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The 1N is the most reliable one. It comes with -25% on AC5 cooldowns.. and still 15% on ballistics. So unless you plan to run the tripple AC2 build or uAC5s.. i would pick the 1N. Moving one energy hardpoint to the Side torso also gives the Dragon much needed durability.
The 1C is your best choice if you want one big bore Ballistic, like an AC10 or a Gaussrifle. It is also your best option if you do not want to run Ballistics[mwo.smurfy-net.de] at all on the Dragon.
The problem with it, and i am seeing it all the time, is that its all in one arm and Dragons with that build frequently end up "de-armed".
As fun as the 3 AC2 (or uAC2) might be, it seems to be prone to end up without its weapon arm sooner than later, and for that reason alone i would probably pick the 1N and use the tripple AC2 stuff to the Jaeger mech.
5N is a joke you don't have the tonnage for ballistics and once that arm is gone you're gone as well.
That mech is capable of 97KPH. If you don't intend to make use of its speed, then you're in the wrong mech.
That - AGAIN - depends on your build. The UAC10 + 2xLL build doesn't suffer from that issue, and you can always take a Standard engine and shield with your dead side.
That mech is quirked for firepower. If you want speed as your main asset, switch to a Quickdraw.
What engine we talking about anyway? I take its an STD280 or Light 300. I'd not take anything below Light 340.
Look I respect your opinion, but I stand by what I said. I deem it a bad idea.
I owned the 1C in 2016. Sold it when I bought the Linebacker.
When you make a mech, you should try to excel at something. The Dragon obviously has the edge on speed. I do not see this edge in firepower especially not when its all in that one arm. The build with 2xLL sounds like a medium. I had a trebuchet with that loadout, I suggest to switch to that if you want that.
edit: I've just seen that the Dragon has 28 structure in its ST while the Trebuchet has 38.
Flame is a great hero with a lot of applications, due to its ballistic being torso mounted, AND sits very high on the chassis i'd say overall its one of the better chassis, Fang is an OK hero too but its basically a slightly better quirked 1C, with C bill bonus being one of the quirks :P
Dragons in general are a kurita flank heavy, they get in, they use that big gorilla arm to block shots and fire back, then in normal cirumstances you'd be pulse lasering and using SRMs along side that ballistic in a brawl.
light engines are GREAT in dragons, XLs are so so but can also be incredible in the right hands.
I wouldnt run an XL engine build till your comfortable with your torso twist defense but once you've learned that angle that can protect a side torso from pretty much all gun fire, an XL can be an excellent way to keep your speed up and your firepower.
but for someone who hasnt used dragon chassis yet i'd stick to lights. standard if your using flame and wanna do silly things like a LBX 20 or Heavy Gauss.
@Snake: typically the lowest i'd use in a dragon is a 300 for engine size, it keeps its speed up compareable to an assault if not better, which is fine because they have the armor of an assault despite being a 60 ton heavy.
I don't doubt you, and it might be just cognitive bias on my part, but as i said.. i usually see Dragons with all weapons in one arm and all weapons being red, because its the fastest way to disable the mech.
With an 300 engine you should have a speed of 81kph, that is above IS assault speeds.
That leaves you at only around 17 tons for weapons.
UAC10 + 2xLL, not just 2xLL.
Except the TBT-7K doesn't have UAC jam chance, ballistic range, ballistic velocity or laser duration quirks. You wouldn't get the damage on target quite as well as that Dragon does.
Do not expect player meta to match lore, in any game ever.