Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Until the SPL was nerfed, I'd have suggested your current build (minus one laser), but there we have it, it was nerfed. And if what I hear is true, there's just going to be more around hte corner across the board.
Try this one: SCR-PRIME(C)[mwo.smurfy-net.de]
Or this one: SCR-PRIME(C)[mwo.smurfy-net.de]
Or this one: SCR-PRIME(C)[mwo.smurfy-net.de]
Or this one: SCR-PRIME(C)[mwo.smurfy-net.de]
Or this one: SCR-PRIME(C)[mwo.smurfy-net.de]
try that its scary
Although, if you do fire constantly, I do have to admit that I'm concerned about you actually spreading damage, or specifically, not doing that at all. Firing constantly instead of firing alphas means you take the brunt all the time, and thus die that much quicker in every match. The Stormcrow is not a chassis to be staring at the enemy all the time with.
You pilot a stormcrow by not gimping yourself with a weapon loadout that doesn't work for your mech.
You either change to ER Small or ER Mediums or you will be in for a world of hurt. The Stormcrow simply doesn't have the speed to utilize a small pulse laser loadout.
And you pilot it by guarding the flank, flanking the enemy and provide support to your big guys.... and using lots and lots of cover.
If you want to run small pulse lasers on it, then you will have to tell us how you play that mech, because i have no idea how you plan to make that work.
Continuous fire is your first one. You are paper. You're executing a high alpha (not really though, and to be honest, I hate using that build ever since it was nerfed to oblivion) and posess little strength. You are fast, but not that fast. Your role? In my estimation, it's a flanker. You go around the corner, beat the living ♥♥♥♥ out of the enemy's chassis, and return in cover. This is best done with two groups, one as close to the other as you can without ghost heat. Doing so and twisting while moving back will minimize exposure, allow you to survive and reposition, and deliver fast, effective damage. Basically, fire, draw a bit of fire, and harass. Harassment is probably your best strength, and with a build like that, you'll have to do it very carefully.
Or follow Ishan's suggestion and make life easier by choosing a more range effective build in the first place, allowing you to be far more flexible and thus useful.
Boomcrow also works but for me you gotta have the hero, i am so set in my ways of sheilding my right side i always loose my left arm with the standard ballistic slot but that is another topic, UAC+3 ERML's
Streak crow or SRM crow are also workable.
Im doing 6 MPL.