Total War: NAPOLEON - Definitive Edition

Total War: NAPOLEON - Definitive Edition

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Ben 25/dez./2012 às 15:49
Historical Accuracy?
What things would you tweak in Napoleon: Total War to improve the overall historical accuracy of the game? (rank fire, uniforms, etc.)
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-Oh yes and a slider to adjust how much you pay your soldiers altering moral and unit replenishment.
Escrito originalmente por Andy McNoob:
Artilley should have also limited Rounds and the possibility to capture Guns (Artillery Pieces). I hate the fact that in the game enemy Gunners abbandon their Guns and flee the battlefield. But in the next Battler they have new Guns.

I remember the game "Imperial Glory" where they solved this issue much better

Also it should be possilble for Gunners to abbandon their Guns (if enemy cavallry is about to charge the Gun Battery) seek shelter in lets say an Infantry Square.

Good idea but you can already tell gunners to leave their guns. First give a melee atack order then you can send them wherever
- Just thought of another one make individual soldiers within a unit have varying move speeds when running that way i can actually see some enemies die in melee
-Stronger melee for foot troops
Cummings 7/jan./2013 às 19:18 
I would change the distance of fire because the guns were accurate barely at 200 some odd yards and thats not very far so i think the units should be closer before fire plus it will look cooler
Escrito originalmente por patriarch.of.perfection:
Janissaries never looked like this:
http://totalwar.honga.net/napoleon_unit.php?f=egy_ottomans&u=Inf_Line_Ottoman_Beylik_Janissary_Musketeers

Ik that for sure... I am half greek and love greek history but also have fallen greatly under the influrence of the Janissary history as well as they were the Spartans of the Ottoman times. And NO! I can agree they never looked liked that their hats were more triangular and they used swords and bow and arrow more than than guns. They were lightly equiped and had a long dress-like outfit rather than pants and a shirt. I loved how the Janissary looked during the Ottoman times and was very dissapointed at their look during Napleaon Total War


yes patriach.of.perfection, as you said.in napoleon and, empire total war their uniforms were wrong too.the only total war game which has janissaries with nearly traditional janissary uniforms is medieval II.
follow this links:
http://totalwar.honga.net/unit.php?v=m2tw&f=turks&d=Janissary_Archers&encode=en
http://totalwar.honga.net/unit.php?v=m2tw&f=turks&d=Janissary_Musketeers&encode=en

by the way i am really surprised,how a greek can be so interested in ottoman armys,though the ottoman empire conquered you, respect. ;D
Ben 10/jan./2013 às 14:20 
Very good replies everyone, thanks.
Gold Digger 10/jan./2013 às 23:38 
Escrito originalmente por Fat Guy in a Box (Petschie):
Well, seeing that NTW is 99% historically INACCURATE, I'd change everything. Make it historically accurate. First of all, kneel fire was used, first rank kneels 2nd doesn't, they shoot together, and when a man dies, another fill there place. The Russian uniforms are terribly inaccurate.. Even the unit stats are inaccurate. The average soldier could shoot 150 meters effectively, and reload 4 or 5 shots a minute under pressure. In Napoleon, they can only shoot 80 meters, pump out "maybe" 3 rounds a minute, and there accuracy is balls.

What are you talking about, "99%, in-accurate"? Most of the game is pretty accurate. You got the Napoleon battles, which are pretty much on the ball. Then you have the campaign, which they made it pretty correct, but they want the player to make the dissicions, not be forced todo manouvers. If they did force you, 1.) that'd be very boring, and 2.) that'd be very un Total War.

I do agree some stuff is in-accurate, but for the most part, Creative assembly made it historical, and fun at the same time. I'd have to say 15%-20% is in-accurate. Uniforms, and Accuracy.

Ohh, and BTW 3 shots in a minuite is once more, historically correct. This isn't the Civil War buddy, where you can pop off 7 rounds a minute.

@who ever said russian stats were historically in-correct. Well, one thing. Russian armys are filled with Drunks, that's why they almost lost WW2
Somewhat related: I found out today that apparently Napolean was a very evil man and not some kind of great hero at all. He is said to have gassed tons of people for their ethnicity and massacred many others in horrible, torturous ways.

[Warning, distressing photo included of emaciated camp victim children]
http://www.dailymail.co.uk/news/article-1038453/The-French-Fuhrer-Genocidal-Napoleon-barbaric-Hitler-historian-claims.html

I feel kind of like a troll or something bringing this up, but really this was something I hadn't realized at all about Napolean. Obviously I wouldn't add such things to the game, the same way you wouldn't add Hitler's atrocities to Hearts of Iron 3, but it does for me raise a valid question about "Is it right to make a game 'starring' Napolean?"

