Mad Games Tycoon

Mad Games Tycoon

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So what exactly do the arrows mean in game development?
Do they mean that you need more than the last time you made it, or simply the side in which you need to emphasize?

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i think the idea is for you to figure it out....... but if you did an arcade game that sold well with high graphics, the odds are that the arrow will be by graphics telling you thats the way to go....how far to go is your call.....like the +++ in GDT :)
Kind of what I thought as I've played it. Seems like the sliders haven't changed for good games from past versions from what I can tell.
Before they had a ball where the sliders goes after making (3?) of the games, But they replaced that with the arrow thing which sucks. I can't remember where the sliders go on so many different combinations of games. I liked the old way better. Probably won't play the game as much now.

Reason i stopped playing GDT, Cause of that, can't remember where all the sliders and such go. So i haft to make the same type of games all the time. Got real boring.
Τελευταία επεξεργασία από Malaras; 2 Φεβ 2015, 20:26
Αναρτήθηκε αρχικά από Malaras:
Before they had a ball where the sliders goes after making (3?) of the games, But they replaced that with the arrow thing which sucks. I can't remember where the sliders go on so many different combinations of games. I liked the old way better. Probably won't play the game as much now.

Reason i stopped playing GDT, Cause of that, can't remember where all the sliders and such go. So i haft to make the same type of games all the time. Got real boring.

you might want to head over to http://steamcommunity.com/sharedfiles/filedetails/?id=374920473
Well imo, i shouldn't haft to look at a wiki. To play the game, sure for some research, but not for every game i make. Thought it was bs for gdt to haft to do that. And made the game very unapealling(sp?) to me.
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