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Has anyone noticed a trend toward LBX 20 and SRM 6 one shots?
Today I was one shotted through the chest in a Banshee. At least it seemed that way. The damage read out showed LBX 20 and SRM 6, large laser medium pulse lasers being the culprit. In the same game one guy on my team reported the guy making incredible snapshots.

I blew it off thinking I was probably damaged already.

Then a couple games later, my same Banshee was one shotted in the center chest and the damage read out was nearly identical with LBX 20 and SRM 6.

Later on one guy in my clan was one shotted center chest and his read out showed LBX 20 SRM 6.

Any ideas how this is happening?
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Showing 1-15 of 15 comments
Ishan451 Sep 15, 2017 @ 1:42am 
Originally posted by Rhydderch Dyfnwal:
Any ideas how this is happening?

Pick your poison:

AS7-S[mwo.smurfy-net.de]

CP-11-A-DC[mwo.smurfy-net.de]

SCORCH[mwo.smurfy-net.de]

HGN-IIC-B[mwo.smurfy-net.de]

MCII-2[mwo.smurfy-net.de]


I am sure there are more that can do it in a variety of ways.. i am just to lazy to do more. Any build that can run 4 SRM6 and an LBX20 can reach at least 68points of Alpha damage, most of the ones above are 90 damage alpha and up.


What is happening is them using a weapon that can crack your armor, and a high crit weapon to destroy components. Hit something big in the CT and you are likely to damage something valuable.
Last edited by Ishan451; Sep 15, 2017 @ 1:47am
Maj_Cyric Sep 15, 2017 @ 2:57am 
Trend? nope... the LB (And the IS AC's on certain mechs) has always paired with near perfect synergy with SRMs... And when it comes to LB's, they have a much lower high Gen then their AC cousin.. as well as the same base cooldown time making the great to alpha strike against targets within 100m (That being the AC20/LB20 + SRM6)...

LB's also don't have a ghost heat scale, which why you might see a KDK-3 with 4 LB10's

Now when it comes to the AC.. IS and Clan function differently.. where the Clan AC20 fires a 4 shot burst vs the IS single slug, and it's cooldown doesn't start until the 4th burst clears the weapon (and for C-UAC20 until the 4th of the 2nd salvo is fired, and if it jams, once it un-jams it will start the cooldown)...

My Victor is quirked for AC20.. so it used to run with 1 AC20 and 3 SRM6's... WIth the new tech release, I slapped a Light Fusion engine, and UAC20 (the AC20 quirk works for both AC and UAC)... Making it the new KDK-SB replacement in the nasty brawling role the KDK-SB was feared for, Since the SB was nerfed into uselessness with the Skill Tree release.. The Victor only lacks the MASC that the SB has..

LBs (and SRMs) are weapons that once fired on target, you can then torso twist to shield or spread return fire directed at you, where with a Clan UAC, you have that slight delay of the time it takes for the UAC to fire all of its bursts to do the full damage or risk missing or spreading your damage on target..
Which is why LB's and IS AC's are preferred weapons in a brawl with SRM's as backup weapons (although on some mechs, the SRM's are really the higher threat weapon it has mounted over the LB/AC)...

And also the LB's get a nice crit damage chance on open armored targets.. which if scores a crit the each pellet from the LB fired does double damage (2 damage per pellet)
And SRM's have a higher % chance of rolling a crit than an LB or AC, which can also be further make even nastier if the player has taken the those nodes that add to that damage effect..
Johnny Jericho Sep 15, 2017 @ 3:27pm 
Thanks fellas.
Shotgun Sep 15, 2017 @ 7:39pm 
Originally posted by Maj_Cyric:
(the AC20 quirk works for both AC and UAC)
Does it? The weapon quirks seem rather specific to the stated weapon type.
S_K_N Sep 15, 2017 @ 7:42pm 
Originally posted by Ishan451:
Originally posted by Rhydderch Dyfnwal:
Any ideas how this is happening?

Pick your poison:

AS7-S[mwo.smurfy-net.de]

CP-11-A-DC[mwo.smurfy-net.de]

SCORCH[mwo.smurfy-net.de]

HGN-IIC-B[mwo.smurfy-net.de]

MCII-2[mwo.smurfy-net.de]


I am sure there are more that can do it in a variety of ways.. i am just to lazy to do more. Any build that can run 4 SRM6 and an LBX20 can reach at least 68points of Alpha damage, most of the ones above are 90 damage alpha and up.


What is happening is them using a weapon that can crack your armor, and a high crit weapon to destroy components. Hit something big in the CT and you are likely to damage something valuable.
Dude you missed the best one, orion IIc. its tankier and/or faster than any of those. Absolute beast srm6 lbx deliverer.
Ishan451 Sep 15, 2017 @ 9:21pm 
Originally posted by S_K_N:
Dude you missed the best one, orion IIc.

