MechWarrior Online

MechWarrior Online

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uni790 Jul 1, 2021 @ 12:15am
After playing with a full missiles clan mech..
Clans really need a medium range unguided missile option(just copy pasting the IS's MRM would be a good solution), I mean right now, you either have SRMs, or lock on, SRMs are useless in the current sniping meta, by the time anything is in range the fight is already decided, and everything else requires a lock, which a good portion of mechs are simply immune to, these mech designers really need to invent radar, or infrared tracking systems...

The ATMs at least work alright, so long as you can get a lock.

My current build, the ECM says it'll counter a hostile ECM, but it doesn't, in either mode, still can't get locks on anyone that's brought an ECM, and without a lock, it's not going to hit anything that's not running into the missiles intentionally, lol.

https://steamcommunity.com/sharedfiles/filedetails/?id=2533349121


About ready to just give up and buy one of those butt ugly IS mechs, they get all the good toys.
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Showing 1-15 of 35 comments
spartanspud Jul 1, 2021 @ 1:26am 
SRMs are far from useless. From your post it sounds to me like you don't know what you're doing.

Try using tag for example. Counter ECM has a range to it. You don't just counter the whole map by turning it on. That would make the system completely redundant.
uni790 Jul 1, 2021 @ 2:49am 
Originally posted by spartanspud:
SRMs are far from useless. From your post it sounds to me like you don't know what you're doing.

Try using tag for example. Counter ECM has a range to it. You don't just counter the whole map by turning it on. That would make the system completely redundant.


In terms of the SRM, all you can do is take cover/hide untill one team or the other is weak enough from the sniping battle that someone pushes, at which point the fight is already decided, if one were to try and make use of them earlier in a match, you'd just get picked off by the snipers sitting safe at 700+m

I have had matches in the city, and canyon maps where I got to use them early enough in a match to be of some use, but those maps come up so rarely it's not worth building for, hence me wishing there was a medium range option, instead of just the extremes of short and long. (I will add it's rare that I didn't come out of a match with less then 500 damage, but it happens far too late to have had any impact on the match on most maps, as there just isn't enough cover to advance on the snipers.(at least polar isn't as bad as it used to be))

Also, yea, I do realise that, the one I couldn't lock on to was roughly 130-150m away, some light that was dancing around a poor assault.

Don't think energy is an option in the right torso, no time to actually check now though, nor do I really want to drop a tonne of ammo, that's in short supply already.
Black Hammer Jul 1, 2021 @ 2:51am 
I would never have known that my SRM Linebacker was useless if someone hadn't said something. Oh my.
NamelessOne Jul 1, 2021 @ 4:14am 
ECM counter mode doesn't break stealth armor. IIRC you need PPC hits or tag. An active probe might help more than taking your own ECM.

LRMs are a bit of a newb trap. I only use them for midrange support and I always try to have decent back up weapons, even on my lurm60 builds.

SRMs are great, I run them on almost all brawl builds. But you got to know how and when to brawl. I've gotten 800+ damage on old polar highlands, so it's a pilot, not a weapons systems problem.
Ishan451 Jul 1, 2021 @ 4:21am 
Originally posted by NamelessOne:
ECM counter mode doesn't break stealth armor. IIRC you need PPC hits or tag. An active probe might help more than taking your own ECM.

IIRC that won't break stealth armor either... i gotta admit tho, that i never felt the need to get locks on Stealth mechs. Small ones are not worth of being a target for your lock-on missile boat and big ones don't need the lock on, if you can see them.

Long story short, take the claim that you can't break stealth armor with tag with a grain of salt.

Originally posted by uni790:
Clans really need a medium range unguided missile option(just copy pasting the IS's MRM would be a good solution

MRM are not a Clan weapon system, just like ATMs are not an IS weapon system. There are differences in the Mech types. If you want MRM, then pilot an IS mech.

Clan SSRM have more range than IS SSRM, that alone provides a (sort of) Midrange option that is not available to the IS mechs. With their 360meter range on the SSRM they outrange SRMs and IS SSRMs.

And with the ability to dumbfire (without lockon) of ATMs and LRMs, there is really no real need for it.

Originally posted by uni790:
these mech designers really need to invent radar

Active and Passive radar has been a big part of the franchise, until PGI got their hands on the franchise and removed it in favor of the travesty we have these days.

There is a reason a big portion of the Battletech/Mechwarrior community that doesn't want to play PGI Mechwarrior games for all the changes they introduced.

