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The main thing I prefer about NTWIII is it's realism. The Lordz overhauled the entire game, from period-correct uniforms for all factions, new units, to the way units behave.
A few examples NTWIII of what does differently:
- Movement speed: Units cannot run 50 km/h and walk at a realistic pace.
- Fatique: All units tire quickly when you run them everywhere, especially important for Cav.
- Range: Increased range of fire. However, the further away, the less accurate you'll be.
- Unit mass: You cannot charge Cav trough friendly lines, it needs room to manouver.
- Momentum: Cav needs time to reach maximum speed and to slow down again.
- Artillery: Art is something you want to see in battles again. Not OP anymore, but usefull.
- FOG OF WAR! Like Rome II, you cannot see enemy units outside your FOV, scouting is key!
And much, much more.
Especially the introduction of the Fog of War system to Napoleon is a gamechanger. Most factions have a dedicated "scout squadron" in their Cav selection which are especially good at quickly scouting out the enemy positions.
Add to this the way units now move (more realisticly) and you'll have a very interesting battle on you hands where you need to deploy and time you attacks carefully.
The game becomes much more a game of tactics and strategic thinking, rather then a quick-reaction game the way it is in vanilla and most mods (looking at you Darthmod).
Offcourse, NTWIII is still at it's best when playing against other players. But hey, CA's AI will always be CA's AI. No matter how well modded, it will remain an idiot at times :)
Then there are the Historical Battles introduced by NTWIII: Pre-set up historicly accurate maps on a grand scale. If your computer can handle it, this is the closest you'll get to actually playing the major battles of the Napoleonic wars.
When we're talking maps anyway: The new maps (both the historical one's and the new custom battle maps) are a thing to behold. Terrain looks natural and accurate, it correctly affects movement and they generally look beautifull.
Furthermore, the Historical maps look like they took satallite images and used them to make the maps. They look great and if you are familliar with the actual battlegrounds (i.e: if you've actually been there), you'll even recognise certain terrainfeatures.
All in all, NTWIII is great, in 1000+ hours played, it's best mod I've seen for Napoleon so far.
EDIT:
To give you a sense of scale:
http://steamcommunity.com/sharedfiles/filedetails/?id=234158121
Even in this wide view, there are only 4 units of French troops visable in this screenshot, 3 Fusiliers of the 57è régiment d'infanterie de ligne and 1 Grenadier unit in reserve.
They are facing 3 British units, obscured by the smoke, but I believe they where the 92th of foot and the 2nd and 3th foot Guards.
Anyway, regular line units have about 246 men in them on ultra scale, upto 306 for the british 1st foot Guards "Grenadier Guards".
Heavy Cavalry units go upto 200 troopers, more if you bring the "Heavy Cavaly Reserve" unit.
So if it comes to massive scale, NTWIII has you covered too.
EDIT2:
http://steamcommunity.com/sharedfiles/filedetails/?id=235358844
Found one of the opposing side. Note the terrain, it's much more smooth and natural, rather then filled with the silly crags and bumps you'd see in vanilla.
Take note of the uniforms too, the "British red" is much more subtle and less "neon" then what you'd otherwise see.
Here you can also see an example of regiment naming. Save for some generic units, most regiments are named historicly.
All in their nation's language by the way, so if you are not familliar with the units, especially the Russian and Ottoman troops will need google translate :)
Can you tell I like this mod yet? ;)
Yeah its easier for diplomatic relations on those settings, I was at war with Sweden in a previous campaign and yet the diplomatic page stated they were very friendly towards me lol, I just think increasing the difficullty is like playing against a greater brain and so much more difficult. I've played scores of campaigns that were just plain easy : )
NTW III does seem like a great mod, but you made your post way too one-sided. Couldn't even see a single mention of DM or LME. You could've atleast made a comparison.
I have a question for everyone though. What's so great about Darthmod? I saw nothing particularly awesome about it compared to any other mod.