Megabonk

Megabonk

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Make Shady Guy Hats Unlocks Retroactive
Especially the gold one. 70 legendary shady guys for those of us who already had a bunch of hours before the update is a bit excessive because unlike most of the other unlocks this is the one that relies purely on RNG.
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Yes, other achievements unlocked retroactive, like the "do x challanges" ones. I support this.
That's because challenge progress was always on record and used to unlock stuff. Now the dev is using more achievements to restore lost save data.
I don't think the dev is capable (I may be wrong) of making them retroactive. But the thresholds should probably be reduced, since that is the case.
I feel like he might nudge them down a bit. 100 for Common is fine but the rest need to be lowered just slightly. 70 for Legendary is really out there with how low the spawn rate is. Constantly refreshing and running through Desert 1 every now and then is getting a little old, lol.
Agreed. 100/50/25/10 would have been a much better ratio than 100/90/80/70
there is a way to unlock these faster, turbo mode on tier 1 forest allows for cheap chests and can be run through quickly
Originally posted by Maeks:
Especially the gold one. 70 legendary shady guys for those of us who already had a bunch of hours before the update is a bit excessive because unlike most of the other unlocks this is the one that relies purely on RNG.

The developer is basically a scammer at this point. Released an unfinished game as a Full Release. If the people in charge of Steam had any integrity at all, they would punish Ved.
Originally posted by Ginger Nutcase:
Originally posted by Maeks:
Especially the gold one. 70 legendary shady guys for those of us who already had a bunch of hours before the update is a bit excessive because unlike most of the other unlocks this is the one that relies purely on RNG.

The developer is basically a scammer at this point. Released an unfinished game as a Full Release. If the people in charge of Steam had any integrity at all, they would punish Ved.
I disagree with this. We can critique that the achievements are bad without getting so petty as to call this a scam. The game as it was on release was a full title and we are receiving free DLC and updates: that's great. But it is frustrating to ruin people's completion with bad content. If the challenges were reasonable, I would not be upset about coming back to play more of the game.
I've played a lot of hours since the update and i'm still at 35/70, so it should definitely be reduced or changed (buying a legendary item to any shady guy should count, or even moai ?).
Just saw a Youtube short and honestly it'd been a while since I did challenges but Turbo Mode on Forest will help make quick work of this. All the Shady guys sell for dirt cheap and you can just restart real quick once you've found the hat colors you need.
I recommend everyone just waits for more gameplay content. You can unlock the shady hats passively then. They're not going anywhere.
Still requires an absurd amount of playtime to get the normal way.
Originally posted by Ginger Nutcase:
Originally posted by Croweal:
I've played a lot of hours since the update and i'm still at 35/70, so it should definitely be reduced or changed (buying a legendary item to any shady guy should count, or even moai ?).

If the scammer developer, Ved, made the new challenges reasonable, he couldn't inflate the number of hours played.

Aight buddy you need to relax.
Originally posted by Maeks:
Originally posted by Ginger Nutcase:

If the scammer developer, Ved, made the new challenges reasonable, he couldn't inflate the number of hours played.

Aight buddy you need to relax.

Sure thing, Bud.
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Date Posted: Jan 31 @ 11:12am
Posts: 20