design..
it represents the "end game" content ...should be the core content, but.. it is what it is ;/
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Date Posted: Jul 1, 2021 @ 3:11am
Posts: 21