Megabonk

Megabonk

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crit chance over 100%
does anyone know if going over 100% crit chance actually does anything? i.e if i get to 200% will i do double crit damage that kind of thing.
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Showing 1-12 of 12 comments
I dont think so, i guess its pretty much pointless to have over 100%
Originally posted by Junko Enoshima:
I dont think so, i guess its pretty much pointless to have over 100%

it literally says it in-game what it does when you go over 100% crit. Reading is hard, i know
from an ingame description:
More than 100% crit chance let's you overcrit, dealing even more damage
Originally posted by LenoPlanet:
Originally posted by Junko Enoshima:
I dont think so, i guess its pretty much pointless to have over 100%

it literally says it in-game what it does when you go over 100% crit. Reading is hard, i know
It says if there's an item that lets you hover over a tagged instance of the word, which for most stats is mostly just tomes. Most ways to increase crit don't tell you that information.
Originally posted by GrokMonkey:
Originally posted by LenoPlanet:

it literally says it in-game what it does when you go over 100% crit. Reading is hard, i know
It says if there's an item that lets you hover over a tagged instance of the word, which for most stats is mostly just tomes. Most ways to increase crit don't tell you that information.

there is so many ways you can hover over the crit modifier, especially in charge shrines. So no, you can pretty much see every term's description in under 1 hour or even 30 minutes of playtime.
Originally posted by LenoPlanet:
Originally posted by Junko Enoshima:
I dont think so, i guess its pretty much pointless to have over 100%

it literally says it in-game what it does when you go over 100% crit. Reading is hard, i know
iv hovered over it before and nothing happened so idk guess i wasent waiting long enough? who knows. could have stopped and yes and not been a ♥♥♥♥ but i guess thats the internet for ya lmao
From GameRant article:

Megabonk Over-Crit Mechanic, Explained
Over-Crits are what make Megabonk’s combat system so explosively fun. Here’s how it works:

100% Crit Chance: Every hit will crit once (normal critical hit).
101%–200% Crit Chance: Your hit crits once, and the extra percentage is the chance to crit again (double crit).
201%–300% Crit Chance: Your hit crits twice, and the excess is a chance for a third crit (triple crit).
301%–400% Crit Chance: Your hit crits three times, and the excess is a chance for a fourth crit and so on.
is the damage addition or multiplplplplpl
às in crit is 5x2 double crit 10x2 trible crit 20x2? and so on?
looks like it increases the chance of multiplying the damage again (same with lifesteal, over 100% chances another proc)
Originally posted by dpend:
From GameRant article:

Megabonk Over-Crit Mechanic, Explained
Over-Crits are what make Megabonk’s combat system so explosively fun. Here’s how it works:

100% Crit Chance: Every hit will crit once (normal critical hit).
101%–200% Crit Chance: Your hit crits once, and the extra percentage is the chance to crit again (double crit).
201%–300% Crit Chance: Your hit crits twice, and the excess is a chance for a third crit (triple crit).
301%–400% Crit Chance: Your hit crits three times, and the excess is a chance for a fourth crit and so on.

I do believe this is how it works. If you make the crit tome your main damage tome, you'll definitely want to get it to at least 150%-200%
From my understanding of the description, crit over 100% gets converted to crit damage %
Is weapon crit and your own crit-chance different?
d = totaled damage excluding crit
c = your crit/ total crits
w = wepon crits

kinda similar to catteus' question but it depends on the answer cause depending on which it can be:
2^c *d
or
2dc if {c>0}
assuming all c is total crit

if wepon crit is different it can be

(2^w *d)2^c
or
(2dw)c if {c>0, w>0}
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Date Posted: Sep 25, 2025 @ 11:15am
Posts: 12