I take your word for it. I don't really like heavy and assault mechs :) But if its a consolidation, i didn't even look at the heavies... and as i said... there are more than can do it. Both Orions (clan and IS) can do it.. Ebj, Roughneck and Maddog can do it... although admittedly as soon as we go down to 65t and less, it gets a little silly as you just don't have the ammo for it anymore.
Maj_Cyric Sep 15, 2017 @ 10:20pm 
Originally posted by Shotgun:
Originally posted by Maj_Cyric:
(the AC20 quirk works for both AC and UAC)
Does it? The weapon quirks seem rather specific to the stated weapon type.


Yup... Here is a SS of my VTR-9S and it's current Quirks..
http://steamcommunity.com/sharedfiles/filedetails/?id=1136127193

The column on the left side.. And the 12th from the top is a 10% Velocity quirk (the mech's stock quirk bonus), and then the 16th from the top is a 6% Velocity one from my skill build choice.. Which brings the total added Velocity to +16%


Now here are a SS of the bonuses for it gets for the UAC20 and AC20

UAC20
http://steamcommunity.com/sharedfiles/filedetails/?id=1136127203

AC20
http://steamcommunity.com/sharedfiles/filedetails/?id=1136127216

Now It gets a 10% to Vel, Bal Range, etc without any skills or anything else

The base Vel for both weapons are the same speed of 650.. each have the same +104 added to the 650, which using math 104 is 16% of 650..

Flippy Sep 16, 2017 @ 4:26am 
Use the complaint button.
Captain Worthy Sep 16, 2017 @ 5:41am 
The best of these builds use two LB 20-X's with the multiple SRM6's. Dual LB20-X is really great and just keeps on firing while your enemies shut down. I got my Ace of Spades in a dual LB 20-X, four ML Annihilator. Have not tried the LB 20-X + SRM combo yet but I have seen the videos and it is pretty OP at eliminating one enemy before they get to do anything about it. It cannot sustain itself in a longer brawl though as those SRM's will heat it up, so it needs to cool down between kills unlike my Annihilator.

Metophisical Sep 16, 2017 @ 8:18am 
Originally posted by Ishan451:
Originally posted by Rhydderch Dyfnwal:
Any ideas how this is happening?

Pick your poison:

AS7-S[mwo.smurfy-net.de]

CP-11-A-DC[mwo.smurfy-net.de]

SCORCH[mwo.smurfy-net.de]

HGN-IIC-B[mwo.smurfy-net.de]

MCII-2[mwo.smurfy-net.de]


I am sure there are more that can do it in a variety of ways.. i am just to lazy to do more. Any build that can run 4 SRM6 and an LBX20 can reach at least 68points of Alpha damage, most of the ones above are 90 damage alpha and up.


What is happening is them using a weapon that can crack your armor, and a high crit weapon to destroy components. Hit something big in the CT and you are likely to damage something valuable.
Too much back armor, put that ♥♥♥♥ on the front.
Maj_Cyric Sep 16, 2017 @ 9:31am 
Originally posted by Metophisical:
Originally posted by Ishan451:

Pick your poison:

AS7-S[mwo.smurfy-net.de]

CP-11-A-DC[mwo.smurfy-net.de]

SCORCH[mwo.smurfy-net.de]

HGN-IIC-B[mwo.smurfy-net.de]

MCII-2[mwo.smurfy-net.de]


I am sure there are more that can do it in a variety of ways.. i am just to lazy to do more. Any build that can run 4 SRM6 and an LBX20 can reach at least 68points of Alpha damage, most of the ones above are 90 damage alpha and up.


What is happening is them using a weapon that can crack your armor, and a high crit weapon to destroy components. Hit something big in the CT and you are likely to damage something valuable.
Too much back armor, put that ♥♥♥♥ on the front.


Well I think they all need more Cowbell...
Super-XIX Sep 16, 2017 @ 9:31am 
Looks like the default of what smurfy's puts on the mech when you hit "max armor" to me. People can figure out how much or little armor they need for themselves.
Metophisical Sep 16, 2017 @ 9:34am 
Originally posted by The Superjew:
Looks like the default of what smurfy's puts on the mech when you hit "max armor" to me. People can figure out how much or little armor they need for themselves.
is it though? some of the leg armor is stripped
Super-XIX Sep 16, 2017 @ 11:53am 
It's just a shortcut to get the right total amount of armor. I don't think anyone really runs with 20+ back armor on ANY mech.
Ishan451 Sep 16, 2017 @ 1:39pm 
Originally posted by Metophisical:
Too much back armor, put that ♥♥♥♥ on the front.

And i think i am not clicking like crazy to change the defaults, just to enter proper armor values on Smurfy builds, because... quite frankly i am lazy and as long as the armor is maxed, you can distribute it hwoever you want yourself :p
Last edited by Ishan451; Sep 16, 2017 @ 1:40pm
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Date Posted: Sep 15, 2017 @ 12:15am
Posts: 15