Total War: NAPOLEON - Definitive Edition

Total War: NAPOLEON - Definitive Edition

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Units combusting?
During my last session I witnessed a few of my units randomly explode. I am playing completely vanilla. I just want to know if anybody else has seen a similar bug.

There was one instance where I sent some extra line infantry to fight some enemy light infantry. There were only two units (no artillery!) in the field and when I charged the enemy my guys randomly exploded in a burst of flame. I reloaded the battle and it happened again!

Just afterward, I had finished up a battle and was cleaning up fleeing troops with my cavalry when one of my cavalry units exploded twice, again with a large orange cloud bursting above them. The explosions killed my entire unit. I had routed the enemy artillery and my own was not firing, and there were no howitzers on the field at any point.

Again, I just want to see if anyone else has experienced something similar.
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Showing 1-5 of 5 comments
Indiana Dec 20, 2019 @ 9:55pm 
Light infantry has what I call Claymores used correctly they could wipe out entire Army
Indiana Dec 20, 2019 @ 10:08pm 
This what I found

Fougasse is a pre-battle deployment option in Empire: Total War and Napoleon: Total War.

General Information
When armies stay motionless on the world map for a certain amount of time (one turn for Napoleon: Total War and two for Empire: Total War) and is attacked, certain units gain the ability to place useful objects on the field before a battle commences. Fougasse is one such deployment option, a primitive landmine set to explode when hostile units wander within its trigger zone. Fougasse is available to most forms of light infantry and some skirmishers, but rarely to irregular troops. The trigger zone is depicted on the battlefield as a red bloom (this bloom is visible to the opposing player in Napoleon: Total War but not Empire: Total War). The fougasse itself appears as a small rectangular box on the battlefield. When triggered, the fougasse explodes, sending a shower of debris in the direction of hostile units. It is most deadly at point blank range, though it usually activates at maximum distance, inflicting moderate-high casualties.

Fougasse is most deadly when placed in chokepoints, where hostile troops have a chance of concentrating.

Fougasse does not trigger near friendly units (allied or player controlled), though it can still cause friendly casualties if they are too close when the fougasse is triggered. It deals minimal damage to buildings. It can work as a form of flank protection, though its one-time usage means that it is less effective in this role than Chevaux de Frise or Earthworks. When used primarily to kill and impact morale, it works best when placed within range of missile troops. This way, the explosion of fougasse can be coordinated with a hail of musket fire or other ordnance, and the cumulative effect on morale and troop numbers can be devastating.

In Empire: Total War, if troops are able to place fougasse but aren't made to do so in the deployment phase, they place the fougasse randomly in the deployment zone before battle commences. Fougasse placed in such a manner is nearly identical to manually placed fougasse, with the exception of the red bloom being invisible to the player.
Indiana Dec 20, 2019 @ 10:09pm 
From what I noticed that red bloom doesn't show up every time
Last edited by Indiana; Dec 20, 2019 @ 10:10pm
JackCrowley Dec 21, 2019 @ 10:10am 
Originally posted by Kaiser survivor:
This what I found

Fougasse is a pre-battle deployment option in Empire: Total War and Napoleon: Total War.

General Information
When armies stay motionless on the world map for a certain amount of time (one turn for Napoleon: Total War and two for Empire: Total War) and is attacked, certain units gain the ability to place useful objects on the field before a battle commences. Fougasse is one such deployment option, a primitive landmine set to explode when hostile units wander within its trigger zone. Fougasse is available to most forms of light infantry and some skirmishers, but rarely to irregular troops. The trigger zone is depicted on the battlefield as a red bloom (this bloom is visible to the opposing player in Napoleon: Total War but not Empire: Total War). The fougasse itself appears as a small rectangular box on the battlefield. When triggered, the fougasse explodes, sending a shower of debris in the direction of hostile units. It is most deadly at point blank range, though it usually activates at maximum distance, inflicting moderate-high casualties.

Fougasse is most deadly when placed in chokepoints, where hostile troops have a chance of concentrating.

Fougasse does not trigger near friendly units (allied or player controlled), though it can still cause friendly casualties if they are too close when the fougasse is triggered. It deals minimal damage to buildings. It can work as a form of flank protection, though its one-time usage means that it is less effective in this role than Chevaux de Frise or Earthworks. When used primarily to kill and impact morale, it works best when placed within range of missile troops. This way, the explosion of fougasse can be coordinated with a hail of musket fire or other ordnance, and the cumulative effect on morale and troop numbers can be devastating.

In Empire: Total War, if troops are able to place fougasse but aren't made to do so in the deployment phase, they place the fougasse randomly in the deployment zone before battle commences. Fougasse placed in such a manner is nearly identical to manually placed fougasse, with the exception of the red bloom being invisible to the player.

100% this - but if there's a way to recreate a "guys just randomly explode" bug, I want it.
Indiana Dec 21, 2019 @ 12:22pm 
Originally posted by JackCrowley:
Originally posted by Kaiser survivor:
This what I found

Fougasse is a pre-battle deployment option in Empire: Total War and Napoleon: Total War.

General Information
When armies stay motionless on the world map for a certain amount of time (one turn for Napoleon: Total War and two for Empire: Total War) and is attacked, certain units gain the ability to place useful objects on the field before a battle commences. Fougasse is one such deployment option, a primitive landmine set to explode when hostile units wander within its trigger zone. Fougasse is available to most forms of light infantry and some skirmishers, but rarely to irregular troops. The trigger zone is depicted on the battlefield as a red bloom (this bloom is visible to the opposing player in Napoleon: Total War but not Empire: Total War). The fougasse itself appears as a small rectangular box on the battlefield. When triggered, the fougasse explodes, sending a shower of debris in the direction of hostile units. It is most deadly at point blank range, though it usually activates at maximum distance, inflicting moderate-high casualties.

Fougasse is most deadly when placed in chokepoints, where hostile troops have a chance of concentrating.

Fougasse does not trigger near friendly units (allied or player controlled), though it can still cause friendly casualties if they are too close when the fougasse is triggered. It deals minimal damage to buildings. It can work as a form of flank protection, though its one-time usage means that it is less effective in this role than Chevaux de Frise or Earthworks. When used primarily to kill and impact morale, it works best when placed within range of missile troops. This way, the explosion of fougasse can be coordinated with a hail of musket fire or other ordnance, and the cumulative effect on morale and troop numbers can be devastating.

In Empire: Total War, if troops are able to place fougasse but aren't made to do so in the deployment phase, they place the fougasse randomly in the deployment zone before battle commences. Fougasse placed in such a manner is nearly identical to manually placed fougasse, with the exception of the red bloom being invisible to the player.

100% this - but if there's a way to recreate a "guys just randomly explode" bug, I want it.
I'm fine with that bug Bring It On lol
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Date Posted: Dec 20, 2019 @ 7:34pm
Posts: 5