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Exactly right. Garbage port, but of course defenders will rush in to hold the dev's hand and geeksplain how you have to locate ini files and edit them. Why should I, when every other game I have in my collection "just works"? Well, bar two. Yes, I have edited an ini file for precisely two games out of 1000+ in my collection:
1) Yars Revenge - I allowed the edit as it's a very old game and by doing the tweak I could play it in native 4K and 60 FPS. Otherwise still works but 30 FPS and 720P. Definitely worth seeing this one in 4K and smooth frame rate. I can accept this for a near 15YO game.
2) Spidersaurs, as I bought it from Humble, so no refunds and it was worth doing the ONE ini file edit to get it to native 4K and actually enjoy the game, as the stock 720P looked awful. Also, the Switch version is hard locked at 30 FPS, so even with emu up scaling to 4K, it was not the answer, and wasting my money wasn't the answer. (many Switch games you can unlock FPS but Spidersaurs is one of the rare ones where unlock FPS still keeps it at 30).
But Super Cyborg? Newer-ish game (vs Yars) that was on PS4 before Steam i.e. it's a crappy Steam port that now has a brilliant Switch version. Simple. If you have a Switch, buy this gem of an actual game, and play it with Yuzu on your PC (if you want to play it on PC like I did). You can even unlock to 120 FPS and it is FLAWLESS.
I am always happy to double or even triple dip and support small devs, but not for something that's a PITA to run properly.
Glad someone else refunded, maybe the dev will get the message and fix it, and also if fanboys stop jumping to defense.
Another broken Steam port to avoid:
Super Hydorah (wonderful shmup), oh, and another - Infinite Beyond the Mind, a brilliant little retro platformer. Frame rate issues galore on Steam for both, yet both emulate perfectly. Sadly, I am still stuck with Infinite as I let it go over the two weeks, so I have double dipped on that one yet NEVER play the terrible Steam port. A retro game that can't maintain 60fps on a 13th gen Intel CPU and 4080. Go figure LOL.
Funny, I just got the physical version of that on switch. It's very hard but fun. Thanks for the warning
It works in windowed and full screen mode. Windowed mode is weird as it's border less but only takes up 70% of a 4K panel, but FS mode is flawless. Input lag is lower than the Switch version, slightly, but it's there, so the Windows version is now the one to have.
Spidersaus has been fixed, the default resolution now defaults to desktop resolution. I went to the ini file to adjust it to 4K on a fresh install, again on this new PC, and it was already at 4K.
I don't like the idea of anyone being put off buying something due to something I have said so wanted to correct this immediately.
Now, with Super Hydorah, I do not know if it was a G-Sync issue, as this new machine doesn't have G-Sync, but it does have adaptive sync and it IS working from first launch. V Sync is disabled.
Cheers!
Good to know, thanks!
For example, look at the framerate counter on the top right.
https://youtu.be/WNXcrtciOOk
This applies to graphics/display settings and controls too.