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You shouldn't need to cheat to get past the First Invasion. It should be really light and act as a sort of tutorial for Invasions, even on Hard. For me(on Hard Permadeath) only 4 Mutants spawned and 6-8 of those flying orb enemies. Was surprisingly easy, only took minor damage to a couple of cores that I was ready to replace anyway.
However if you don't find an A Keycard by the next Invasion, I'd definately cheat/start over. I died to the second Invasion thanks to not finding the Keycard ... totally got overrun.
Yeah, I feel that. I had died a few days ago on Permadeath after I just got a Level 3 Chip... opened door and 4 fat mutants lunged at me for an instant kill. Had to start all over, after cooling down I decided to not use Permadeath on harder difficulties.
PS: I survived the first assault (with a little damage to cores), then, after resting and preparing for an external mission, I did this as my last action:
-decided to take granades with me
-placed them in my first quick slot
-used the wrong key to close the inventory and actually threw a granade to my feeet
Life on Mars is hard.
And the first invasions are so easy that they hardly can be called invasions.
If Pixellore wanted to, I bet it could be coded to set a boolean flag on each of those cores (Core installed in generator? true/false), so that the invaders could discriminate more intelligently whether to go after you or the "true" cores in the generator.
Reconfiguring the mutant AI like that could make the game a bit too hard, though, not sure.