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Ok, so it's not f2p, thanks. Bye.
Ah, ok, so it is predetermined to be a cash grab. Makes sense sadly.
Actually we started on Mac.
We think $3 is a fair price for unlimited online play. And you can obtain nearly all functional items via in-game play as opposed to IAPs (and later this summer, every functional item will be obtainable via in-game play.)
And 3$ may be a fair price, but it is the way you advertise your game. If someone would go to a barber and it says "Free Haircut today!" and half way through he asks you for money or you can leave, then yes, i will find that this barber was dishonest. Your game is in the Free2Play section to attract new players, just so you can bait them with a demo that only becomes fully playable when they pay. The price doesn't matter - it is about the principle.
Besides - every item becomes playable, okay, but what about the zones? There will still be restrictions, right?
We have many players who have played for hundreds of hours and not paid a cent. We offer incentives to spend money because we need money to pay for servers and salaries. I doubt you'll find many MMOs that are entirely free. If nothing else, you'd be looking at annoying ads the whole time, and I'd rather charge a little than subject people to ads for Candy Crush.
Hmm, League of Legends, Warframe, Blacklight Retribution. No Adds, no cash-only content aside from cosmetic stuff. You lock out complete sections of the game, which can be only accessed by paying money. Kind of like in Hellgate London, except that in Hellgate you could buy those "passes" from other players and thus easily advancing through the game.
My opinion is that you are acting dishonest und hide costs that one has to pay. I can play WoW hundreds of hours for free, as long as i don't Level up to 20, this doesn't mean the game is f2p.
We did have tradable premium gift packs at one point but it led to really ugly trading behavior in-game, so we removed it.
im nuetral on this matter to an extent the pricible of it being "free2play" is questionable but thats to be expected in a trillion dollar industry such as gameing entertainment ...
theonline moral lines are not very firm look at electronic arts games such as the sims a calculation of what it would cost to get all the dlc after you spend 30+ on the game is somewhere along the linesof 3.500+ $$ and thats a reputable (or infamous) development compony not a indie crew...
one sugguestion might be other ways on pc/mac to earn crowns that are advertised more?
its a catch 22 for devs to do that but i knwo that some are more likely to spend cash if theres freebies offered ...
i knwo a few that work that way and also are more likely to spend cash when they feel the devs are not trying to make a free2play a pay2win ...
wich is the single biggest complaint i see from people when it comes to free2play titles...
This game needs to better its description to include more details but its early days yet.
As long as they don’t go full pay2win they maybe keep this puppy afloat.
Kasseopea your arguing semantics over word play fact is there are no truly free2play games, Internet experience should have bestowed this life skill in you :P
Sooo, those people who wrote in their reviews that essential parts of the game (like certain biomes) are locked behind a paywall just missunderstood something?
I have not played this yet on Steam, but I have played it and can say it is fun game and the price is very fair.