MechWarrior Online

MechWarrior Online

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PlatinumSun 2017 年 9 月 20 日 下午 5:41
Is there any mech in the entire game with a hard edge on it? SOLVED
I've noticed a lack of right angles in this games artsyle. And also that clans and Is mechs have little artistic difference except for colours. Is this a battle tech thing or a MWO/PGI thing?
最后由 PlatinumSun 编辑于; 2017 年 9 月 21 日 上午 10:36
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Nightmare1 2017 年 9 月 21 日 下午 12:51 
引用自 PlatinumSun
Oh I meant hard edges then, not right angles.

Ah, 10-4.
Xhazahh 2017 年 9 月 21 日 下午 1:16 
The reason for a lack of straight angles from a mlitary perspective is that it will tend to deflect rounds to give a higher chance of survival as compared to a flat surface which tends to attempt to absorb the impact raising the likelyhood of either piercing, or utter anhilliation from explosions...otherwise i got nothing.
Ishan451 2017 年 9 月 21 日 下午 1:30 
引用自 Mithrandir
Clanners are genetically engineered humans grown in vats, ergo humans.

... engineered from a genetic template of the first Mechwarriors in the Exodus. Cloning doesn't necessarily mean that its an identitcal copy. Cloning means its something created to be genetically similar.
83athom 2017 年 9 月 21 日 下午 1:31 
引用自 ┐AkH└ Butcher
OK guys, a lot of you have your lore all #$@%ed up.

Original RoboTech Mad Cat design (to be used)[i.pinimg.com]
Thats a Gulag pod, ie a Marauder.
-=o\BUTCHER/o=- 2017 年 9 月 21 日 下午 3:13 
引用自 83athom
引用自 ┐AkH└ Butcher
OK guys, a lot of you have your lore all #$@%ed up.

Original RoboTech Mad Cat design (to be used)[i.pinimg.com]
Thats a Gulag pod, ie a Marauder.

I can confirm this.
I was using it as a point of ref.
Without the launcher racks it's just a MAD.
FlamingAnus 2017 年 9 月 22 日 下午 3:37 
the dragon is mostly hard edges and angles if i'm not mistaken.
Nightmare1 2017 年 9 月 22 日 下午 4:29 
Centurion has a hard right angle on its helmet fin.
vandalhooch 2017 年 9 月 23 日 下午 1:26 
引用自 ┐AkH└ Butcher
OK guys, a lot of you have your lore all #$@%ed up.

About Mech Designs
1. Some mechs would have resembled RoboTech mecha's and the game was originally called BattleDroids, but they got sued by both the makers of RoboTech and George Lucas. This caused some mechs (like the Mad Cat, Archer, and Rifleman) to undergo redesigns, and the game was renamed BattleTech. Other mechs have just changed over time in order to keep up with our times. So a lot of mechs have "sharp edges" for legal reasons, and because some mechs still hold true to their 1980's form.
Original RoboTech Mad Cat design (to be used)[i.pinimg.com]
Mad Cat redesign[i.pinimg.com]
New Mad Cat design[i.pinimg.com]

Why do you repeatedly call the Marauder a "Mad Cat?"

To try and dress down others for not knowing the lore and then refer to a mech by it's incorrect lore designation is just ridiculous.
vandalhooch 2017 年 9 月 23 日 下午 1:27 
Wolverines have a lot of hard angles too.
Patty 2017 年 9 月 24 日 上午 3:54 
What?

Marauder and Madcat have nothing in common, Madcat is the IS term for the Timber Wolf.

They called it a Madcat because their targeting computers had never seen it before so it kept being mis-id'd as a Marauder then a Catapult; flashing MAD CAT MAD CAT- Thus the name.
最后由 Patty 编辑于; 2017 年 9 月 24 日 上午 3:56
Ishan451 2017 年 9 月 24 日 上午 4:35 
引用自 Patty
Marauder and Madcat have nothing in common

*whispers* With exception of the Build similarities, which you, yourself reference in your post.

引用自 Patty
flashing MAD CAT MAD CAT- Thus the name.

Just a minor nitpick, due to how its explained by you, it didn't flash "MAD CAT" "MAD CAT".. It flashed MAD (the 3 letter identifier for Marauder) and then flashed CAT (Catapult).. and that is what would flip. I know you technically said that, but i wanted to be clear.

Arms like a MAD, Mickey Mouse Ears like a CAT. Also the paperdoll cutout we are so used to, to stare at, in MWO... technically that is a limitation from the Tabletop, where they just couldn't or rather wouldn't want you to print out the paper doll shapes for every Mech individually, but accurate for the lore would be that you have an actual cutout in the shape of the Mech you are targeting.

Thus the confusion of the computer, that flickered between the two basic shapes, unable to land on a single one. It wasn't just the name.. it was the computer that couldn't identify its shape and thus properly display it.
最后由 Ishan451 编辑于; 2017 年 9 月 24 日 上午 4:43
Captain Worthy 2017 年 9 月 24 日 上午 4:53 
引用自 Ishan451
引用自 Mithrandir
Clanners are genetically engineered humans grown in vats, ergo humans.

... engineered from a genetic template of the first Mechwarriors in the Exodus. Cloning doesn't necessarily mean that its an identitcal copy. Cloning means its something created to be genetically similar.

I was just saying that this sort of a thing doesn't make a human into an alien, identical copies would be perfectly human as well of course.
Ishan451 2017 年 9 月 24 日 上午 5:04 
引用自 Mithrandir
I was just saying that this sort of a thing doesn't make a human into an alien, identical copies would be perfectly human as well of course.

And i was just pointing out that cloning doesn't imply identical copies. You are a clone of your parents, because you are genetically similar to them (which is why certain transplants work). Clan Warriors pretty much are like that. They take the genetic code of noteworthy individuals and breed them.
Shadow of the SPQR 2017 年 9 月 25 日 上午 5:18 
引用自 PlatinumSun
引用自 Mithrandir
The mech technology in Battletech lore originated in Terra and then spread all over the galaxy. There were lots of wars, and eventually a bunch of people(military people) decided to go on a mass exodus in search of a utopia for them. They took plenty of mechs and designs with them and developed their own society in distant star systems outside known space.

These people became the Clans and based much of their war technology on those ancient designs, and made further progress which naturally was not shared with those nations in the Inner Sphere, not until the Clan Invasions would be over at least.

So it's a Battletech thing. Clans are humans too and not some totally alien force who would do things in an entirely different way.

There are mechs with right angles on them as well, but boxes on legs generally look dull from a design perspective and therefore most mechs have more humanoid shapes.


No technically the clans are kinda alien. Seeing as how there soldiers are grown in labs. Like clone troopers but with genetic diversity.
If you consider lab born inhuman, that's a matter of debate beyond the forum. But they're almost every much as human as a human is, just bred for war.

A dog is a dog, even if you breed it to be a killer.
Nyx 2017 年 9 月 25 日 上午 9:11 
引用自 83athom
There are boxes and rectangles and varius other sharp angles on a variety of mechs. Ones that imediately come to mind are the Blackjack, Highlander, Cyclops, and any mech with a side-bolted torso missile launcher (Atlas, Highlander again, Orion, Jagermech). Also, a lot of clan omnimechs have boxxy "hands" and arms. Hell, the Direwolf and Warhawk are essentially walking squares.
LOL 'Walking squares' I love this!
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发帖日期: 2017 年 9 月 20 日 下午 5:41
回复数: 30