Last edited by Ishan451; Jul 1, 2021 @ 4:25am
spartanspud Jul 1, 2021 @ 4:24am 
Originally posted by uni790:
Originally posted by spartanspud:
SRMs are far from useless. From your post it sounds to me like you don't know what you're doing.

Try using tag for example. Counter ECM has a range to it. You don't just counter the whole map by turning it on. That would make the system completely redundant.


In terms of the SRM, all you can do is take cover/hide untill one team or the other is weak enough from the sniping battle that someone pushes, at which point the fight is already decided, if one were to try and make use of them earlier in a match, you'd just get picked off by the snipers sitting safe at 700+m

Again, it sounds like the problem is that you don't know what you're doing.
woodsguide Jul 1, 2021 @ 4:51am 
SRMs are useless in the current sniping meta
the snipers sitting safe at 700+m
lol

SRMs are short range weapons.. if you are trying to engage at 700m, you wont do to well... just sayin ;o)

700m is def NOT sniping range

if you are getting hammered on at 700m then you need to close the gap quicker or maybe stick closer to your team, or learn to read the battleground a bit better.

lammaer Jul 1, 2021 @ 6:58am 
What forbids you to buy a mech what have MRM capabilities?
There are plenty of good mechs out there.
spartanspud Jul 1, 2021 @ 7:25am 
He doesn't want to play Inner Sphere mechs.
lammaer Jul 1, 2021 @ 1:52pm 
Originally posted by spartanspud:
He doesn't want to play Inner Sphere mechs.

But this is a self inflicted limitation, pointless limitation. No one stops him to use MRMs apart from himself.
Asking the devs to change the game to HIS personal preference... well... makes no sense.
🍮 Jul 1, 2021 @ 2:54pm 
clan and IS mechs are completely different. there is a decades long history of how they're different and why. it's called battletech. then there is the mechwarrior franchise which is based on battletech. changing clan mechs to be like IS by giving them mrms like you suggest would be beyond unacceptable. it would mean that we're no longer playing mechwarrior anymore. it would mean this is just some stupid arena mech game. if that were the case i would find another game to play until a real mechwarrior game existed again. it sounds like you have no idea of the history of these games and mechs. that's understandable. just don't be thinking you know better than the rest of the community and suggesting things be changed in ways that would ruin the game. having said all that you need to realize that you don't know how to play a missile loadout. most of what you said reveals that you don't know what you're doing. just try asking for help if you don't understand how to play a missile boat.
Last edited by 🍮; Jul 1, 2021 @ 2:54pm
spartanspud Jul 1, 2021 @ 3:20pm 
Originally posted by lammaer:
Originally posted by spartanspud:
He doesn't want to play Inner Sphere mechs.

But this is a self inflicted limitation, pointless limitation. No one stops him to use MRMs apart from himself.
Asking the devs to change the game to HIS personal preference... well... makes no sense.

I didn't say it was smart. You asked why he didn't and I answered.
lammaer Jul 1, 2021 @ 3:21pm 
Originally posted by greenmagic:
it would mean this is just some stupid arena mech game.

Actually it is exactly that, following the lore or not :)
There is just an arena brawing in it - theoretically with different objectives, what rarely makes difference, as everyone go for the kill.

For me it is a bit strange of people's obsession (including the OP) to any sides in MWO. I really don't feel it has actual importance in this game, no storyline, no real faction warfare, nothing.
Last edited by lammaer; Jul 1, 2021 @ 3:25pm
Ishan451 Jul 1, 2021 @ 3:39pm 
Originally posted by lammaer:
For me it is a bit strange of people's obsession (including the OP) to any sides in MWO. I really don't feel it has actual importance in this game, no storyline, no real faction warfare, nothing.

You just said the equivalent of:

"For me its a bit strange that people have such an obsession about football, and why shouldn't we get to play football with shotguns, i mean, its just Game and doesn't have any real importance"

Some people just want a game to play and do not care about the game as long as its fun... and some people want football or in this case, mechwarrior, to play.

I hope that cleared it up for you.
uni790 Jul 1, 2021 @ 4:13pm 
I honestly don't mind if it's based on something else, just wish there was some amount of common sense applied, between the two warring factions, someone will have seen something from the other side, reverse engineered and adapted it to their own, especially if it covers something they can't do themselves, such as medium ranged missiles, rotary autocannons, ATMs, ect.

These wouldn't be faction specific for very long, unless they just weren't effective weapons to begin with.

Going to add to a lot of the hostile comments, I do enjoy getting in to brawl, on the few maps that support it, the problem lies with the open maps, that you just get killed trying.
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Date Posted: Jul 1, 2021 @ 12:15am
Posts: 35