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Try using tag for example. Counter ECM has a range to it. You don't just counter the whole map by turning it on. That would make the system completely redundant.
In terms of the SRM, all you can do is take cover/hide untill one team or the other is weak enough from the sniping battle that someone pushes, at which point the fight is already decided, if one were to try and make use of them earlier in a match, you'd just get picked off by the snipers sitting safe at 700+m
I have had matches in the city, and canyon maps where I got to use them early enough in a match to be of some use, but those maps come up so rarely it's not worth building for, hence me wishing there was a medium range option, instead of just the extremes of short and long. (I will add it's rare that I didn't come out of a match with less then 500 damage, but it happens far too late to have had any impact on the match on most maps, as there just isn't enough cover to advance on the snipers.(at least polar isn't as bad as it used to be))
Also, yea, I do realise that, the one I couldn't lock on to was roughly 130-150m away, some light that was dancing around a poor assault.
Don't think energy is an option in the right torso, no time to actually check now though, nor do I really want to drop a tonne of ammo, that's in short supply already.
LRMs are a bit of a newb trap. I only use them for midrange support and I always try to have decent back up weapons, even on my lurm60 builds.
SRMs are great, I run them on almost all brawl builds. But you got to know how and when to brawl. I've gotten 800+ damage on old polar highlands, so it's a pilot, not a weapons systems problem.
IIRC that won't break stealth armor either... i gotta admit tho, that i never felt the need to get locks on Stealth mechs. Small ones are not worth of being a target for your lock-on missile boat and big ones don't need the lock on, if you can see them.
Long story short, take the claim that you can't break stealth armor with tag with a grain of salt.
MRM are not a Clan weapon system, just like ATMs are not an IS weapon system. There are differences in the Mech types. If you want MRM, then pilot an IS mech.
Clan SSRM have more range than IS SSRM, that alone provides a (sort of) Midrange option that is not available to the IS mechs. With their 360meter range on the SSRM they outrange SRMs and IS SSRMs.
And with the ability to dumbfire (without lockon) of ATMs and LRMs, there is really no real need for it.
Active and Passive radar has been a big part of the franchise, until PGI got their hands on the franchise and removed it in favor of the travesty we have these days.
There is a reason a big portion of the Battletech/Mechwarrior community that doesn't want to play PGI Mechwarrior games for all the changes they introduced.
Again, it sounds like the problem is that you don't know what you're doing.
SRMs are short range weapons.. if you are trying to engage at 700m, you wont do to well... just sayin ;o)
700m is def NOT sniping range
if you are getting hammered on at 700m then you need to close the gap quicker or maybe stick closer to your team, or learn to read the battleground a bit better.
There are plenty of good mechs out there.
But this is a self inflicted limitation, pointless limitation. No one stops him to use MRMs apart from himself.
Asking the devs to change the game to HIS personal preference... well... makes no sense.
I didn't say it was smart. You asked why he didn't and I answered.
Actually it is exactly that, following the lore or not :)
There is just an arena brawing in it - theoretically with different objectives, what rarely makes difference, as everyone go for the kill.
For me it is a bit strange of people's obsession (including the OP) to any sides in MWO. I really don't feel it has actual importance in this game, no storyline, no real faction warfare, nothing.
You just said the equivalent of:
"For me its a bit strange that people have such an obsession about football, and why shouldn't we get to play football with shotguns, i mean, its just Game and doesn't have any real importance"
Some people just want a game to play and do not care about the game as long as its fun... and some people want football or in this case, mechwarrior, to play.
I hope that cleared it up for you.
These wouldn't be faction specific for very long, unless they just weren't effective weapons to begin with.
Going to add to a lot of the hostile comments, I do enjoy getting in to brawl, on the few maps that support it, the problem lies with the open maps, that you just get killed trying.