Please let me know what you think, if you think it's interesting, or should I delete the post, or make a new thread instead. Whatever you want.
Lord Zilli 12/jan./2013 às 17:59 
General body guards are so weak, its that accurate?
Praline 26/jan./2013 às 19:58 
id say that each line infantry should look a bit different like random uniforming, for all units to.
also the cavalry have the same speeds back then light cav was thier becouse they where fast now its better to get heavy cav.
Also there should be a way to make special forms like manualy make a shape becouse an infantry charge thats an arrow ins better than a line charge and one is troops move slower from worring about tripping and was made slower on purpose.
We should pick how much ammo to give per unit anywhere from 60-10 which makes the troops slower or less ammunition which lets them go faster.
Thanks for giving me the purpose to waste time

Última edição por Praline; 26/jan./2013 às 19:59
Praline 26/jan./2013 às 20:00 
Escrito originalmente por ualace.costa:
General body guards are so weak, its that accurate?
and it depends on nation
Praline 26/jan./2013 às 20:04 
Escrito originalmente por Napoleon Bonaparte:
Escrito originalmente por Fat Guy in a Box (Petschie):
Well, seeing that NTW is 99% historically INACCURATE, I'd change everything. Make it historically accurate. First of all, kneel fire was used, first rank kneels 2nd doesn't, they shoot together, and when a man dies, another fill there place. The Russian uniforms are terribly inaccurate.. Even the unit stats are inaccurate. The average soldier could shoot 150 meters effectively, and reload 4 or 5 shots a minute under pressure. In Napoleon, they can only shoot 80 meters, pump out "maybe" 3 rounds a minute, and there accuracy is balls.

What are you talking about, "99%, in-accurate"? Most of the game is pretty accurate. You got the Napoleon battles, which are pretty much on the ball. Then you have the campaign, which they made it pretty correct, but they want the player to make the dissicions, not be forced todo manouvers. If they did force you, 1.) that'd be very boring, and 2.) that'd be very un Total War.

I do agree some stuff is in-accurate, but for the most part, Creative assembly made it historical, and fun at the same time. I'd have to say 15%-20% is in-accurate. Uniforms, and Accuracy.

Ohh, and BTW 3 shots in a minuite is once more, historically correct. This isn't the Civil War buddy, where you can pop off 7 rounds a minute.

@who ever said russian stats were historically in-correct. Well, one thing. Russian armys are filled with Drunks, that's why they almost lost WW2
And pls dont call my nations allies drunks, so we like drinking we arent always drunks now look at the russian moral there were millions in world war 2 all screaming for thier motherland i never read about more than a million U.S. men join and screaming for the president most of your guys where drafted. And if they almost lost WW2 how where they the ones who ended it? Yes they where the ones who captured Berlin
Última edição por Praline; 26/jan./2013 às 20:10
Lord Zilli 8/fev./2013 às 15:50 
Escrito originalmente por (↙ϟvℋ↘) SARKIS THE GREAT:
Escrito originalmente por ualace.costa:
General body guards are so weak, its that accurate?
and it depends on nation
winch nations?
yorkie1428 10/fev./2013 às 17:56 
Graspee...your source is the Daily Mail :p dont rely on it (to be honest I didnt read the article solely on that basis).

I think some of the claims on authenticity in the game are a bit 'picky' and I think some claims are exaggerated against the game; 5 rounds per minute with good accuracy I think is a poor claim, 2-3 rounds per minute is certainly accepted the standard by which most nations were drilled, and non-rifled weapons were for sure going to be innacurate.

To improve authenticity in the game, I'd just like to see some of the glitches ironed out-example, often opposing artillery units not deploying/firing until engaged. I think a limit on the number of units produced based on the size of a nations' historical capability would be good, and also that troops other than auxilliary types could only be produced in home counties and have to be shipped accross, with the exclusions such as that the french could draw line troops from switzerland, Italy etc when in control of those regions.

Perhaps also sacking a region could have the effect of eroding occupying units on subsequent turns due to lack of available supplies.
Escrito originalmente por yorkie1428:
Graspee...your source is the Daily Mail :p dont rely on it (to be honest I didnt read the article solely on that basis).

My source is more than the daily mail. That was the first thing I found when I was googling to provide some sort of article to let people know what I was going on about since I couldn't fit it all in there.
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Publicado em: 25/dez./2012 às 15:49
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