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Game Dev Tycoon needed you to make your next game always a bit better than the last one
GamersGoMakers was about the slides, where you have to allocate focus on certain aspects
Mad Games Tycoon has the slides as well...
Does that mean, that in this game it's all about the slides again and there is little to no impact from your dev's skills to the actual game quality?
As soon as you figure out the slides, you're going to make good games. Although you do have to increase your personnel as you go on, as well as make sure everything you make is the "newest" with the newest rooms that have been added (Graphics, motion, sound, etc).
Game Dev Tycoon simply has too much replayability with the mods that are out for it, and given the balancing issues with this game, I'd say GDT is much better at this point. Maybe this game will get to that point once the game is balanced.
IMO having the quality be based on slider settings is a much better system, because it allows you to consistently make good games. In GDT you can do everything perfectly and still get a game with straight sixes, to the point where is feels more like a random score than a score
based on your previous performance.
Someone on some forum somewhere said a long time ago that GDT is a game about calculated mediocrity, which definitely felt true the more I played it and learned the mechanics. It just ends up feeling like your decisions don't matter much in GDT, whereas in this game the systems and mechanics are clear and can be learned. Whether you will like this just depends on what kinds of management games you are into.
Game Corp DX is another game that did what Mad Games Tycoon has, but in my honest opinion, I don't think they really made it, not in the same way Mad Games Tycoon has at least.
So to answer my own question: MGT is at least decent and the way game scores are determined takes sliders as well as the dev's skills into account.
True enough, but unlike the others this one is still in development and still has the potential to become something more, and given how close the Developer is with the Community, it's not at all an unlikely conclussion to arrive at.