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Have you tried turning off extra effects and setting light settings to low? Only other thing to try is resolution settings.
All of those have been tried in every combination. I can understand if 3D Unity games run poorly, but this reminds me of Starbound. Great game, but hard to fully enjoy due to a less-than-desirable framerate.
To be honest, I feel like a prick for even making this thread. I don't wanna nitpick and complain about a game this fun and original.
Aside from chopping down resolution and seeing if fullscreen or windowed gives you better preformance, the only other things I can think of are through Nvidia control panel and seeing if forcing off stuff would work better. Before Vsync options were added, that's how I turned it off.
That need to be doin once per New game.
I sometime ago sayin about that (but with a different fps... because my videocard is really bad right now) .
Without that my fps be ~20-25 but after that ~40-50.
Maybe that helps you too.
I think it's a memory leak. Unity is like fancy flash that way - it seems to have leakage problems.Killing the program releases all of its hold on your resources, and starting it anew brings it back to square one.
I run on a laptop, so this is pretty much my only option. If you have a system like Arburok's, it's likely you'd be able to handle the memory leak longer than a sane person would play this game straight.
As for the fps. I think it is mainly because of the pure number of realtime lights in the game. Even if it looks like 2D it is actually very advanced 2D lighting in terms of lighting. It is heavy on pixelshader and fillrate.
Having said, that. I have some plan to optimise it further. The best senario woud be to make it not realtime (wall lights) and it should make things go way faster without too much of difference.
This sounds perfect. Thanks for understanding and giving me a little ray of hope. I'm so glad I bought this game
Wait, so even though this game is now full-release, you guys are still updating?
Tell me I'm reading this right. PLEASE.
In reality the game could be optimized better but the idea that 2D games should run better because they're 2D is extremely ignorant.
This is good to hear. I LOVE the game the way it is, and I've already exceeded my dollar-per-hour ratio rule, but future updates would be mega awesome. New areas, new enemies, new craftables, all that fun stuff. I can't wait!
Don't be mean.