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Here's the thing...
Contra hasn't really been good in a long while. The Contra Legacy Collection wraps up most of the worthwhile titles. This game is definitely similar in style, but almost immediately I liked the bosses in this to any of the 8-bit era games. These were comparable in weirdness to 16-bit stuff, and that's pretty neat.
If anything, it reminds me of the bootleg Contras for the NES... Blood Falcon's Revenge and so on. Those level designs tend to force memorization and knowing when to be cautious, constantly forcing you to move but don't wander into death traps. Weapons here are rebalanced, so laser is more Super Contra in particular. But you can't kill a turret between weapon cycles cuz the bullets are faster and the cycles are faster, so you need to rely more on movement and knowing your angles.
So. Definitely feels like a worthy Contra title, without the baggage of being a Konami title. Solid classic difficulty.
And calling it plagiarism is all kinds of jacked when there are noticeable differences, no direct sequence rips. It's just a good Contra-like, a great homage, and better than probably half the official titles at least. Like, what was even the point of trying to claim plagiarism in the first place?
I think it's a good homage to Contra, but is DEFINITELY not better than half of the official titles, and definitely not better than a quarter of them either, specially with the problem of projectile visibility.
As for why they are calling plagiarism... Probably a salty Contra fan.
Also this game has a bit of Turrican too, I think?
Well... I had more fun than both arcade variants of Contra/Super C(ontra), Operation C, certainly more than both PS1 titles. Hard Corps is still my top, Contra 3 next, then probably Contra 4, Super C, and Contra NES versions. I like Shattered Soldier well enough, Neo Contra got a bit wild and I would swing back and forth on whether it was something I really liked. ReBirth was fine but super short and easy. Hard Corps Uprising felt slow and I didn't dig it much. Galuga... super meh. Rogue Corps is trash. Contra Force is somewhere in the middle.
I would probably put this one solidly around the originals, above Neo Contra at least, which does put it in at least my top half. It gets bonus points for the relentlessness of enemy spawns and cool bosses (up there with the weirdo turtle of 3 and the reveal of the other side in Shattered Soldier). Probably more than most of these I felt like I had to actually keep my eyes open.
Now... Where were we?
I agree in terms of Contra 3 (the difficulty was too high and there were the Mode 7 stages) and Arcade Contras. In terms of all else, I prefer Contra (specially Hard Corps, Rebirth Operation Galuga).
Super Cyborg has problems in terms of difficulty (as evidenced by level 3) and projectile visibility, if those were to be fixed (particularly the later) it would definitely be a good Contra clone.