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Good idea but you can already tell gunners to leave their guns. First give a melee atack order then you can send them wherever
-Stronger melee for foot troops
yes patriach.of.perfection, as you said.in napoleon and, empire total war their uniforms were wrong too.the only total war game which has janissaries with nearly traditional janissary uniforms is medieval II.
follow this links:
http://totalwar.honga.net/unit.php?v=m2tw&f=turks&d=Janissary_Archers&encode=en
http://totalwar.honga.net/unit.php?v=m2tw&f=turks&d=Janissary_Musketeers&encode=en
by the way i am really surprised,how a greek can be so interested in ottoman armys,though the ottoman empire conquered you, respect. ;D
What are you talking about, "99%, in-accurate"? Most of the game is pretty accurate. You got the Napoleon battles, which are pretty much on the ball. Then you have the campaign, which they made it pretty correct, but they want the player to make the dissicions, not be forced todo manouvers. If they did force you, 1.) that'd be very boring, and 2.) that'd be very un Total War.
I do agree some stuff is in-accurate, but for the most part, Creative assembly made it historical, and fun at the same time. I'd have to say 15%-20% is in-accurate. Uniforms, and Accuracy.
Ohh, and BTW 3 shots in a minuite is once more, historically correct. This isn't the Civil War buddy, where you can pop off 7 rounds a minute.
@who ever said russian stats were historically in-correct. Well, one thing. Russian armys are filled with Drunks, that's why they almost lost WW2
[Warning, distressing photo included of emaciated camp victim children]
http://www.dailymail.co.uk/news/article-1038453/The-French-Fuhrer-Genocidal-Napoleon-barbaric-Hitler-historian-claims.html
I feel kind of like a troll or something bringing this up, but really this was something I hadn't realized at all about Napolean. Obviously I wouldn't add such things to the game, the same way you wouldn't add Hitler's atrocities to Hearts of Iron 3, but it does for me raise a valid question about "Is it right to make a game 'starring' Napolean?"
Please let me know what you think, if you think it's interesting, or should I delete the post, or make a new thread instead. Whatever you want.
also the cavalry have the same speeds back then light cav was thier becouse they where fast now its better to get heavy cav.
Also there should be a way to make special forms like manualy make a shape becouse an infantry charge thats an arrow ins better than a line charge and one is troops move slower from worring about tripping and was made slower on purpose.
We should pick how much ammo to give per unit anywhere from 60-10 which makes the troops slower or less ammunition which lets them go faster.
Thanks for giving me the purpose to waste time
I think some of the claims on authenticity in the game are a bit 'picky' and I think some claims are exaggerated against the game; 5 rounds per minute with good accuracy I think is a poor claim, 2-3 rounds per minute is certainly accepted the standard by which most nations were drilled, and non-rifled weapons were for sure going to be innacurate.
To improve authenticity in the game, I'd just like to see some of the glitches ironed out-example, often opposing artillery units not deploying/firing until engaged. I think a limit on the number of units produced based on the size of a nations' historical capability would be good, and also that troops other than auxilliary types could only be produced in home counties and have to be shipped accross, with the exclusions such as that the french could draw line troops from switzerland, Italy etc when in control of those regions.
Perhaps also sacking a region could have the effect of eroding occupying units on subsequent turns due to lack of available supplies.
My source is more than the daily mail. That was the first thing I found when I was googling to provide some sort of article to let people know what I was going on about since I couldn't fit it all in there.